Chromium Code Reviews| Index: src/types.h |
| diff --git a/src/types.h b/src/types.h |
| index 5ca3a81452c2fa3a10b789f3ed71b07630d96a75..ed247f99e5ebefa10404a5d5c0eb549b67d6168f 100644 |
| --- a/src/types.h |
| +++ b/src/types.h |
| @@ -202,16 +202,13 @@ namespace internal { |
| // template<class T> static Handle<T>::type cast(Handle<Type>::type); |
| // static bool is_bitset(Type*); |
| // static bool is_class(Type*); |
| -// static bool is_constant(Type*); |
| // static bool is_struct(Type*, int tag); |
| // static int as_bitset(Type*); |
| // static i::Handle<i::Map> as_class(Type*); |
| -// static i::Handle<i::Object> as_constant(Type*); |
| // static Handle<Struct>::type as_struct(Type*); |
| // static Type* from_bitset(int bitset); |
| // static Handle<Type>::type from_bitset(int bitset, Region*); |
| -// static Handle<Type>::type from_class(i::Handle<Map>, int lub, Region*); |
| -// static Handle<Type>::type from_constant(i::Handle<Object>, int, Region*); |
| +// static Handle<Type>::type from_class(i::Handle<Map>, Region*); |
| // static Handle<Type>::type from_struct(Handle<Struct>::type, int tag); |
| // static Handle<Struct>::type struct_create(int tag, int length, Region*); |
| // static void struct_shrink(Handle<Struct>::type, int length); |
| @@ -219,7 +216,10 @@ namespace internal { |
| // static int struct_length(Handle<Struct>::type); |
| // static Handle<Type>::type struct_get(Handle<Struct>::type, int); |
| // static void struct_set(Handle<Struct>::type, int, Handle<Type>::type); |
| -// static int lub_bitset(Type*); |
| +// template<class O> |
| +// static i::Handle<O> struct_get_heap(Handle<Struct>::type, int); |
| +// template<class O> |
| +// static void struct_set_heap(Handle<Struct>::type, int, i::Handle<O>); |
| // } |
| template<class Config> |
| class TypeImpl : public Config::Base { |
| @@ -289,9 +289,7 @@ class TypeImpl : public Config::Base { |
| return Of(*value, region); |
| } |
| - bool IsInhabited() { |
| - return !this->IsBitset() || BitsetType::IsInhabited(this->AsBitset()); |
| - } |
| + bool IsInhabited() { return BitsetType::IsInhabited(this->BitsetLub()); } |
| bool Is(TypeImpl* that) { return this == that || this->SlowIs(that); } |
| template<class TypeHandle> |
| @@ -323,9 +321,16 @@ class TypeImpl : public Config::Base { |
| bool NowStable(); |
| - bool IsClass() { return Config::is_class(this); } |
| - bool IsConstant() { return Config::is_constant(this); } |
| - bool IsArray() { return Config::is_struct(this, StructuralType::kArrayTag); } |
| + bool IsClass() { |
| + return Config::is_class(this) |
| + || Config::is_struct(this, StructuralType::kClassTag); |
| + } |
| + bool IsConstant() { |
| + return Config::is_struct(this, StructuralType::kConstantTag); |
| + } |
| + bool IsArray() { |
| + return Config::is_struct(this, StructuralType::kArrayTag); |
| + } |
| bool IsFunction() { |
| return Config::is_struct(this, StructuralType::kFunctionTag); |
| } |
| @@ -366,6 +371,7 @@ class TypeImpl : public Config::Base { |
| static typename Config::template Handle<T>::type handle(T* type) { |
| return Config::handle(type); |
| } |
| + TypeImpl* unhandle() { return this; } |
|
Benedikt Meurer
2014/05/23 05:09:00
Nit: Can we come up with a better name? "unhandle"
|
| bool IsNone() { return this == None(); } |
| bool IsAny() { return this == Any(); } |
| @@ -380,14 +386,16 @@ class TypeImpl : public Config::Base { |
