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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/media/audio_sync_reader.h" | 5 #include "content/browser/renderer_host/media/audio_sync_reader.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <string> | 8 #include <string> |
9 #include <utility> | 9 #include <utility> |
10 | 10 |
11 #include "base/command_line.h" | 11 #include "base/command_line.h" |
12 #include "base/format_macros.h" | 12 #include "base/format_macros.h" |
13 #include "base/memory/ptr_util.h" | 13 #include "base/memory/ptr_util.h" |
14 #include "base/memory/shared_memory.h" | 14 #include "base/memory/shared_memory.h" |
15 #include "base/metrics/histogram_macros.h" | 15 #include "base/metrics/histogram_macros.h" |
16 #include "base/strings/stringprintf.h" | 16 #include "base/strings/stringprintf.h" |
17 #include "base/trace_event/trace_event.h" | 17 #include "base/trace_event/trace_event.h" |
18 #include "build/build_config.h" | 18 #include "build/build_config.h" |
19 #include "content/browser/renderer_host/media/media_stream_manager.h" | 19 #include "content/browser/renderer_host/media/media_stream_manager.h" |
20 #include "content/public/common/content_switches.h" | 20 #include "content/public/common/content_switches.h" |
| 21 #include "media/audio/audio_device_thread.h" |
21 #include "media/base/audio_parameters.h" | 22 #include "media/base/audio_parameters.h" |
22 | 23 |
23 using media::AudioBus; | 24 using media::AudioBus; |
24 using media::AudioOutputBuffer; | 25 using media::AudioOutputBuffer; |
25 | 26 |
26 namespace { | 27 namespace { |
27 | 28 |
28 // Used to log if any audio glitches have been detected during an audio session. | 29 // Used to log if any audio glitches have been detected during an audio session. |
29 // Elements in this enum should not be added, deleted or rearranged. | 30 // Elements in this enum should not be added, deleted or rearranged. |
30 enum AudioGlitchResult { | 31 enum AudioGlitchResult { |
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133 !base::CancelableSyncSocket::CreatePair(socket.get(), | 134 !base::CancelableSyncSocket::CreatePair(socket.get(), |
134 foreign_socket.get())) { | 135 foreign_socket.get())) { |
135 return nullptr; | 136 return nullptr; |
136 } | 137 } |
137 return base::WrapUnique(new AudioSyncReader(params, std::move(shared_memory), | 138 return base::WrapUnique(new AudioSyncReader(params, std::move(shared_memory), |
138 std::move(socket), | 139 std::move(socket), |
139 std::move(foreign_socket))); | 140 std::move(foreign_socket))); |
140 } | 141 } |
141 | 142 |
142 // media::AudioOutputController::SyncReader implementations. | 143 // media::AudioOutputController::SyncReader implementations. |
143 void AudioSyncReader::UpdatePendingBytes(uint32_t bytes, | 144 void AudioSyncReader::RequestMoreData(base::TimeDelta delay, |
144 uint32_t frames_skipped) { | 145 base::TimeTicks delay_timestamp, |
145 // Increase the number of skipped frames stored in shared memory. We don't | 146 int prior_frames_skipped) { |
146 // send it over the socket since sending more than 4 bytes might lead to being | 147 // We don't send arguments over the socket since sending more than 4 |
147 // descheduled. The reading side will zero it when consumed. | 148 // bytes might lead to being descheduled. The reading side will zero |
| 149 // them when consumed. |
148 AudioOutputBuffer* buffer = | 150 AudioOutputBuffer* buffer = |
149 reinterpret_cast<AudioOutputBuffer*>(shared_memory_->memory()); | 151 reinterpret_cast<AudioOutputBuffer*>(shared_memory_->memory()); |
150 buffer->params.frames_skipped += frames_skipped; | 152 // Increase the number of skipped frames stored in shared memory. |
| 153 buffer->params.frames_skipped += prior_frames_skipped; |
| 154 buffer->params.delay = delay.InMicroseconds(); |
| 155 buffer->params.delay_timestamp |
| 156 = (delay_timestamp - base::TimeTicks()).InMicroseconds(); |
151 | 157 |
152 // Zero out the entire output buffer to avoid stuttering/repeating-buffers | 158 // Zero out the entire output buffer to avoid stuttering/repeating-buffers |
153 // in the anomalous case if the renderer is unable to keep up with real-time. | 159 // in the anomalous case if the renderer is unable to keep up with real-time. |
154 output_bus_->Zero(); | 160 output_bus_->Zero(); |
155 | 161 |
156 socket_->Send(&bytes, sizeof(bytes)); | 162 uint32_t control_signal = 0; |
| 163 if (delay.is_max()) { |
| 164 // std::numeric_limits<uint32_t>::max() is a special signal which is |
| 165 // returned after the browser stops the output device in response to a |
| 166 // renderer side request. |
| 167 control_signal = std::numeric_limits<uint32_t>::max(); |
| 168 } |
| 169 |
| 170 size_t sent_bytes = socket_->Send(&control_signal, sizeof(control_signal)); |
| 171 if (sent_bytes != sizeof(control_signal)) { |
| 172 const std::string error_message = "ASR: No room in socket buffer."; |
| 173 LOG(WARNING) << error_message; |
| 174 MediaStreamManager::SendMessageToNativeLog(error_message); |
| 175 TRACE_EVENT_INSTANT0("audio", |
| 176 "AudioSyncReader: No room in socket buffer", |
| 177 TRACE_EVENT_SCOPE_THREAD); |
| 178 } |
157 ++buffer_index_; | 179 ++buffer_index_; |
158 } | 180 } |
159 | 181 |
160 void AudioSyncReader::Read(AudioBus* dest) { | 182 void AudioSyncReader::Read(AudioBus* dest) { |
161 ++renderer_callback_count_; | 183 ++renderer_callback_count_; |
162 if (!WaitUntilDataIsReady()) { | 184 if (!WaitUntilDataIsReady()) { |
163 ++trailing_renderer_missed_callback_count_; | 185 ++trailing_renderer_missed_callback_count_; |
164 ++renderer_missed_callback_count_; | 186 ++renderer_missed_callback_count_; |
165 if (renderer_missed_callback_count_ <= 100) { | 187 if (renderer_missed_callback_count_ <= 100) { |
166 LOG(WARNING) << "AudioSyncReader::Read timed out, audio glitch count=" | 188 LOG(WARNING) << "AudioSyncReader::Read timed out, audio glitch count=" |
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232 base::TimeDelta::FromMilliseconds(1), | 254 base::TimeDelta::FromMilliseconds(1), |
233 base::TimeDelta::FromMilliseconds(1000), | 255 base::TimeDelta::FromMilliseconds(1000), |
234 50); | 256 50); |
235 return false; | 257 return false; |
236 } | 258 } |
237 | 259 |
238 return true; | 260 return true; |
239 } | 261 } |
240 | 262 |
241 } // namespace content | 263 } // namespace content |
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