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Side by Side Diff: src/base/platform/elapsed-timer.h

Issue 2519073002: Revert of [counters] RuntimeStats: fix wrong bookkeeping when dynamically changing counters. (Closed)
Patch Set: Created 4 years, 1 month ago
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1 // Copyright 2013 the V8 project authors. All rights reserved. 1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_BASE_PLATFORM_ELAPSED_TIMER_H_ 5 #ifndef V8_BASE_PLATFORM_ELAPSED_TIMER_H_
6 #define V8_BASE_PLATFORM_ELAPSED_TIMER_H_ 6 #define V8_BASE_PLATFORM_ELAPSED_TIMER_H_
7 7
8 #include "src/base/logging.h" 8 #include "src/base/logging.h"
9 #include "src/base/platform/time.h" 9 #include "src/base/platform/time.h"
10 10
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
45 DCHECK(started_ || start_ticks_.IsNull()); 45 DCHECK(started_ || start_ticks_.IsNull());
46 DCHECK(!started_ || !start_ticks_.IsNull()); 46 DCHECK(!started_ || !start_ticks_.IsNull());
47 return !start_ticks_.IsNull(); 47 return !start_ticks_.IsNull();
48 } 48 }
49 49
50 // Restarts the timer and returns the time elapsed since the previous start. 50 // Restarts the timer and returns the time elapsed since the previous start.
51 // This method is equivalent to obtaining the elapsed time with |Elapsed()| 51 // This method is equivalent to obtaining the elapsed time with |Elapsed()|
52 // and then starting the timer again, but does so in one single operation, 52 // and then starting the timer again, but does so in one single operation,
53 // avoiding the need to obtain the clock value twice. It may only be called 53 // avoiding the need to obtain the clock value twice. It may only be called
54 // on a previously started timer. 54 // on a previously started timer.
55 TimeDelta Restart() { return Restart(Now()); } 55 TimeDelta Restart() {
56
57 TimeDelta Restart(TimeTicks now) {
58 DCHECK(IsStarted()); 56 DCHECK(IsStarted());
59 TimeDelta elapsed = now - start_ticks_; 57 TimeTicks ticks = Now();
58 TimeDelta elapsed = ticks - start_ticks_;
60 DCHECK(elapsed.InMicroseconds() >= 0); 59 DCHECK(elapsed.InMicroseconds() >= 0);
61 start_ticks_ = now; 60 start_ticks_ = ticks;
62 DCHECK(IsStarted()); 61 DCHECK(IsStarted());
63 return elapsed; 62 return elapsed;
64 } 63 }
65 64
66 // Returns the time elapsed since the previous start. This method may only 65 // Returns the time elapsed since the previous start. This method may only
67 // be called on a previously started timer. 66 // be called on a previously started timer.
68 TimeDelta Elapsed() const { 67 TimeDelta Elapsed() const {
69 DCHECK(IsStarted()); 68 DCHECK(IsStarted());
70 TimeDelta elapsed = Now() - start_ticks_; 69 TimeDelta elapsed = Now() - start_ticks_;
71 DCHECK(elapsed.InMicroseconds() >= 0); 70 DCHECK(elapsed.InMicroseconds() >= 0);
72 return elapsed; 71 return elapsed;
73 } 72 }
74 73
75 // Move the start_ticks_ to adjust the current timer.
76 void Subtract(TimeDelta delta) {
77 DCHECK(IsStarted());
78 // If the delta is negative we want to make the elapsed time smaller, hence
79 // we have to move the start_ticks_ in the opposite direction.
80 start_ticks_ += delta;
81 }
82
83 // Returns |true| if the specified |time_delta| has elapsed since the 74 // Returns |true| if the specified |time_delta| has elapsed since the
84 // previous start, or |false| if not. This method may only be called on 75 // previous start, or |false| if not. This method may only be called on
85 // a previously started timer. 76 // a previously started timer.
86 bool HasExpired(TimeDelta time_delta) const { 77 bool HasExpired(TimeDelta time_delta) const {
87 DCHECK(IsStarted()); 78 DCHECK(IsStarted());
88 return Elapsed() >= time_delta; 79 return Elapsed() >= time_delta;
89 } 80 }
90 81
82 private:
91 static V8_INLINE TimeTicks Now() { 83 static V8_INLINE TimeTicks Now() {
92 TimeTicks now = TimeTicks::HighResolutionNow(); 84 TimeTicks now = TimeTicks::HighResolutionNow();
93 DCHECK(!now.IsNull()); 85 DCHECK(!now.IsNull());
94 return now; 86 return now;
95 } 87 }
96 88
97 private:
98 TimeTicks start_ticks_; 89 TimeTicks start_ticks_;
99 #ifdef DEBUG 90 #ifdef DEBUG
100 bool started_; 91 bool started_;
101 #endif 92 #endif
102 }; 93 };
103 94
104 } // namespace base 95 } // namespace base
105 } // namespace v8 96 } // namespace v8
106 97
107 #endif // V8_BASE_PLATFORM_ELAPSED_TIMER_H_ 98 #endif // V8_BASE_PLATFORM_ELAPSED_TIMER_H_
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