| Index: ui/views/controls/scrollbar/overlay_scroll_bar.cc
|
| diff --git a/ui/views/controls/scrollbar/overlay_scroll_bar.cc b/ui/views/controls/scrollbar/overlay_scroll_bar.cc
|
| index de3b193e1760171e3f277a681fa73b7017d0657c..563a129e82284a2aad7f5598eeec2611c21e4d76 100644
|
| --- a/ui/views/controls/scrollbar/overlay_scroll_bar.cc
|
| +++ b/ui/views/controls/scrollbar/overlay_scroll_bar.cc
|
| @@ -19,7 +19,7 @@ namespace {
|
| const int kThumbThickness = 11;
|
| // When hovered, the thumb takes up the full width. Otherwise, it's a bit
|
| // slimmer.
|
| -const int kThumbUnhoveredDifference = 4;
|
| +const int kThumbHoverOffset = 4;
|
| const int kThumbStroke = 1;
|
| const float kThumbHoverAlpha = 0.5f;
|
| const float kThumbDefaultAlpha = 0.3f;
|
| @@ -28,16 +28,27 @@ const float kThumbDefaultAlpha = 0.3f;
|
|
|
| OverlayScrollBar::Thumb::Thumb(OverlayScrollBar* scroll_bar)
|
| : BaseScrollBarThumb(scroll_bar), scroll_bar_(scroll_bar) {
|
| + // |scroll_bar| isn't done being constructed; it's not safe to do anything
|
| + // that might reference it yet.
|
| +}
|
| +
|
| +OverlayScrollBar::Thumb::~Thumb() {}
|
| +
|
| +void OverlayScrollBar::Thumb::Init() {
|
| SetPaintToLayer(true);
|
| + layer()->SetFillsBoundsOpaquely(false);
|
| // Animate all changes to the layer except the first one.
|
| OnStateChanged();
|
| layer()->SetAnimator(ui::LayerAnimator::CreateImplicitAnimator());
|
| }
|
|
|
| -OverlayScrollBar::Thumb::~Thumb() {}
|
| -
|
| gfx::Size OverlayScrollBar::Thumb::GetPreferredSize() const {
|
| - return gfx::Size(kThumbThickness, kThumbThickness);
|
| + // The visual size of the thumb is kThumbThickness, but it slides back and
|
| + // forth by kThumbHoverOffset. To make event targetting work well, expand the
|
| + // width of the thumb such that it's always taking up the full width of the
|
| + // track regardless of the offset.
|
| + return gfx::Size(kThumbThickness + kThumbHoverOffset,
|
| + kThumbThickness + kThumbHoverOffset);
|
| }
|
|
|
| void OverlayScrollBar::Thumb::OnPaint(gfx::Canvas* canvas) {
|
| @@ -45,6 +56,8 @@ void OverlayScrollBar::Thumb::OnPaint(gfx::Canvas* canvas) {
|
| fill_paint.setStyle(SkPaint::kFill_Style);
|
| fill_paint.setColor(SK_ColorBLACK);
|
| gfx::RectF fill_bounds(GetLocalBounds());
|
| + fill_bounds.Inset(gfx::InsetsF(IsHorizontal() ? kThumbHoverOffset : 0,
|
| + IsHorizontal() ? 0 : kThumbHoverOffset, 0, 0));
|
| fill_bounds.Inset(gfx::InsetsF(kThumbStroke, kThumbStroke,
|
| IsHorizontal() ? 0 : kThumbStroke,
|
| IsHorizontal() ? kThumbStroke : 0));
|
| @@ -55,7 +68,7 @@ void OverlayScrollBar::Thumb::OnPaint(gfx::Canvas* canvas) {
|
| stroke_paint.setColor(SK_ColorWHITE);
|
| stroke_paint.setStrokeWidth(kThumbStroke);
|
| gfx::RectF stroke_bounds(fill_bounds);
|
| - stroke_bounds.Inset(gfx::InsetsF(-0.5f));
|
| + stroke_bounds.Inset(gfx::InsetsF(kThumbStroke / 2.f));
|
| // The stroke doesn't apply to the far edge of the thumb.
|
| SkPath path;
|
| path.moveTo(gfx::PointFToSkPoint(stroke_bounds.top_right()));
|
| @@ -82,8 +95,8 @@ void OverlayScrollBar::Thumb::OnStateChanged() {
|
| if (GetState() == CustomButton::STATE_NORMAL) {
|
| gfx::Transform translation;
|
| translation.Translate(
|
| - gfx::Vector2d(IsHorizontal() ? 0 : kThumbUnhoveredDifference,
|
| - IsHorizontal() ? kThumbUnhoveredDifference : 0));
|
| + gfx::Vector2d(IsHorizontal() ? 0 : kThumbHoverOffset,
|
| + IsHorizontal() ? kThumbHoverOffset: 0));
|
| layer()->SetTransform(translation);
|
| layer()->SetOpacity(kThumbDefaultAlpha);
|
|
|
| @@ -96,18 +109,24 @@ void OverlayScrollBar::Thumb::OnStateChanged() {
|
| }
|
|
|
| OverlayScrollBar::OverlayScrollBar(bool horizontal)
|
| - : BaseScrollBar(horizontal, new Thumb(this)), hide_timer_(false, false) {
|
| + : BaseScrollBar(horizontal), hide_timer_(false, false) {
|
| + auto thumb = new Thumb(this);
|
| + SetThumb(thumb);
|
| + thumb->Init();
|
| set_notify_enter_exit_on_child(true);
|
| SetPaintToLayer(true);
|
| layer()->SetMasksToBounds(true);
|
| layer()->SetFillsBoundsOpaquely(false);
|
| }
|
|
|
| -OverlayScrollBar::~OverlayScrollBar() {
|
| -}
|
| +OverlayScrollBar::~OverlayScrollBar() {}
|
|
|
| gfx::Rect OverlayScrollBar::GetTrackBounds() const {
|
| - return GetLocalBounds();
|
| + gfx::Rect local = GetLocalBounds();
|
| + // The track has to be wide enough for the thumb.
|
| + local.Inset(gfx::Insets(IsHorizontal() ? -kThumbHoverOffset : 0,
|
| + IsHorizontal() ? 0 : -kThumbHoverOffset, 0, 0));
|
| + return local;
|
| }
|
|
|
| int OverlayScrollBar::GetLayoutSize() const {
|
|
|