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Unified Diff: src/types-inl.h

Issue 251753005: Establish distributivity for type union & intersection (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Accurate representation glb & intersection; renaming Created 6 years, 7 months ago
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Index: src/types-inl.h
diff --git a/src/types-inl.h b/src/types-inl.h
index ca4f120c798d96ec39122f07d0fb8fade3b76bbb..2830928ea1b62a5b7ef698e74ea981bbbfae0184 100644
--- a/src/types-inl.h
+++ b/src/types-inl.h
@@ -70,13 +70,7 @@ bool ZoneTypeConfig::is_struct(Type* type, int tag) {
// static
bool ZoneTypeConfig::is_class(Type* type) {
- return is_struct(type, Type::StructuralType::kClassTag);
-}
-
-
-// static
-bool ZoneTypeConfig::is_constant(Type* type) {
- return is_struct(type, Type::StructuralType::kConstantTag);
+ return false;
}
@@ -96,16 +90,8 @@ ZoneTypeConfig::Struct* ZoneTypeConfig::as_struct(Type* type) {
// static
i::Handle<i::Map> ZoneTypeConfig::as_class(Type* type) {
- ASSERT(is_class(type));
- return i::Handle<i::Map>(static_cast<i::Map**>(as_struct(type)[3]));
-}
-
-
-// static
-i::Handle<i::Object> ZoneTypeConfig::as_constant(Type* type) {
- ASSERT(is_constant(type));
- return i::Handle<i::Object>(
- static_cast<i::Object**>(as_struct(type)[3]));
+ UNREACHABLE();
+ return i::Handle<i::Map>();
}
@@ -122,80 +108,76 @@ ZoneTypeConfig::Type* ZoneTypeConfig::from_bitset(int bitset, Zone* Zone) {
// static
-ZoneTypeConfig::Type* ZoneTypeConfig::from_struct(Struct* structured) {
- return reinterpret_cast<Type*>(structured);
+ZoneTypeConfig::Type* ZoneTypeConfig::from_struct(Struct* structure) {
+ return reinterpret_cast<Type*>(structure);
}
// static
ZoneTypeConfig::Type* ZoneTypeConfig::from_class(
- i::Handle<i::Map> map, int lub, Zone* zone) {
- Struct* structured = struct_create(Type::StructuralType::kClassTag, 2, zone);
- structured[2] = from_bitset(lub);
- structured[3] = map.location();
- return from_struct(structured);
+ i::Handle<i::Map> map, Zone* zone) {
+ return from_bitset(0);
}
// static
-ZoneTypeConfig::Type* ZoneTypeConfig::from_constant(
- i::Handle<i::Object> value, int lub, Zone* zone) {
- Struct* structured =
- struct_create(Type::StructuralType::kConstantTag, 2, zone);
- structured[2] = from_bitset(lub);
- structured[3] = value.location();
- return from_struct(structured);
+ZoneTypeConfig::Struct* ZoneTypeConfig::struct_create(
+ int tag, int length, Zone* zone) {
+ Struct* structure = reinterpret_cast<Struct*>(
+ zone->New(sizeof(void*) * (length + 2))); // NOLINT
+ structure[0] = reinterpret_cast<void*>(tag);
+ structure[1] = reinterpret_cast<void*>(length);
+ return structure;
}
// static
-ZoneTypeConfig::Struct* ZoneTypeConfig::struct_create(
- int tag, int length, Zone* zone) {
- Struct* structured = reinterpret_cast<Struct*>(
- zone->New(sizeof(void*) * (length + 2))); // NOLINT
- structured[0] = reinterpret_cast<void*>(tag);
- structured[1] = reinterpret_cast<void*>(length);
- return structured;
+void ZoneTypeConfig::struct_shrink(Struct* structure, int length) {
+ ASSERT(0 <= length && length <= struct_length(structure));
+ structure[1] = reinterpret_cast<void*>(length);
}
// static
-void ZoneTypeConfig::struct_shrink(Struct* structured, int length) {
- ASSERT(0 <= length && length <= struct_length(structured));
- structured[1] = reinterpret_cast<void*>(length);
+int ZoneTypeConfig::struct_tag(Struct* structure) {
+ return static_cast<int>(reinterpret_cast<intptr_t>(structure[0]));
}
// static
-int ZoneTypeConfig::struct_tag(Struct* structured) {
- return static_cast<int>(reinterpret_cast<intptr_t>(structured[0]));
+int ZoneTypeConfig::struct_length(Struct* structure) {
+ return static_cast<int>(reinterpret_cast<intptr_t>(structure[1]));
}
// static
-int ZoneTypeConfig::struct_length(Struct* structured) {
- return static_cast<int>(reinterpret_cast<intptr_t>(structured[1]));
+Type* ZoneTypeConfig::struct_get(Struct* structure, int i) {
+ ASSERT(0 <= i && i <= struct_length(structure));
+ return static_cast<Type*>(structure[2 + i]);
}
// static
-Type* ZoneTypeConfig::struct_get(Struct* structured, int i) {
- ASSERT(0 <= i && i <= struct_length(structured));
- return static_cast<Type*>(structured[2 + i]);
+void ZoneTypeConfig::struct_set(Struct* structure, int i, Type* x) {
+ ASSERT(0 <= i && i <= struct_length(structure));
+ structure[2 + i] = x;
}
// static
-void ZoneTypeConfig::struct_set(Struct* structured, int i, Type* type) {
