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Side by Side Diff: gpu/command_buffer/service/context_state_autogen.h

Issue 2519603002: Add command buffer support for EXT_sRGB_write_control (Closed)
Patch Set: and without breaking compile Created 4 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
11 // It is included by context_state.h 11 // It is included by context_state.h
12 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_AUTOGEN_H_ 12 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_AUTOGEN_H_
13 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_AUTOGEN_H_ 13 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_AUTOGEN_H_
14 14
15 struct EnableFlags { 15 struct EnableFlags {
16 EnableFlags(); 16 EnableFlags();
17 bool blend; 17 bool blend;
18 bool cached_blend; 18 bool cached_blend;
19 bool cull_face; 19 bool cull_face;
20 bool cached_cull_face; 20 bool cached_cull_face;
21 bool depth_test; 21 bool depth_test;
22 bool cached_depth_test; 22 bool cached_depth_test;
23 bool dither; 23 bool dither;
24 bool cached_dither; 24 bool cached_dither;
25 bool framebuffer_srgb_ext;
26 bool cached_framebuffer_srgb_ext;
25 bool polygon_offset_fill; 27 bool polygon_offset_fill;
26 bool cached_polygon_offset_fill; 28 bool cached_polygon_offset_fill;
27 bool sample_alpha_to_coverage; 29 bool sample_alpha_to_coverage;
28 bool cached_sample_alpha_to_coverage; 30 bool cached_sample_alpha_to_coverage;
29 bool sample_coverage; 31 bool sample_coverage;
30 bool cached_sample_coverage; 32 bool cached_sample_coverage;
31 bool scissor_test; 33 bool scissor_test;
32 bool cached_scissor_test; 34 bool cached_scissor_test;
33 bool stencil_test; 35 bool stencil_test;
34 bool cached_stencil_test; 36 bool cached_stencil_test;
(...skipping 101 matching lines...) Expand 10 before | Expand all | Expand 10 after
136 case GL_DEPTH_TEST: 138 case GL_DEPTH_TEST:
137 if (enable_flags.cached_depth_test == enable && !ignore_cached_state) 139 if (enable_flags.cached_depth_test == enable && !ignore_cached_state)
138 return; 140 return;
139 enable_flags.cached_depth_test = enable; 141 enable_flags.cached_depth_test = enable;
140 break; 142 break;
141 case GL_DITHER: 143 case GL_DITHER:
142 if (enable_flags.cached_dither == enable && !ignore_cached_state) 144 if (enable_flags.cached_dither == enable && !ignore_cached_state)
143 return; 145 return;
144 enable_flags.cached_dither = enable; 146 enable_flags.cached_dither = enable;
145 break; 147 break;
148 case GL_FRAMEBUFFER_SRGB_EXT:
149 if (enable_flags.cached_framebuffer_srgb_ext == enable &&
150 !ignore_cached_state)
151 return;
152 enable_flags.cached_framebuffer_srgb_ext = enable;
153 break;
146 case GL_POLYGON_OFFSET_FILL: 154 case GL_POLYGON_OFFSET_FILL:
147 if (enable_flags.cached_polygon_offset_fill == enable && 155 if (enable_flags.cached_polygon_offset_fill == enable &&
148 !ignore_cached_state) 156 !ignore_cached_state)
149 return; 157 return;
150 enable_flags.cached_polygon_offset_fill = enable; 158 enable_flags.cached_polygon_offset_fill = enable;
151 break; 159 break;
152 case GL_SAMPLE_ALPHA_TO_COVERAGE: 160 case GL_SAMPLE_ALPHA_TO_COVERAGE:
153 if (enable_flags.cached_sample_alpha_to_coverage == enable && 161 if (enable_flags.cached_sample_alpha_to_coverage == enable &&
154 !ignore_cached_state) 162 !ignore_cached_state)
155 return; 163 return;
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after
196 default: 204 default:
197 NOTREACHED(); 205 NOTREACHED();
198 return; 206 return;
199 } 207 }
200 if (enable) 208 if (enable)
201 glEnable(cap); 209 glEnable(cap);
202 else 210 else
203 glDisable(cap); 211 glDisable(cap);
204 } 212 }
205 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_AUTOGEN_H_ 213 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_AUTOGEN_H_
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