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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <stdint.h> | 5 #include <stdint.h> |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "base/at_exit.h" | 9 #include "base/at_exit.h" |
10 #include "base/bind_helpers.h" | 10 #include "base/bind_helpers.h" |
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46 const char kDefaultDeviceId[] = ""; | 46 const char kDefaultDeviceId[] = ""; |
47 const char kNonDefaultDeviceId[] = "valid-nondefault-device-id"; | 47 const char kNonDefaultDeviceId[] = "valid-nondefault-device-id"; |
48 const char kUnauthorizedDeviceId[] = "unauthorized-device-id"; | 48 const char kUnauthorizedDeviceId[] = "unauthorized-device-id"; |
49 const int kAuthTimeoutForTestingMs = 500; | 49 const int kAuthTimeoutForTestingMs = 500; |
50 | 50 |
51 class MockRenderCallback : public AudioRendererSink::RenderCallback { | 51 class MockRenderCallback : public AudioRendererSink::RenderCallback { |
52 public: | 52 public: |
53 MockRenderCallback() {} | 53 MockRenderCallback() {} |
54 virtual ~MockRenderCallback() {} | 54 virtual ~MockRenderCallback() {} |
55 | 55 |
56 MOCK_METHOD3(Render, | 56 MOCK_METHOD4(Render, |
57 int(AudioBus* dest, | 57 int(base::TimeDelta delay, |
58 uint32_t frames_delayed, | 58 base::TimeTicks timestamp, |
59 uint32_t frames_skipped)); | 59 int prior_frames_skipped, |
| 60 AudioBus* dest)); |
60 MOCK_METHOD0(OnRenderError, void()); | 61 MOCK_METHOD0(OnRenderError, void()); |
61 }; | 62 }; |
62 | 63 |
63 class MockAudioOutputIPC : public AudioOutputIPC { | 64 class MockAudioOutputIPC : public AudioOutputIPC { |
64 public: | 65 public: |
65 MockAudioOutputIPC() {} | 66 MockAudioOutputIPC() {} |
66 virtual ~MockAudioOutputIPC() {} | 67 virtual ~MockAudioOutputIPC() {} |
67 | 68 |
68 MOCK_METHOD4(RequestDeviceAuthorization, | 69 MOCK_METHOD4(RequestDeviceAuthorization, |
69 void(AudioOutputIPCDelegate* delegate, | 70 void(AudioOutputIPCDelegate* delegate, |
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221 SyncSocket::UnwrapHandle(audio_device_socket_descriptor), kMemorySize); | 222 SyncSocket::UnwrapHandle(audio_device_socket_descriptor), kMemorySize); |
222 base::RunLoop().RunUntilIdle(); | 223 base::RunLoop().RunUntilIdle(); |
223 } | 224 } |
224 | 225 |
225 void AudioOutputDeviceTest::ExpectRenderCallback() { | 226 void AudioOutputDeviceTest::ExpectRenderCallback() { |
226 // We should get a 'play' notification when we call OnStreamCreated(). | 227 // We should get a 'play' notification when we call OnStreamCreated(). |
227 // Respond by asking for some audio data. This should ask our callback | 228 // Respond by asking for some audio data. This should ask our callback |
228 // to provide some audio data that AudioOutputDevice then writes into the | 229 // to provide some audio data that AudioOutputDevice then writes into the |
229 // shared memory section. | 230 // shared memory section. |
230 const int kMemorySize = CalculateMemorySize(); | 231 const int kMemorySize = CalculateMemorySize(); |
231 | |
232 EXPECT_CALL(*audio_output_ipc_, PlayStream()) | 232 EXPECT_CALL(*audio_output_ipc_, PlayStream()) |
233 .WillOnce(SendPendingBytes(&browser_socket_, kMemorySize)); | 233 .WillOnce(SendPendingBytes(&browser_socket_, kMemorySize)); |
234 | 234 |
235 // We expect calls to our audio renderer callback, which returns the number | 235 // We expect calls to our audio renderer callback, which returns the number |
236 // of frames written to the memory section. | 236 // of frames written to the memory section. |
237 // Here's the second place where it gets hacky: There's no way for us to | 237 // Here's the second place where it gets hacky: There's no way for us to |
238 // know (without using a sleep loop!) when the AudioOutputDevice has finished | 238 // know (without using a sleep loop!) when the AudioOutputDevice has finished |
239 // writing the interleaved audio data into the shared memory section. | 239 // writing the interleaved audio data into the shared memory section. |
240 // So, for the sake of this test, we consider the call to Render a sign | 240 // So, for the sake of this test, we consider the call to Render a sign |
241 // of success and quit the loop. | 241 // of success and quit the loop. |
242 const int kNumberOfFramesToProcess = 0; | 242 const int kNumberOfFramesToProcess = 0; |
243 EXPECT_CALL(callback_, Render(_, _, _)) | 243 EXPECT_CALL(callback_, Render(_, _, _, _)) |
244 .WillOnce(DoAll(QuitLoop(io_loop_.task_runner()), | 244 .WillOnce(DoAll(QuitLoop(io_loop_.task_runner()), |
245 Return(kNumberOfFramesToProcess))); | 245 Return(kNumberOfFramesToProcess))); |
246 } | 246 } |
247 | 247 |
248 void AudioOutputDeviceTest::WaitUntilRenderCallback() { | 248 void AudioOutputDeviceTest::WaitUntilRenderCallback() { |
249 // Don't hang the test if we never get the Render() callback. | 249 // Don't hang the test if we never get the Render() callback. |
250 io_loop_.task_runner()->PostDelayedTask( | 250 io_loop_.task_runner()->PostDelayedTask( |
251 FROM_HERE, base::MessageLoop::QuitWhenIdleClosure(), | 251 FROM_HERE, base::MessageLoop::QuitWhenIdleClosure(), |
252 TestTimeouts::action_timeout()); | 252 TestTimeouts::action_timeout()); |
253 base::RunLoop().Run(); | 253 base::RunLoop().Run(); |
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363 // Runs the loop and waits for |thread| to call event's closure. | 363 // Runs the loop and waits for |thread| to call event's closure. |
364 event.RunAndWait(); | 364 event.RunAndWait(); |
365 | 365 |
366 audio_device_->Stop(); | 366 audio_device_->Stop(); |
367 base::RunLoop().RunUntilIdle(); | 367 base::RunLoop().RunUntilIdle(); |
368 } | 368 } |
369 | 369 |
370 INSTANTIATE_TEST_CASE_P(Render, AudioOutputDeviceTest, Values(false)); | 370 INSTANTIATE_TEST_CASE_P(Render, AudioOutputDeviceTest, Values(false)); |
371 | 371 |
372 } // namespace media. | 372 } // namespace media. |
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