| bool SlowIs(TypeImpl* that); |
| - bool InUnion(UnionHandle unioned, int current_size); |
| + TypeHandle Narrow(int bitset, Region* region); |
| + int BoundBy(TypeImpl* that); |
| + int IndexInUnion(int bound, UnionHandle unioned, int current_size); |
| static int ExtendUnion( |
| - UnionHandle unioned, TypeHandle t, int current_size); |
| - static int ExtendIntersection( |
| - UnionHandle unioned, TypeHandle t, TypeHandle other, int current_size); |
| + UnionHandle unioned, int current_size, TypeHandle t, |
| + TypeHandle other, bool is_intersect, Region* region); |
| int BitsetGlb() { return BitsetType::Glb(this); } |
| int BitsetLub() { return BitsetType::Lub(this); } |
| + int InherentBitsetLub() { return BitsetType::InherentLub(this); } |
| }; |
| @@ -405,7 +413,7 @@ class TypeImpl<Config>::BitsetType : public TypeImpl<Config> { |
| int Bitset() { return Config::as_bitset(this); } |
| - static BitsetType* New(int bitset) { |
| + static TypeImpl* New(int bitset) { |
| return static_cast<BitsetType*>(Config::from_bitset(bitset)); |
| } |
| static TypeHandle New(int bitset, Region* region) { |
| @@ -420,6 +428,7 @@ class TypeImpl<Config>::BitsetType : public TypeImpl<Config> { |
| static int Lub(TypeImpl* type); // least upper bound that's a bitset |
| static int Lub(i::Object* value); |
| static int Lub(i::Map* map); |
| + static int InherentLub(TypeImpl* type); |
| static const char* Name(int bitset); |
| static void BitsetTypePrint(FILE* out, int bitset); |
| @@ -447,29 +456,88 @@ class TypeImpl<Config>::StructuralType : public TypeImpl<Config> { |
| return Config::struct_length(Config::as_struct(this)); |
| } |
| TypeHandle Get(int i) { |
| + ASSERT(0 <= i && i < this->Length()); |
| return Config::struct_get(Config::as_struct(this), i); |
| } |
| void Set(int i, TypeHandle type) { |
| + ASSERT(0 <= i && i < this->Length()); |
| Config::struct_set(Config::as_struct(this), i, type); |
| } |
| void Shrink(int length) { |
| + ASSERT(2 <= length && length <= this->Length()); |
| Config::struct_shrink(Config::as_struct(this), length); |
| } |
| + template<class O> i::Handle<O> GetHeap(int i) { |
| + ASSERT(0 <= i && i < this->Length()); |
| + return Config::template struct_get_heap<O>(Config::as_struct(this), i); |
| + } |
| + template<class O> void SetHeap(int i, i::Handle<O> x) { |
| + ASSERT(0 <= i && i < this->Length()); |
| + Config::struct_set_heap(Config::as_struct(this), i, x); |
| + } |
| static TypeHandle New(Tag tag, int length, Region* region) { |
| + ASSERT(1 <= length); |
| return Config::from_struct(Config::struct_create(tag, length, region)); |
| } |
| }; |
| +// Internal |
| +// A union is a structured type with the following invariants: |
| +// - its length is at least 2 |
| +// - at most one field is a bitset, and it must go into index 0 |
| +// - no field is a union |
| +// - no field is a subtype of any other field |
| template<class Config> |
| -class TypeImpl<Config>::ClassType : public TypeImpl<Config> { |
| +class TypeImpl<Config>::UnionType : public StructuralType { |
| public: |
| - i::Handle<i::Map> Map() { return Config::as_class(this); } |
| + static UnionHandle New(int length, Region* region) { |
| + return Config::template cast<UnionType>( |
| + StructuralType::New(StructuralType::kUnionTag, length, region)); |
| + } |
| + |
| + static UnionType* cast(TypeImpl* type) { |
| + ASSERT(type->IsUnion()); |
| + return static_cast<UnionType*>(type); |
