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Unified Diff: src/types.h

Issue 251753005: Establish distributivity for type union & intersection (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Accurate representation glb & intersection; renaming Created 6 years, 7 months ago
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Index: src/types.h
diff --git a/src/types.h b/src/types.h
index 5ca3a81452c2fa3a10b789f3ed71b07630d96a75..245cf76435325dc1fd4770c9b7de2d6382a9d276 100644
--- a/src/types.h
+++ b/src/types.h
@@ -132,8 +132,8 @@ namespace internal {
V(Representation, static_cast<int>(0xff800000)) \
V(Semantic, static_cast<int>(0x007fffff))
-#define REPRESENTATION(k) ((k) & kRepresentation)
-#define SEMANTIC(k) ((k) & kSemantic)
+#define REPRESENTATION(k) ((k) & BitsetType::kRepresentation)
+#define SEMANTIC(k) ((k) & BitsetType::kSemantic)
#define REPRESENTATION_BITSET_TYPE_LIST(V) \
V(None, 0) \
@@ -202,16 +202,13 @@ namespace internal {
// template<class T> static Handle<T>::type cast(Handle<Type>::type);
// static bool is_bitset(Type*);
// static bool is_class(Type*);
-// static bool is_constant(Type*);
// static bool is_struct(Type*, int tag);
// static int as_bitset(Type*);
// static i::Handle<i::Map> as_class(Type*);
-// static i::Handle<i::Object> as_constant(Type*);
// static Handle<Struct>::type as_struct(Type*);
// static Type* from_bitset(int bitset);
// static Handle<Type>::type from_bitset(int bitset, Region*);
-// static Handle<Type>::type from_class(i::Handle<Map>, int lub, Region*);
-// static Handle<Type>::type from_constant(i::Handle<Object>, int, Region*);
+// static Handle<Type>::type from_class(i::Handle<Map>, Region*);
// static Handle<Type>::type from_struct(Handle<Struct>::type, int tag);
// static Handle<Struct>::type struct_create(int tag, int length, Region*);
// static void struct_shrink(Handle<Struct>::type, int length);
@@ -219,7 +216,10 @@ namespace internal {
// static int struct_length(Handle<Struct>::type);
// static Handle<Type>::type struct_get(Handle<Struct>::type, int);
// static void struct_set(Handle<Struct>::type, int, Handle<Type>::type);
-// static int lub_bitset(Type*);
+// template<class V>
+// static i::Handle<V> struct_get_value(Handle<Struct>::type, int);
+// template<class V>
+// static void struct_set_value(Handle<Struct>::type, int, i::Handle<V>);
// }
template<class Config>
class TypeImpl : public Config::Base {
@@ -289,9 +289,7 @@ class TypeImpl : public Config::Base {
return Of(*value, region);
}
- bool IsInhabited() {
- return !this->IsBitset() || BitsetType::IsInhabited(this->AsBitset());
- }
+ bool IsInhabited() { return BitsetType::IsInhabited(this->BitsetLub()); }
bool Is(TypeImpl* that) { return this == that || this->SlowIs(that); }
template<class TypeHandle>
@@ -323,9 +321,16 @@ class TypeImpl : public Config::Base {
bool NowStable();
- bool IsClass() { return Config::is_class(this); }
- bool IsConstant() { return Config::is_constant(this); }
- bool IsArray() { return Config::is_struct(this, StructuralType::kArrayTag); }
+ bool IsClass() {
+ return Config::is_class(this)
+ || Config::is_struct(this, StructuralType::kClassTag);
+ }
+ bool IsConstant() {
+ return Config::is_struct(this, StructuralType::kConstantTag);
+ }
+ bool IsArray() {
+ return Config::is_struct(this, StructuralType::kArrayTag);
+ }
bool IsFunction() {
return Config::is_struct(this, StructuralType::kFunctionTag);
}
@@ -366,6 +371,7 @@ class TypeImpl : public Config::Base {
static typename Config::template Handle<T>::type handle(T* type) {
return Config::handle(type);
}
+ TypeImpl* unhandle() { return this; }
bool IsNone() { return this == None(); }
bool IsAny() { return this == Any(); }
@@ -380,14 +386,17 @@ class TypeImpl : public Config::Base {
bool SlowIs(TypeImpl* that);
- bool InUnion(UnionHandle unioned, int current_size);
+ TypeHandle Narrow(int bitset, Region* region);
+ int BoundBy(TypeImpl* that);
+ int IndexInUnion(int bound, UnionHandle unioned, int current_size);
static int ExtendUnion(
- UnionHandle unioned, TypeHandle t, int current_size);
- static int ExtendIntersection(
