| Index: base/allocator/partition_allocator/address_space_randomization.cc
|
| diff --git a/third_party/WebKit/Source/wtf/allocator/AddressSpaceRandomization.cpp b/base/allocator/partition_allocator/address_space_randomization.cc
|
| similarity index 75%
|
| rename from third_party/WebKit/Source/wtf/allocator/AddressSpaceRandomization.cpp
|
| rename to base/allocator/partition_allocator/address_space_randomization.cc
|
| index 4fca2678ef82e6648d6ae80a33e9fb47dc2fb4dc..fd66b1b0e14000e437a8d91e0c51390a38b715aa 100644
|
| --- a/third_party/WebKit/Source/wtf/allocator/AddressSpaceRandomization.cpp
|
| +++ b/base/allocator/partition_allocator/address_space_randomization.cc
|
| @@ -2,26 +2,27 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#include "wtf/allocator/AddressSpaceRandomization.h"
|
| +#include "base/allocator/partition_allocator/address_space_randomization.h"
|
|
|
| -#include "wtf/SpinLock.h"
|
| -#include "wtf/allocator/PageAllocator.h"
|
| +#include "base/allocator/partition_allocator/page_allocator.h"
|
| +#include "base/synchronization/spin_lock.h"
|
| +#include "build/build_config.h"
|
|
|
| -#if OS(WIN)
|
| +#if defined(OS_WIN)
|
| #include <windows.h>
|
| #else
|
| #include <sys/time.h>
|
| #include <unistd.h>
|
| #endif
|
|
|
| -namespace WTF {
|
| +namespace base {
|
|
|
| namespace {
|
|
|
| // This is the same PRNG as used by tcmalloc for mapping address randomness;
|
| // see http://burtleburtle.net/bob/rand/smallprng.html
|
| struct ranctx {
|
| - SpinLock lock;
|
| + subtle::SpinLock lock;
|
| bool initialized;
|
| uint32_t a;
|
| uint32_t b;
|
| @@ -43,14 +44,14 @@ uint32_t ranvalInternal(ranctx* x) {
|
| #undef rot
|
|
|
| uint32_t ranval(ranctx* x) {
|
| - SpinLock::Guard guard(x->lock);
|
| + subtle::SpinLock::Guard guard(x->lock);
|
| if (UNLIKELY(!x->initialized)) {
|
| x->initialized = true;
|
| char c;
|
| uint32_t seed = static_cast<uint32_t>(reinterpret_cast<uintptr_t>(&c));
|
| uint32_t pid;
|
| uint32_t usec;
|
| -#if OS(WIN)
|
| +#if defined(OS_WIN)
|
| pid = GetCurrentProcessId();
|
| SYSTEMTIME st;
|
| GetSystemTime(&st);
|
| @@ -77,21 +78,20 @@ static struct ranctx s_ranctx;
|
|
|
| } // namespace
|
|
|
| -// Calculates a random preferred mapping address. In calculating an
|
| -// address, we balance good ASLR against not fragmenting the address
|
| -// space too badly.
|
| +// Calculates a random preferred mapping address. In calculating an address, we
|
| +// balance good ASLR against not fragmenting the address space too badly.
|
| void* getRandomPageBase() {
|
| uintptr_t random;
|
| random = static_cast<uintptr_t>(ranval(&s_ranctx));
|
| -#if CPU(X86_64)
|
| +#if defined(ARCH_CPU_X86_64)
|
| random <<= 32UL;
|
| random |= static_cast<uintptr_t>(ranval(&s_ranctx));
|
| -// This address mask gives a low liklihood of address space collisions.
|
| -// We handle the situation gracefully if there is a collision.
|
| -#if OS(WIN)
|
| - // 64-bit Windows has a bizarrely small 8TB user address space.
|
| - // Allocates in the 1-5TB region.
|
| - // TODO(cevans): I think Win 8.1 has 47-bits like Linux.
|
| +// This address mask gives a low likelihood of address space collisions. We
|
| +// handle the situation gracefully if there is a collision.
|
| +#if defined(OS_WIN)
|
| + // 64-bit Windows has a bizarrely small 8TB user address space. Allocates in
|
| + // the 1-5TB region. TODO(palmer): See if Windows >= 8.1 has the full 47 bits,
|
| + // and use it if so. crbug.com/672219
|
| random &= 0x3ffffffffffUL;
|
| random += 0x10000000000UL;
|
| #elif defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
|
| @@ -102,12 +102,12 @@ void* getRandomPageBase() {
|
| // Linux and OS X support the full 47-bit user space of x64 processors.
|
| random &= 0x3fffffffffffUL;
|
| #endif
|
| -#elif CPU(ARM64)
|
| +#elif defined(ARCH_CPU_ARM64)
|
| // ARM64 on Linux has 39-bit user space.
|
| random &= 0x3fffffffffUL;
|
| random += 0x1000000000UL;
|
| -#else // !CPU(X86_64) && !CPU(ARM64)
|
| -#if OS(WIN)
|
| +#else // !defined(ARCH_CPU_X86_64) && !defined(ARCH_CPU_ARM64)
|
| +#if defined(OS_WIN)
|
| // On win32 host systems the randomization plus huge alignment causes
|
| // excessive fragmentation. Plus most of these systems lack ASLR, so the
|
| // randomization isn't buying anything. In that case we just skip it.
|
| @@ -117,14 +117,14 @@ void* getRandomPageBase() {
|
| isWow64 = FALSE;
|
| if (!isWow64)
|
| return nullptr;
|
| -#endif // OS(WIN)
|
| +#endif // defined(OS_WIN)
|
| // This is a good range on Windows, Linux and Mac.
|
| // Allocates in the 0.5-1.5GB region.
|
| random &= 0x3fffffff;
|
| random += 0x20000000;
|
| -#endif // CPU(X86_64)
|
| +#endif // defined(ARCH_CPU_X86_64)
|
| random &= kPageAllocationGranularityBaseMask;
|
| return reinterpret_cast<void*>(random);
|
| }
|
|
|
| -} // namespace WTF
|
| +} // namespace base
|
|
|