| + } |
| + |
| + bool Wellformed(); |
| +}; |
| + |
| + |
| +template<class Config> |
| +class TypeImpl<Config>::ClassType : public StructuralType { |
| + public: |
| + TypeHandle Bound(Region* region) { |
| + return Config::is_class(this) |
| + ? BitsetType::New(BitsetType::Lub(*Config::as_class(this)), region) |
| + : this->Get(0); |
| + } |
| + i::Handle<i::Map> Map() { |
| + return Config::is_class(this) |
| + ? Config::as_class(this) |
| + : this->template GetHeap<i::Map>(1); |
| + } |
| + |
| + static ClassHandle New( |
| + i::Handle<i::Map> map, TypeHandle bound, Region* region) { |
| + ClassHandle type = Config::template cast<ClassType>( |
| + StructuralType::New(StructuralType::kClassTag, 2, region)); |
| + type->Set(0, bound); |
| + type->SetHeap(1, map); |
| + return type; |
| + } |
| static ClassHandle New(i::Handle<i::Map> map, Region* region) { |
| - return Config::template cast<ClassType>( |
| - Config::from_class(map, BitsetType::Lub(*map), region)); |
| + ClassHandle type = |
| + Config::template cast<ClassType>(Config::from_class(map, region)); |
| + if (type->IsClass()) { |
| + return type; |
| + } else { |
| + TypeHandle bound = BitsetType::New(BitsetType::Lub(*map), region); |
| + return New(map, bound, region); |
| + } |
| } |
| static ClassType* cast(TypeImpl* type) { |
| @@ -480,13 +548,23 @@ class TypeImpl<Config>::ClassType : public TypeImpl<Config> { |
| template<class Config> |
| -class TypeImpl<Config>::ConstantType : public TypeImpl<Config> { |
| +class TypeImpl<Config>::ConstantType : public StructuralType { |
| public: |
| - i::Handle<i::Object> Value() { return Config::as_constant(this); } |
| + TypeHandle Bound() { return this->Get(0); } |
| + i::Handle<i::Object> Value() { return this->template GetHeap<i::Object>(1); } |
| + |
| + static ConstantHandle New( |
| + i::Handle<i::Object> value, TypeHandle bound, Region* region) { |
| + ConstantHandle type = Config::template cast<ConstantType>( |
| + StructuralType::New(StructuralType::kConstantTag, 2, region)); |
| + type->Set(0, bound); |
| + type->SetHeap(1, value); |
| + return type; |
| + } |
| static ConstantHandle New(i::Handle<i::Object> value, Region* region) { |
| - return Config::template cast<ConstantType>( |
| - Config::from_constant(value, BitsetType::Lub(*value), region)); |
| + TypeHandle bound = BitsetType::New(BitsetType::Lub(*value), region); |
| + return New(value, bound, region); |
| } |
| static ConstantType* cast(TypeImpl* type) { |
| @@ -496,38 +574,25 @@ class TypeImpl<Config>::ConstantType : public TypeImpl<Config> { |
| }; |
| -// Internal |
| -// A union is a structured type with the following invariants: |
| -// - its length is at least 2 |
| -// - at most one field is a bitset, and it must go into index 0 |
| -// - no field is a union |
| -template<class Config> |
| -class TypeImpl<Config>::UnionType : public StructuralType { |
| - public: |
| - static UnionHandle New(int length, Region* region) { |
| - return Config::template cast<UnionType>( |
| - StructuralType::New(StructuralType::kUnionTag, length, region)); |
| - } |
| - |
| - static UnionType* cast(TypeImpl* type) { |
| - ASSERT(type->IsUnion()); |
| - return static_cast<UnionType*>(type); |
| - } |
| -}; |
| - |
| - |
| template<class Config> |
| class TypeImpl<Config>::ArrayType : public StructuralType { |
| public: |
| - TypeHandle Element() { return this->Get(0); } |