- UnionHandle unioned, TypeHandle t, TypeHandle other, int current_size);
+ UnionHandle unioned, int current_size, TypeHandle t,
+ TypeHandle other, bool is_intersect, Region* region);
+ static int NormalizeUnion(UnionHandle unioned, int current_size, int bitset);
int BitsetGlb() { return BitsetType::Glb(this); }
int BitsetLub() { return BitsetType::Lub(this); }
+ int InherentBitsetLub() { return BitsetType::InherentLub(this); }
};
@@ -405,7 +414,7 @@ class TypeImpl<Config>::BitsetType : public TypeImpl<Config> {
int Bitset() { return Config::as_bitset(this); }
- static BitsetType* New(int bitset) {
+ static TypeImpl* New(int bitset) {
return static_cast<BitsetType*>(Config::from_bitset(bitset));
}
static TypeHandle New(int bitset, Region* region) {
@@ -420,6 +429,7 @@ class TypeImpl<Config>::BitsetType : public TypeImpl<Config> {
static int Lub(TypeImpl* type); // least upper bound that's a bitset
static int Lub(i::Object* value);
static int Lub(i::Map* map);
+ static int InherentLub(TypeImpl* type);
static const char* Name(int bitset);
static void BitsetTypePrint(FILE* out, int bitset);
@@ -447,29 +457,88 @@ class TypeImpl<Config>::StructuralType : public TypeImpl<Config> {
return Config::struct_length(Config::as_struct(this));
}
TypeHandle Get(int i) {
+ ASSERT(0 <= i && i < this->Length());
return Config::struct_get(Config::as_struct(this), i);
}
void Set(int i, TypeHandle type) {
+ ASSERT(0 <= i && i < this->Length());
Config::struct_set(Config::as_struct(this), i, type);
}
void Shrink(int length) {
+ ASSERT(2 <= length && length <= this->Length());
Config::struct_shrink(Config::as_struct(this), length);
}
+ template<class V> i::Handle<V> GetValue(int i) {
+ ASSERT(0 <= i && i < this->Length());
+ return Config::template struct_get_value<V>(Config::as_struct(this), i);
+ }
+ template<class V> void SetValue(int i, i::Handle<V> x) {
+ ASSERT(0 <= i && i < this->Length());
+ Config::struct_set_value(Config::as_struct(this), i, x);
+ }
static TypeHandle New(Tag tag, int length, Region* region) {
+ ASSERT(1 <= length);
return Config::from_struct(Config::struct_create(tag, length, region));
}
};
+// Internal
+// A union is a structured type with the following invariants:
+// - its length is at least 2
+// - at most one field is a bitset, and it must go into index 0
+// - no field is a union
+// - no field is a subtype of any other field
template<class Config>
-class TypeImpl<Config>::ClassType : public TypeImpl<Config> {
+class TypeImpl<Config>::UnionType : public StructuralType {
public:
- i::Handle<i::Map> Map() { return Config::as_class(this); }
+ static UnionHandle New(int length, Region* region) {
+ return Config::template cast<UnionType>(
+ StructuralType::New(StructuralType::kUnionTag, length, region));
+ }
+
+ static UnionType* cast(TypeImpl* type) {
+ ASSERT(type->IsUnion());
+ return static_cast<UnionType*>(type);
+ }
+
+ bool Wellformed();
+};
+
+
+template<class Config>
+class TypeImpl<Config>::ClassType : public StructuralType {
+ public:
+ TypeHandle Bound(Region* region) {
+ return Config::is_class(this)
+ ? BitsetType::New(BitsetType::Lub(*Config::as_class(this)), region)
+ : this->Get(0);
+ }
+ i::Handle<i::Map> Map() {
+ return Config::is_class(this)
+ ? Config::as_class(this)
+ : this->template GetValue<i::Map>(1);
+ }
+
+ static ClassHandle New(
+ i::Handle<i::Map> map, TypeHandle bound, Region* region) {
+ ClassHandle type = Config::template cast<ClassType>(
+ StructuralType::New(StructuralType::kClassTag, 2, region));
+ type->Set(0, bound);
+ type->SetValue(1, map);
+ return type;
+ }
static ClassHandle New(i::Handle<i::Map> map, Region* region) {
- return Config::template cast<ClassType>(
- Config::from_class(map, BitsetType::Lub(*map), region));
+ ClassHandle type =
+ Config::template cast<ClassType>(Config::from_class(map, region));
+ if (type->IsClass()) {
+ return type;
+ } else {
+ TypeHandle bound = BitsetType::New(BitsetType::Lub(*map), region);
+ return New(map, bound, region);
+ }
}
static ClassType* cast(TypeImpl* type) {
@@ -480,13 +549,23 @@ class TypeImpl<Config>::ClassType : public TypeImpl<Config> {
template<class Config>