- ASSERT(0 <= i && i <= struct_length(structured));
- structured[2 + i] = type;
+template<class V>
+i::Handle<V> ZoneTypeConfig::struct_get_value(Struct* structure, int i) {
+ ASSERT(0 <= i && i <= struct_length(structure));
+ return i::Handle<V>(static_cast<V**>(structure[2 + i]));
}
// static
-int ZoneTypeConfig::lub_bitset(Type* type) {
- ASSERT(is_class(type) || is_constant(type));
- return as_bitset(struct_get(as_struct(type), 0));
+template<class V>
+void ZoneTypeConfig::struct_set_value(
+ Struct* structure, int i, i::Handle<V> x) {
+ ASSERT(0 <= i && i <= struct_length(structure));
+ structure[2 + i] = x.location();
}
@@ -229,12 +211,6 @@ bool HeapTypeConfig::is_class(Type* type) {
// static
-bool HeapTypeConfig::is_constant(Type* type) {
- return type->IsBox();
-}
-
-
-// static
bool HeapTypeConfig::is_struct(Type* type, int tag) {
return type->IsFixedArray() && struct_tag(as_struct(type)) == tag;
}
@@ -253,13 +229,6 @@ i::Handle<i::Map> HeapTypeConfig::as_class(Type* type) {
// static
-i::Handle<i::Object> HeapTypeConfig::as_constant(Type* type) {
- i::Box* box = i::Box::cast(type);
- return i::handle(box->value(), box->GetIsolate());
-}
-
-
-// static
i::Handle<HeapTypeConfig::Struct> HeapTypeConfig::as_struct(Type* type) {
return i::handle(Struct::cast(type));
}
@@ -280,71 +249,74 @@ i::Handle<HeapTypeConfig::Type> HeapTypeConfig::from_bitset(
// static
i::Handle<HeapTypeConfig::Type> HeapTypeConfig::from_class(
- i::Handle<i::Map> map, int lub, Isolate* isolate) {
+ i::Handle<i::Map> map, Isolate* isolate) {
return i::Handle<Type>::cast(i::Handle<Object>::cast(map));
}
// static
-i::Handle<HeapTypeConfig::Type> HeapTypeConfig::from_constant(
- i::Handle<i::Object> value, int lub, Isolate* isolate) {
- i::Handle<Box> box = isolate->factory()->NewBox(value);
- return i::Handle<Type>::cast(i::Handle<Object>::cast(box));
-}
-
-
-// static
i::Handle<HeapTypeConfig::Type> HeapTypeConfig::from_struct(
- i::Handle<Struct> structured) {
- return i::Handle<Type>::cast(i::Handle<Object>::cast(structured));
+ i::Handle<Struct> structure) {
+ return i::Handle<Type>::cast(i::Handle<Object>::cast(structure));
}
// static
i::Handle<HeapTypeConfig::Struct> HeapTypeConfig::struct_create(
int tag, int length, Isolate* isolate) {
- i::Handle<Struct> structured = isolate->factory()->NewFixedArray(length + 1);
- structured->set(0, i::Smi::FromInt(tag));
- return structured;
+ i::Handle<Struct> structure = isolate->factory()->NewFixedArray(length + 1);
+ structure->set(0, i::Smi::FromInt(tag));
+ return structure;
}
// static
-void HeapTypeConfig::struct_shrink(i::Handle<Struct> structured, int length) {
- structured->Shrink(length + 1);
+void HeapTypeConfig::struct_shrink(i::Handle<Struct> structure, int length) {
+ structure->Shrink(length + 1);
}
// static
-int HeapTypeConfig::struct_tag(i::Handle<Struct> structured) {
- return static_cast<i::Smi*>(structured->get(0))->value();
+int HeapTypeConfig::struct_tag(i::Handle<Struct> structure) {
+ return static_cast<i::Smi*>(structure->get(0))->value();
}
// static
-int HeapTypeConfig::struct_length(i::Handle<Struct> structured) {
- return structured->length() - 1;
+int HeapTypeConfig::struct_length(i::Handle<Struct> structure) {
+ return structure->length() - 1;
}
// static
i::Handle<HeapTypeConfig::Type> HeapTypeConfig::struct_get(
- i::Handle<Struct> structured, int i) {
- Type* type = static_cast<Type*>(structured->get(i + 1));
- return i::handle(type, structured->GetIsolate());
+ i::Handle<Struct> structure, int i) {
+ Type* type = static_cast<Type*>(structure->get(i + 1));
+ return i::handle(type, structure->GetIsolate());
}
// static
void HeapTypeConfig::struct_set(
- i::Handle<Struct> structured, int i, i::Handle<Type> type) {
- structured->set(i + 1, *type);
+ i::Handle<Struct> structure, int i, i::Handle<Type> type) {
+ structure->set(i + 1, *type);
+}
+
+
+// static
+template<class V>
+i::Handle<V> HeapTypeConfig::struct_get_value(
+ i::Handle<Struct> structure, int i) {
+ V* x = static_cast<V*>(structure->get(i + 1));
+ return i::handle(x, structure->GetIsolate());
}
// static
-int HeapTypeConfig::lub_bitset(Type* type) {
- return 0; // kNone, which causes recomputation.
+template<class V>
+void HeapTypeConfig::struct_set_value(
+ i::Handle<Struct> structure, int i, i::Handle<V> x) {
+ structure->set(i + 1, *x);
}
} } // namespace v8::internal
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