| + TypeHandle Bound() { return this->Get(0); } |
| + TypeHandle Element() { return this->Get(1); } |
| - static ArrayHandle New(TypeHandle element, Region* region) { |
| + static ArrayHandle New(TypeHandle element, TypeHandle bound, Region* region) { |
| ArrayHandle type = Config::template cast<ArrayType>( |
| - StructuralType::New(StructuralType::kArrayTag, 1, region)); |
| - type->Set(0, element); |
| + StructuralType::New(StructuralType::kArrayTag, 2, region)); |
| + type->Set(0, bound); |
| + type->Set(1, element); |
| return type; |
| } |
| + static ArrayHandle New(TypeHandle element, Region* region) { |
| + TypeHandle bound = BitsetType::New(BitsetType::kArray, region); |
| + return New(element, bound, region); |
| + } |
| + |
| static ArrayType* cast(TypeImpl* type) { |
| ASSERT(type->IsArray()); |
| return static_cast<ArrayType*>(type); |
| @@ -538,22 +603,31 @@ class TypeImpl<Config>::ArrayType : public StructuralType { |
| template<class Config> |
| class TypeImpl<Config>::FunctionType : public StructuralType { |
| public: |
| - int Arity() { return this->Length() - 2; } |
| - TypeHandle Result() { return this->Get(0); } |
| - TypeHandle Receiver() { return this->Get(1); } |
| - TypeHandle Parameter(int i) { return this->Get(2 + i); } |
| + int Arity() { return this->Length() - 3; } |
| + TypeHandle Bound() { return this->Get(0); } |
| + TypeHandle Result() { return this->Get(1); } |
| + TypeHandle Receiver() { return this->Get(2); } |
| + TypeHandle Parameter(int i) { return this->Get(3 + i); } |
| - void InitParameter(int i, TypeHandle type) { this->Set(2 + i, type); } |
| + void InitParameter(int i, TypeHandle type) { this->Set(3 + i, type); } |
| static FunctionHandle New( |
| - TypeHandle result, TypeHandle receiver, int arity, Region* region) { |
| + TypeHandle result, TypeHandle receiver, TypeHandle bound, |
| + int arity, Region* region) { |
| FunctionHandle type = Config::template cast<FunctionType>( |
| - StructuralType::New(StructuralType::kFunctionTag, 2 + arity, region)); |
| - type->Set(0, result); |
| - type->Set(1, receiver); |
| + StructuralType::New(StructuralType::kFunctionTag, 3 + arity, region)); |
| + type->Set(0, bound); |
| + type->Set(1, result); |
| + type->Set(2, receiver); |
| return type; |
| } |
| + static FunctionHandle New( |
| + TypeHandle result, TypeHandle receiver, int arity, Region* region) { |
| + TypeHandle bound = BitsetType::New(BitsetType::kFunction, region); |
| + return New(result, receiver, bound, arity, region); |
| + } |
| + |
| static FunctionType* cast(TypeImpl* type) { |
| ASSERT(type->IsFunction()); |
| return static_cast<FunctionType*>(type); |
| @@ -598,29 +672,27 @@ struct ZoneTypeConfig { |
| static inline bool is_bitset(Type* type); |
| static inline bool is_class(Type* type); |
| - static inline bool is_constant(Type* type); |
| static inline bool is_struct(Type* type, int tag); |
| static inline int as_bitset(Type* type); |
| - static inline Struct* as_struct(Type* type); |
| static inline i::Handle<i::Map> as_class(Type* type); |
| - static inline i::Handle<i::Object> as_constant(Type* type); |
| + static inline Struct* as_struct(Type* type); |
| static inline Type* from_bitset(int bitset); |
| static inline Type* from_bitset(int bitset, Zone* zone); |
| + static inline Type* from_class(i::Handle<i::Map> map, Zone* zone); |
| static inline Type* from_struct(Struct* structured); |
