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Side by Side Diff: gpu/command_buffer/service/context_state.h

Issue 2519603002: Add command buffer support for EXT_sRGB_write_control (Closed)
Patch Set: And more cleanup Created 4 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file contains the ContextState class. 5 // This file contains the ContextState class.
6 6
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_
8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ 8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_
9 9
10 #include <memory> 10 #include <memory>
(...skipping 337 matching lines...) Expand 10 before | Expand all | Expand 10 after
348 348
349 // If a buffer object is bound to PIXEL_PACK_BUFFER, set all pack parameters 349 // If a buffer object is bound to PIXEL_PACK_BUFFER, set all pack parameters
350 // user values; otherwise, set them to 0. 350 // user values; otherwise, set them to 0.
351 void UpdatePackParameters() const; 351 void UpdatePackParameters() const;
352 // If a buffer object is bound to PIXEL_UNPACK_BUFFER, set all unpack 352 // If a buffer object is bound to PIXEL_UNPACK_BUFFER, set all unpack
353 // parameters user values; otherwise, set them to 0. 353 // parameters user values; otherwise, set them to 0.
354 void UpdateUnpackParameters() const; 354 void UpdateUnpackParameters() const;
355 355
356 void InitStateManual(const ContextState* prev_state) const; 356 void InitStateManual(const ContextState* prev_state) const;
357 357
358 bool framebuffer_srgb_; 358 // EnableDisableFramebufferSRGB is called at very high frequency. Cache the
359 // true value of FRAMEBUFFER_SRGB, if we know it, to elide some of these
360 // calls.
361 bool framebuffer_srgb_valid_ = false;
Zhenyao Mo 2016/11/30 19:31:11 This is nicer than the previous tracking mechanism
362 bool framebuffer_srgb_ = false;
359 363
360 // Generic vertex attrib base types: FLOAT, INT, or UINT. 364 // Generic vertex attrib base types: FLOAT, INT, or UINT.
361 // Each base type is encoded into 2 bits, the lowest 2 bits for location 0, 365 // Each base type is encoded into 2 bits, the lowest 2 bits for location 0,
362 // the highest 2 bits for location (max_vertex_attribs - 1). 366 // the highest 2 bits for location (max_vertex_attribs - 1).
363 std::vector<uint32_t> generic_attrib_base_type_mask_; 367 std::vector<uint32_t> generic_attrib_base_type_mask_;
364 368
365 GLfloat line_width_min_ = 0.0f; 369 GLfloat line_width_min_ = 0.0f;
366 GLfloat line_width_max_ = 1.0f; 370 GLfloat line_width_max_ = 1.0f;
367 371
368 FeatureInfo* feature_info_; 372 FeatureInfo* feature_info_;
369 std::unique_ptr<ErrorState> error_state_; 373 std::unique_ptr<ErrorState> error_state_;
370 }; 374 };
371 375
372 } // namespace gles2 376 } // namespace gles2
373 } // namespace gpu 377 } // namespace gpu
374 378
375 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ 379 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_
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