-class TypeImpl<Config>::ConstantType : public TypeImpl<Config> {
+class TypeImpl<Config>::ConstantType : public StructuralType {
public:
- i::Handle<i::Object> Value() { return Config::as_constant(this); }
+ TypeHandle Bound() { return this->Get(0); }
+ i::Handle<i::Object> Value() { return this->template GetValue<i::Object>(1); }
+
+ static ConstantHandle New(
+ i::Handle<i::Object> value, TypeHandle bound, Region* region) {
+ ConstantHandle type = Config::template cast<ConstantType>(
+ StructuralType::New(StructuralType::kConstantTag, 2, region));
+ type->Set(0, bound);
+ type->SetValue(1, value);
+ return type;
+ }
static ConstantHandle New(i::Handle<i::Object> value, Region* region) {
- return Config::template cast<ConstantType>(
- Config::from_constant(value, BitsetType::Lub(*value), region));
+ TypeHandle bound = BitsetType::New(BitsetType::Lub(*value), region);
+ return New(value, bound, region);
}
static ConstantType* cast(TypeImpl* type) {
@@ -496,38 +575,26 @@ class TypeImpl<Config>::ConstantType : public TypeImpl<Config> {
};
-// Internal
-// A union is a structured type with the following invariants:
-// - its length is at least 2
-// - at most one field is a bitset, and it must go into index 0
-// - no field is a union
-template<class Config>
-class TypeImpl<Config>::UnionType : public StructuralType {
- public:
- static UnionHandle New(int length, Region* region) {
- return Config::template cast<UnionType>(
- StructuralType::New(StructuralType::kUnionTag, length, region));
- }
-
- static UnionType* cast(TypeImpl* type) {
- ASSERT(type->IsUnion());
- return static_cast<UnionType*>(type);
- }
-};
-
-
template<class Config>
class TypeImpl<Config>::ArrayType : public StructuralType {
public:
- TypeHandle Element() { return this->Get(0); }
+ TypeHandle Bound() { return this->Get(0); }
+ TypeHandle Element() { return this->Get(1); }
- static ArrayHandle New(TypeHandle element, Region* region) {
+ static ArrayHandle New(TypeHandle element, TypeHandle bound, Region* region) {
+ ASSERT(SEMANTIC(bound->AsBitset()) == SEMANTIC(BitsetType::kArray));
ArrayHandle type = Config::template cast<ArrayType>(
- StructuralType::New(StructuralType::kArrayTag, 1, region));
- type->Set(0, element);
+ StructuralType::New(StructuralType::kArrayTag, 2, region));
+ type->Set(0, bound);
+ type->Set(1, element);
return type;
}
+ static ArrayHandle New(TypeHandle element, Region* region) {
+ TypeHandle bound = BitsetType::New(BitsetType::kArray, region);
+ return New(element, bound, region);
+ }
+
static ArrayType* cast(TypeImpl* type) {
ASSERT(type->IsArray());
return static_cast<ArrayType*>(type);
@@ -538,22 +605,32 @@ class TypeImpl<Config>::ArrayType : public StructuralType {
template<class Config>
class TypeImpl<Config>::FunctionType : public StructuralType {
public:
- int Arity() { return this->Length() - 2; }
- TypeHandle Result() { return this->Get(0); }
- TypeHandle Receiver() { return this->Get(1); }
- TypeHandle Parameter(int i) { return this->Get(2 + i); }
+ int Arity() { return this->Length() - 3; }
+ TypeHandle Bound() { return this->Get(0); }
+ TypeHandle Result() { return this->Get(1); }
+ TypeHandle Receiver() { return this->Get(2); }
+ TypeHandle Parameter(int i) { return this->Get(3 + i); }
- void InitParameter(int i, TypeHandle type) { this->Set(2 + i, type); }
+ void InitParameter(int i, TypeHandle type) { this->Set(3 + i, type); }
static FunctionHandle New(
- TypeHandle result, TypeHandle receiver, int arity, Region* region) {
+ TypeHandle result, TypeHandle receiver, TypeHandle bound,
+ int arity, Region* region) {
+ ASSERT(SEMANTIC(bound->AsBitset()) == SEMANTIC(BitsetType::kFunction));
FunctionHandle type = Config::template cast<FunctionType>(
- StructuralType::New(StructuralType::kFunctionTag, 2 + arity, region));
- type->Set(0, result);
- type->Set(1, receiver);
+ StructuralType::New(StructuralType::kFunctionTag, 3 + arity, region));
+ type->Set(0, bound);
+ type->Set(1, result);
+ type->Set(2, receiver);
return type;
}
+ static FunctionHandle New(
+ TypeHandle result, TypeHandle receiver, int arity, Region* region) {
+ TypeHandle bound = BitsetType::New(BitsetType::kFunction, region);