| - static inline Type* from_class(i::Handle<i::Map> map, int lub, Zone* zone); |
| - static inline Type* from_constant( |
| - i::Handle<i::Object> value, int lub, Zone* zone); |
| static inline Struct* struct_create(int tag, int length, Zone* zone); |
| - static inline void struct_shrink(Struct* structured, int length); |
| - static inline int struct_tag(Struct* structured); |
| - static inline int struct_length(Struct* structured); |
| - static inline Type* struct_get(Struct* structured, int i); |
| - static inline void struct_set(Struct* structured, int i, Type* type); |
| - |
| - static inline int lub_bitset(Type* type); |
| + static inline void struct_shrink(Struct* structure, int length); |
| + static inline int struct_tag(Struct* structure); |
| + static inline int struct_length(Struct* structure); |
| + static inline Type* struct_get(Struct* structure, int i); |
| + static inline void struct_set(Struct* structure, int i, Type* type); |
| + template<class O> |
| + static inline i::Handle<O> struct_get_heap(Struct* structure, int i); |
| + template<class O> static inline void struct_set_heap( |
| + Struct* structure, int i, i::Handle<O> x); |
| }; |
| typedef TypeImpl<ZoneTypeConfig> Type; |
| @@ -640,32 +712,32 @@ struct HeapTypeConfig { |
| static inline bool is_bitset(Type* type); |
| static inline bool is_class(Type* type); |
| - static inline bool is_constant(Type* type); |
| static inline bool is_struct(Type* type, int tag); |
| static inline int as_bitset(Type* type); |
| static inline i::Handle<i::Map> as_class(Type* type); |
| - static inline i::Handle<i::Object> as_constant(Type* type); |
| static inline i::Handle<Struct> as_struct(Type* type); |
| static inline Type* from_bitset(int bitset); |
| static inline i::Handle<Type> from_bitset(int bitset, Isolate* isolate); |
| static inline i::Handle<Type> from_class( |
| - i::Handle<i::Map> map, int lub, Isolate* isolate); |
| - static inline i::Handle<Type> from_constant( |
| - i::Handle<i::Object> value, int lub, Isolate* isolate); |
| - static inline i::Handle<Type> from_struct(i::Handle<Struct> structured); |
| + i::Handle<i::Map> map, Isolate* isolate); |
| + static inline i::Handle<Type> from_struct(i::Handle<Struct> structure); |
| static inline i::Handle<Struct> struct_create( |
| int tag, int length, Isolate* isolate); |
| - static inline void struct_shrink(i::Handle<Struct> structured, int length); |
| - static inline int struct_tag(i::Handle<Struct> structured); |
| - static inline int struct_length(i::Handle<Struct> structured); |
| - static inline i::Handle<Type> struct_get(i::Handle<Struct> structured, int i); |
| + static inline void struct_shrink(i::Handle<Struct> structure, int length); |
| + static inline int struct_tag(i::Handle<Struct> structure); |
| + static inline int struct_length(i::Handle<Struct> structure); |
| + static inline i::Handle<Type> struct_get(i::Handle<Struct> structure, int i); |
| static inline void struct_set( |
| - i::Handle<Struct> structured, int i, i::Handle<Type> type); |
| - |
| - static inline int lub_bitset(Type* type); |
| + i::Handle<Struct> structure, int i, i::Handle<Type> type); |
| + template<class O> |
| + static inline i::Handle<O> struct_get_heap( |
| + i::Handle<Struct> structure, int i); |
| + template<class O> |
| + static inline void struct_set_heap( |
| + i::Handle<Struct> structure, int i, i::Handle<O> x); |
| }; |
| typedef TypeImpl<HeapTypeConfig> HeapType; |