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Side by Side Diff: base/allocator/partition_allocator/partitions.h

Issue 2518253002: Move Partition Allocator into Chromium base. (Closed)
Patch Set: Created 4 years, 1 month ago
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1 /* 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be
3 * 3 // found in the LICENSE file.
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30 4
31 #ifndef Partitions_h 5 #ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_PARTITIONS_H
32 #define Partitions_h 6 #define BASE_ALLOCATOR_PARTITION_ALLOCATOR_PARTITIONS_H
33 7
34 #include "wtf/WTF.h"
35 #include "wtf/WTFExport.h"
36 #include "wtf/allocator/PartitionAlloc.h"
37 #include <string.h> 8 #include <string.h>
38 9
39 namespace WTF { 10 #include "base/allocator/partition_allocator/partition_alloc.h"
11 #include "base/base_export.h"
40 12
41 class WTF_EXPORT Partitions { 13 namespace base {
14
15 class BASE_EXPORT Partitions {
42 public: 16 public:
43 typedef void (*ReportPartitionAllocSizeFunction)(size_t); 17 typedef void (*ReportPartitionAllocSizeFunction)(size_t);
44 18
45 // Name of allocator used by tracing for marking sub-allocations while take 19 // Name of allocator used by tracing for marking sub-allocations while take
46 // memory snapshots. 20 // memory snapshots.
47 static const char* const kAllocatedObjectPoolName; 21 static const char* const kAllocatedObjectPoolName;
48 22
49 static void initialize(ReportPartitionAllocSizeFunction); 23 static void initialize(ReportPartitionAllocSizeFunction);
50 static void shutdown(); 24 static void shutdown();
51 ALWAYS_INLINE static PartitionRootGeneric* bufferPartition() { 25 ALWAYS_INLINE static PartitionRootGeneric* bufferPartition() {
haraken 2016/11/22 03:55:11 These methods are Blink-specific things, so I'd ke
palmer 2016/11/24 01:05:56 Done.
52 ASSERT(s_initialized); 26 DCHECK(s_initialized);
53 return m_bufferAllocator.root(); 27 return m_bufferAllocator.root();
54 } 28 }
55 29
56 ALWAYS_INLINE static PartitionRootGeneric* fastMallocPartition() { 30 ALWAYS_INLINE static PartitionRootGeneric* fastMallocPartition() {
57 ASSERT(s_initialized); 31 DCHECK(s_initialized);
58 return m_fastMallocAllocator.root(); 32 return m_fastMallocAllocator.root();
59 } 33 }
60 34
61 ALWAYS_INLINE static PartitionRoot* nodePartition() { 35 ALWAYS_INLINE static PartitionRoot* nodePartition() {
62 ASSERT_NOT_REACHED(); 36 NOTREACHED();
63 return nullptr; 37 return nullptr;
64 } 38 }
65 ALWAYS_INLINE static PartitionRoot* layoutPartition() { 39 ALWAYS_INLINE static PartitionRoot* layoutPartition() {
66 ASSERT(s_initialized); 40 DCHECK(s_initialized);
67 return m_layoutAllocator.root(); 41 return m_layoutAllocator.root();
68 } 42 }
69 43
70 static size_t currentDOMMemoryUsage() { 44 static size_t currentDOMMemoryUsage() {
71 ASSERT(s_initialized); 45 DCHECK(s_initialized);
72 ASSERT_NOT_REACHED(); 46 NOTREACHED();
73 return 0; 47 return 0;
74 } 48 }
75 49
76 static size_t totalSizeOfCommittedPages() { 50 static size_t totalSizeOfCommittedPages() {
77 size_t totalSize = 0; 51 size_t totalSize = 0;
78 totalSize += m_fastMallocAllocator.root()->totalSizeOfCommittedPages; 52 totalSize += m_fastMallocAllocator.root()->totalSizeOfCommittedPages;
79 totalSize += m_bufferAllocator.root()->totalSizeOfCommittedPages; 53 totalSize += m_bufferAllocator.root()->totalSizeOfCommittedPages;
80 totalSize += m_layoutAllocator.root()->totalSizeOfCommittedPages; 54 totalSize += m_layoutAllocator.root()->totalSizeOfCommittedPages;
81 return totalSize; 55 return totalSize;
82 } 56 }
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
114 return partitionReallocGeneric(Partitions::fastMallocPartition(), p, n, 88 return partitionReallocGeneric(Partitions::fastMallocPartition(), p, n,
115 typeName); 89 typeName);
116 } 90 }
117 static void fastFree(void* p) { 91 static void fastFree(void* p) {
118 partitionFreeGeneric(Partitions::fastMallocPartition(), p); 92 partitionFreeGeneric(Partitions::fastMallocPartition(), p);
119 } 93 }
120 94
121 static void handleOutOfMemory(); 95 static void handleOutOfMemory();
122 96
123 private: 97 private:
124 static SpinLock s_initializationLock; 98 static subtle::SpinLock s_initializationLock;
125 static bool s_initialized; 99 static bool s_initialized;
126 100
127 // We have the following four partitions. 101 // We have the following four partitions.
128 // - LayoutObject partition: A partition to allocate LayoutObjects. 102 // - LayoutObject partition: A partition to allocate LayoutObjects.
129 // We prepare a dedicated partition for LayoutObjects because they 103 // We prepare a dedicated partition for LayoutObjects because they
130 // are likely to be a source of use-after-frees. Another reason 104 // are likely to be a source of use-after-frees. Another reason
131 // is for performance: As LayoutObjects are guaranteed to only be used 105 // is for performance: As LayoutObjects are guaranteed to only be used
132 // by the main thread, we can bypass acquiring a lock. Also we can 106 // by the main thread, we can bypass acquiring a lock. Also we can
133 // improve memory locality by putting LayoutObjects together. 107 // improve memory locality by putting LayoutObjects together.
134 // - Buffer partition: A partition to allocate objects that have a strong 108 // - Buffer partition: A partition to allocate objects that have a strong
135 // risk where the length and/or the contents are exploited from user 109 // risk where the length and/or the contents are exploited from user
136 // scripts. Vectors, HashTables, ArrayBufferContents and Strings are 110 // scripts. Vectors, HashTables, ArrayBufferContents and Strings are
137 // allocated in the buffer partition. 111 // allocated in the buffer partition.
138 // - Fast malloc partition: A partition to allocate all other objects. 112 // - Fast malloc partition: A partition to allocate all other objects.
139 static PartitionAllocatorGeneric m_fastMallocAllocator; 113 static PartitionAllocatorGeneric m_fastMallocAllocator;
140 static PartitionAllocatorGeneric m_bufferAllocator; 114 static PartitionAllocatorGeneric m_bufferAllocator;
141 static SizeSpecificPartitionAllocator<1024> m_layoutAllocator; 115 static SizeSpecificPartitionAllocator<1024> m_layoutAllocator;
142 static ReportPartitionAllocSizeFunction m_reportSizeFunction; 116 static ReportPartitionAllocSizeFunction m_reportSizeFunction;
143 }; 117 };
144 118
145 } // namespace WTF 119 } // namespace base
146 120
147 #endif // Partitions_h 121 #endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_PARTITIONS_H
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