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Side by Side Diff: net/quic/core/quic_connection.h

Issue 2516033003: Landing Recent QUIC changes until Mon Nov 14 04:43:50 2016 +0000 (Closed)
Patch Set: Remove unused UpdatePacketGapSentHistogram() function. Created 4 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // The entity that handles framing writes for a Quic client or server. 5 // The entity that handles framing writes for a Quic client or server.
6 // Each QuicSession will have a connection associated with it. 6 // Each QuicSession will have a connection associated with it.
7 // 7 //
8 // On the server side, the Dispatcher handles the raw reads, and hands off 8 // On the server side, the Dispatcher handles the raw reads, and hands off
9 // packets via ProcessUdpPacket for framing and processing. 9 // packets via ProcessUdpPacket for framing and processing.
10 // 10 //
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39 #include "net/quic/core/quic_blocked_writer_interface.h" 39 #include "net/quic/core/quic_blocked_writer_interface.h"
40 #include "net/quic/core/quic_connection_stats.h" 40 #include "net/quic/core/quic_connection_stats.h"
41 #include "net/quic/core/quic_framer.h" 41 #include "net/quic/core/quic_framer.h"
42 #include "net/quic/core/quic_multipath_sent_packet_manager.h" 42 #include "net/quic/core/quic_multipath_sent_packet_manager.h"
43 #include "net/quic/core/quic_one_block_arena.h" 43 #include "net/quic/core/quic_one_block_arena.h"
44 #include "net/quic/core/quic_packet_creator.h" 44 #include "net/quic/core/quic_packet_creator.h"
45 #include "net/quic/core/quic_packet_generator.h" 45 #include "net/quic/core/quic_packet_generator.h"
46 #include "net/quic/core/quic_packet_writer.h" 46 #include "net/quic/core/quic_packet_writer.h"
47 #include "net/quic/core/quic_protocol.h" 47 #include "net/quic/core/quic_protocol.h"
48 #include "net/quic/core/quic_received_packet_manager.h" 48 #include "net/quic/core/quic_received_packet_manager.h"
49 #include "net/quic/core/quic_sent_entropy_manager.h"
50 #include "net/quic/core/quic_sent_packet_manager_interface.h" 49 #include "net/quic/core/quic_sent_packet_manager_interface.h"
51 #include "net/quic/core/quic_time.h" 50 #include "net/quic/core/quic_time.h"
52 #include "net/quic/core/quic_types.h" 51 #include "net/quic/core/quic_types.h"
53 52
54 namespace net { 53 namespace net {
55 54
56 class QuicClock; 55 class QuicClock;
57 class QuicConfig; 56 class QuicConfig;
58 class QuicConnection; 57 class QuicConnection;
59 class QuicEncrypter; 58 class QuicEncrypter;
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777 776
778 // Sends a version negotiation packet to the peer. 777 // Sends a version negotiation packet to the peer.
779 void SendVersionNegotiationPacket(); 778 void SendVersionNegotiationPacket();
780 779
781 // Clears any accumulated frames from the last received packet. 780 // Clears any accumulated frames from the last received packet.
782 void ClearLastFrames(); 781 void ClearLastFrames();
783 782
784 // Deletes and clears any queued packets. 783 // Deletes and clears any queued packets.
785 void ClearQueuedPackets(); 784 void ClearQueuedPackets();
786 785
787 // Closes the connection if the sent or received packet manager are tracking
788 // too many outstanding packets.
789 void MaybeCloseIfTooManyOutstandingPackets();
790
791 // Writes as many queued packets as possible. The connection must not be 786 // Writes as many queued packets as possible. The connection must not be
792 // blocked when this is called. 787 // blocked when this is called.
793 void WriteQueuedPackets(); 788 void WriteQueuedPackets();
794 789
795 // Writes as many pending retransmissions as possible. 790 // Writes as many pending retransmissions as possible.
796 void WritePendingRetransmissions(); 791 void WritePendingRetransmissions();
797 792
798 // Returns true if the packet should be discarded and not sent. 793 // Returns true if the packet should be discarded and not sent.
799 bool ShouldDiscardPacket(const SerializedPacket& packet); 794 bool ShouldDiscardPacket(const SerializedPacket& packet);
800 795
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946 // after idle timeout due to lack of network activity. 941 // after idle timeout due to lack of network activity.
947 // This is particularly important on mobile, where waking up the radio is 942 // This is particularly important on mobile, where waking up the radio is
948 // undesirable. 943 // undesirable.