+ return New(result, receiver, bound, arity, region);
+ }
+
static FunctionType* cast(TypeImpl* type) {
ASSERT(type->IsFunction());
return static_cast<FunctionType*>(type);
@@ -598,29 +675,27 @@ struct ZoneTypeConfig {
static inline bool is_bitset(Type* type);
static inline bool is_class(Type* type);
- static inline bool is_constant(Type* type);
static inline bool is_struct(Type* type, int tag);
static inline int as_bitset(Type* type);
- static inline Struct* as_struct(Type* type);
static inline i::Handle<i::Map> as_class(Type* type);
- static inline i::Handle<i::Object> as_constant(Type* type);
+ static inline Struct* as_struct(Type* type);
static inline Type* from_bitset(int bitset);
static inline Type* from_bitset(int bitset, Zone* zone);
+ static inline Type* from_class(i::Handle<i::Map> map, Zone* zone);
static inline Type* from_struct(Struct* structured);
- static inline Type* from_class(i::Handle<i::Map> map, int lub, Zone* zone);
- static inline Type* from_constant(
- i::Handle<i::Object> value, int lub, Zone* zone);
static inline Struct* struct_create(int tag, int length, Zone* zone);
- static inline void struct_shrink(Struct* structured, int length);
- static inline int struct_tag(Struct* structured);
- static inline int struct_length(Struct* structured);
- static inline Type* struct_get(Struct* structured, int i);
- static inline void struct_set(Struct* structured, int i, Type* type);
-
- static inline int lub_bitset(Type* type);
+ static inline void struct_shrink(Struct* structure, int length);
+ static inline int struct_tag(Struct* structure);
+ static inline int struct_length(Struct* structure);
+ static inline Type* struct_get(Struct* structure, int i);
+ static inline void struct_set(Struct* structure, int i, Type* type);
+ template<class V>
+ static inline i::Handle<V> struct_get_value(Struct* structure, int i);
+ template<class V> static inline void struct_set_value(
+ Struct* structure, int i, i::Handle<V> x);
};
typedef TypeImpl<ZoneTypeConfig> Type;
@@ -640,32 +715,32 @@ struct HeapTypeConfig {
static inline bool is_bitset(Type* type);
static inline bool is_class(Type* type);
- static inline bool is_constant(Type* type);
static inline bool is_struct(Type* type, int tag);
static inline int as_bitset(Type* type);
static inline i::Handle<i::Map> as_class(Type* type);
- static inline i::Handle<i::Object> as_constant(Type* type);
static inline i::Handle<Struct> as_struct(Type* type);
static inline Type* from_bitset(int bitset);
static inline i::Handle<Type> from_bitset(int bitset, Isolate* isolate);
static inline i::Handle<Type> from_class(
- i::Handle<i::Map> map, int lub, Isolate* isolate);
- static inline i::Handle<Type> from_constant(
- i::Handle<i::Object> value, int lub, Isolate* isolate);
- static inline i::Handle<Type> from_struct(i::Handle<Struct> structured);
+ i::Handle<i::Map> map, Isolate* isolate);
+ static inline i::Handle<Type> from_struct(i::Handle<Struct> structure);
static inline i::Handle<Struct> struct_create(
int tag, int length, Isolate* isolate);
- static inline void struct_shrink(i::Handle<Struct> structured, int length);
- static inline int struct_tag(i::Handle<Struct> structured);
- static inline int struct_length(i::Handle<Struct> structured);
- static inline i::Handle<Type> struct_get(i::Handle<Struct> structured, int i);
+ static inline void struct_shrink(i::Handle<Struct> structure, int length);
+ static inline int struct_tag(i::Handle<Struct> structure);
+ static inline int struct_length(i::Handle<Struct> structure);
+ static inline i::Handle<Type> struct_get(i::Handle<Struct> structure, int i);
static inline void struct_set(
- i::Handle<Struct> structured, int i, i::Handle<Type> type);
-
- static inline int lub_bitset(Type* type);
+ i::Handle<Struct> structure, int i, i::Handle<Type> type);
+ template<class V>
+ static inline i::Handle<V> struct_get_value(
+ i::Handle<Struct> structure, int i);
+ template<class V>
+ static inline void struct_set_value(
+ i::Handle<Struct> structure, int i, i::Handle<V> x);
};
typedef TypeImpl<HeapTypeConfig> HeapType;
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