Chromium Code Reviews| Index: ui/events/gesture_detection/ui_gesture_provider.cc |
| diff --git a/ui/events/gesture_detection/ui_gesture_provider.cc b/ui/events/gesture_detection/ui_gesture_provider.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..77a60258d2bcacefc66c844465303ab3a0a41867 |
| --- /dev/null |
| +++ b/ui/events/gesture_detection/ui_gesture_provider.cc |
| @@ -0,0 +1,80 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "ui/events/gesture_detection/ui_gesture_provider.h" |
| + |
| +#include "base/logging.h" |
| +#include "ui/events/event.h" |
| +#include "ui/events/gesture_detection/gesture_config_helper.h" |
| +#include "ui/events/gesture_detection/gesture_event_data.h" |
| + |
| +namespace ui { |
| +namespace { |
| + |
| +ui::GestureEvent CreateGesture(const ui::GestureEventData& data, int flags) { |
| + return ui::GestureEvent(data.type, |
| + data.x, |
| + data.y, |
| + flags, |
| + data.time - base::TimeTicks(), |
| + data.details, |
| + // ui::GestureEvent stores a bitfield indicating the |
| + // ids of active touch points. This is currently only |
| + // used when one finger is down, and will eventually |
| + // be cleaned up. See crbug.com/366707. |
| + 1 << data.motion_event_id); |
| +} |
| + |
| +} // namespace |
| + |
| +UIGestureProvider* UIGestureProvider::Create(UIGestureProviderClient* client) { |
| + return new UIGestureProvider(scoped_ptr<GestureProviderClientConverter>( |
| + new GestureProviderClientConverter(client))); |
| +} |
| + |
| +UIGestureProvider::UIGestureProvider( |
| + scoped_ptr<GestureProviderClientConverter> converter) |
| + : FilteredGestureProvider(ui::DefaultGestureProviderConfig(), |
| + converter.get()), |
| + converter_(converter.Pass()) { |
| + SetDoubleTapSupportForPlatformEnabled(false); |
| +} |
| + |
| +UIGestureProvider::~UIGestureProvider() {} |
| + |
| +bool UIGestureProvider::OnTouchEvent(const TouchEvent& event) { |
| + converter_->set_flags(event.flags()); |
| + bool pointer_id_is_active = false; |
| + for (size_t i = 0; i < motion_event_.GetPointerCount(); ++i) { |
| + if (event.touch_id() != motion_event_.GetPointerId(i)) |
| + continue; |
| + pointer_id_is_active = true; |
| + break; |
| + } |
| + |
| + if (event.type() == ET_TOUCH_PRESSED && pointer_id_is_active) { |
| + // Ignore touch press events if we already believe the pointer is down. |
| + return false; |
| + } else if (event.type() != ET_TOUCH_PRESSED && !pointer_id_is_active) { |
| + // We could have an active touch stream transfered to us, resulting in touch |
| + // move or touch up events without associated touch down events. Ignore |
| + // them. |
| + return false; |
| + } |
| + |
| + motion_event_.OnTouch(event); |
| + |
| + DCHECK(motion_event_.GetPointerCount()); |
| + bool result = FilteredGestureProvider::OnTouchEvent(motion_event_); |
|
jdduke (slow)
2014/05/02 17:56:43
I think this will be a little cleaner if the Filte
tdresser
2014/05/05 15:42:35
Done.
|
| + motion_event_.CleanupRemovedTouchPoints(event); |
| + return result; |
| +} |
| + |
| +void UIGestureProvider::GestureProviderClientConverter::OnGestureEvent( |
| + const GestureEventData& gesture) { |
| + ui::GestureEvent event = CreateGesture(gesture, flags_); |
| + client_->OnGestureEvent(&event); |
| +} |
| + |
| +} // namespace content |