949 ConnectionCloseBehavior idle_timeout_connection_close_behavior_; 944 ConnectionCloseBehavior idle_timeout_connection_close_behavior_;
950 945
951 // When true, close the QUIC connection after 5 RTOs. Due to the min rto of 946 // When true, close the QUIC connection after 5 RTOs. Due to the min rto of
952 // 200ms, this is over 5 seconds. 947 // 200ms, this is over 5 seconds.
953 bool close_connection_after_five_rtos_; 948 bool close_connection_after_five_rtos_;
954 949
955 QuicReceivedPacketManager received_packet_manager_; 950 QuicReceivedPacketManager received_packet_manager_;
956 QuicSentEntropyManager sent_entropy_manager_;
957 951
958 // Indicates whether an ack should be sent the next time we try to write. 952 // Indicates whether an ack should be sent the next time we try to write.
959 bool ack_queued_; 953 bool ack_queued_;
960 // How many retransmittable packets have arrived without sending an ack. 954 // How many retransmittable packets have arrived without sending an ack.
961 QuicPacketCount num_retransmittable_packets_received_since_last_ack_sent_; 955 QuicPacketCount num_retransmittable_packets_received_since_last_ack_sent_;
962 // Whether there were missing packets in the last sent ack. 956 // Whether there were missing packets in the last sent ack.
963 bool last_ack_had_missing_packets_; 957 bool last_ack_had_missing_packets_;
964 // How many consecutive packets have arrived without sending an ack. 958 // How many consecutive packets have arrived without sending an ack.
965 QuicPacketCount num_packets_received_since_last_ack_sent_; 959 QuicPacketCount num_packets_received_since_last_ack_sent_;
966 // Indicates how many consecutive times an ack has arrived which indicates 960 // Indicates how many consecutive times an ack has arrived which indicates
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1035 // packet number of the last sent packet. Packets are guaranteed to be sent 1029 // packet number of the last sent packet. Packets are guaranteed to be sent
1036 // in packet number order. 1030 // in packet number order.
1037 QuicPacketNumber packet_number_of_last_sent_packet_; 1031 QuicPacketNumber packet_number_of_last_sent_packet_;
1038 1032
1039 // Sent packet manager which tracks the status of packets sent by this 1033 // Sent packet manager which tracks the status of packets sent by this
1040 // connection and contains the send and receive algorithms to determine when 1034 // connection and contains the send and receive algorithms to determine when
1041 // to send packets. 1035 // to send packets.
1042 std::unique_ptr<QuicSentPacketManagerInterface> sent_packet_manager_; 1036 std::unique_ptr<QuicSentPacketManagerInterface> sent_packet_manager_;
1043 1037
1044 // The state of connection in version negotiation finite state machine. 1038 // The state of connection in version negotiation finite state machine.
1039 enum QuicVersionNegotiationState {
1040 START_NEGOTIATION = 0,
1041 // Server-side this implies we've sent a version negotiation packet and are
1042 // waiting on the client to select a compatible version. Client-side this
1043 // implies we've gotten a version negotiation packet, are retransmitting the
1044 // initial packets with a supported version and are waiting for our first
1045 // packet from the server.
1046 NEGOTIATION_IN_PROGRESS,
1047 // This indicates this endpoint has received a packet from the peer with a
1048 // version this endpoint supports. Version negotiation is complete, and the
1049 // version number will no longer be sent with future packets.
1050 NEGOTIATED_VERSION
1051 };
1045 QuicVersionNegotiationState version_negotiation_state_; 1052 QuicVersionNegotiationState version_negotiation_state_;
1046 1053
1047 // Tracks if the connection was created by the server or the client. 1054 // Tracks if the connection was created by the server or the client.
1048 Perspective perspective_; 1055 Perspective perspective_;
1049 1056
1050 // True by default. False if we've received or sent an explicit connection 1057 // True by default. False if we've received or sent an explicit connection
1051 // close. 1058 // close.
1052 bool connected_; 1059 bool connected_;
1053 1060
1054 // Destination address of the last received packet. 1061 // Destination address of the last received packet.
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1100 // Indicates whether a write error is encountered currently. This is used to 1107 // Indicates whether a write error is encountered currently. This is used to
1101 // avoid infinite write errors. 1108 // avoid infinite write errors.
1102 bool write_error_occured_; 1109 bool write_error_occured_;
1103 1110
1104 DISALLOW_COPY_AND_ASSIGN(QuicConnection); 1111 DISALLOW_COPY_AND_ASSIGN(QuicConnection);
1105 }; 1112 };
1106 1113
1107 } // namespace net 1114 } // namespace net
1108 1115
1109 #endif // NET_QUIC_QUIC_CONNECTION_H_ 1116 #endif // NET_QUIC_QUIC_CONNECTION_H_
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