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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ui/events/gesture_detection/motion_event_ui.h" | |
6 | |
7 #include "base/logging.h" | |
8 #include "ui/events/gestures/gesture_configuration.h" | |
9 | |
10 namespace ui { | |
11 | |
12 MotionEventUI::MotionEventUI() : pointer_count_(0), cached_action_index_(-1) {} | |
13 | |
14 MotionEventUI::MotionEventUI( | |
15 size_t pointer_count, | |
16 const base::TimeDelta& last_touch_time, | |
17 Action cached_action, | |
18 int cached_action_index, | |
19 const PointData (&active_touches)[GestureSequence::kMaxGesturePoints], | |
20 const std::map<int, int>& id_to_index) | |
21 : pointer_count_(pointer_count), | |
22 last_touch_time_(last_touch_time), | |
23 cached_action_(cached_action), | |
24 cached_action_index_(cached_action_index), | |
25 id_to_index_(id_to_index) { | |
26 DCHECK(pointer_count_); | |
27 for (size_t i = 0; i < pointer_count; ++i) | |
28 active_touches_[i] = active_touches[i]; | |
29 } | |
30 | |
31 MotionEventUI::~MotionEventUI() {} | |
32 | |
33 void MotionEventUI::OnTouch(const TouchEvent& touch) { | |
34 switch (touch.type()) { | |
35 case ET_TOUCH_PRESSED: | |
36 AddTouch(touch); | |
37 break; | |
38 case ET_TOUCH_RELEASED: | |
39 case ET_TOUCH_CANCELLED: | |
40 UpdateTouch(touch); | |
41 // Removing these touch points needs to be postponed until after the | |
42 // MotionEvent has been dispatched. This cleanup occurs in | |
43 // CleanupRemovedTouchPoints. | |
44 break; | |
45 case ET_TOUCH_MOVED: | |
46 UpdateTouch(touch); | |
47 break; | |
48 default: | |
49 NOTREACHED(); | |
50 break; | |
51 } | |
52 | |
53 SetCachedAction(touch); | |
jdduke (slow)
2014/05/02 17:56:43
UpdateCachedAction?
tdresser
2014/05/05 15:42:35
Done.
| |
54 last_touch_time_ = touch.time_stamp(); | |
jdduke (slow)
2014/05/02 17:56:43
We should probably make this member a |TimeTicks|,
tdresser
2014/05/05 15:42:35
Done.
| |
55 } | |
56 | |
57 int MotionEventUI::GetId() const { | |
58 return GetPointerId(0); | |
59 } | |
60 | |
61 MotionEvent::Action MotionEventUI::GetAction() const { return cached_action_; } | |
62 | |
63 int MotionEventUI::GetActionIndex() const { | |
64 DCHECK(cached_action_ == ACTION_POINTER_DOWN || | |
jdduke (slow)
2014/05/02 17:56:43
Hmm, we should probably make a note in the MotionE
tdresser
2014/05/05 15:42:35
Done.
| |
65 cached_action_ == ACTION_POINTER_UP); | |
66 DCHECK(0 <= cached_action_index_ && | |
jdduke (slow)
2014/05/02 17:56:43
DCHECK_GE + DCHECK_LT
tdresser
2014/05/05 15:42:35
Done.
| |
67 cached_action_index_ < static_cast<int>(pointer_count_)); | |
68 return cached_action_index_; | |
69 } | |
70 | |
71 size_t MotionEventUI::GetPointerCount() const { return pointer_count_; } | |
72 | |
73 int MotionEventUI::GetPointerId(size_t pointer_index) const { | |
74 DCHECK(pointer_index < pointer_count_); | |
jdduke (slow)
2014/05/02 17:56:43
DCHECK_LT for all |pointer_index| checks.
tdresser
2014/05/05 15:42:35
Done.
| |
75 return active_touches_[pointer_index].touch_id; | |
76 } | |
77 | |
78 float MotionEventUI::GetX(size_t pointer_index) const { | |
79 DCHECK(pointer_index < pointer_count_); | |
80 return active_touches_[pointer_index].x; | |
81 } | |
82 | |
83 float MotionEventUI::GetY(size_t pointer_index) const { | |
84 DCHECK(pointer_index < pointer_count_); | |
85 return active_touches_[pointer_index].y; | |
86 } | |
87 | |
88 float MotionEventUI::GetTouchMajor(size_t pointer_index) const { | |
89 DCHECK(pointer_index < pointer_count_); | |
90 return active_touches_[pointer_index].major_radius * 2; | |
91 } | |
92 | |
93 float MotionEventUI::GetPressure(size_t pointer_index) const { | |
94 DCHECK(pointer_index < pointer_count_); | |
95 return active_touches_[pointer_index].pressure; | |
96 } | |
97 | |
98 base::TimeTicks MotionEventUI::GetEventTime() const { | |
99 return base::TimeTicks() + last_touch_time_; | |
100 } | |
101 | |
102 size_t MotionEventUI::GetHistorySize() const { return 0; } | |
103 | |
104 base::TimeTicks MotionEventUI::GetHistoricalEventTime( | |
105 size_t historical_index) const { | |
106 return base::TimeTicks(); | |
107 NOTIMPLEMENTED(); | |
jdduke (slow)
2014/05/02 17:56:43
Hmm, I think you want |NOTIMPLEMENTED()| before th
tdresser
2014/05/05 15:42:35
Pffft, done.
Thanks.
| |
108 } | |
109 | |
110 float MotionEventUI::GetHistoricalTouchMajor(size_t pointer_index, | |
111 size_t historical_index) const { | |
112 return 0; | |
113 NOTIMPLEMENTED(); | |
114 } | |
115 | |
116 float MotionEventUI::GetHistoricalX(size_t pointer_index, | |
117 size_t historical_index) const { | |
118 return 0; | |
119 NOTIMPLEMENTED(); | |
120 } | |
121 | |
122 float MotionEventUI::GetHistoricalY(size_t pointer_index, | |
123 size_t historical_index) const { | |
124 return 0; | |
125 NOTIMPLEMENTED(); | |
126 } | |
127 | |
128 scoped_ptr<MotionEvent> MotionEventUI::Clone() const { | |
129 MotionEventUI* event = new MotionEventUI(pointer_count_, | |
130 last_touch_time_, | |
jdduke (slow)
2014/05/02 17:56:43
Might as well return scoped_ptr<MotionEvent>(new .
tdresser
2014/05/05 15:42:35
Done.
| |
131 cached_action_, | |
132 cached_action_index_, | |
133 active_touches_, | |
134 id_to_index_); | |
135 return scoped_ptr<MotionEvent>(event); | |
136 } | |
137 scoped_ptr<MotionEvent> MotionEventUI::Cancel() const { | |
138 scoped_ptr<MotionEvent> clone = Clone(); | |
139 static_cast<MotionEventUI*>(clone.get())->cached_action_ = ACTION_CANCEL; | |
jdduke (slow)
2014/05/02 17:56:43
I'm not sure re-using clone buys us much here. Le
tdresser
2014/05/05 15:42:35
Done.
| |
140 return clone.Pass(); | |
141 } | |
142 | |
143 void MotionEventUI::CleanupRemovedTouchPoints(const TouchEvent& touch) { | |
144 if (touch.type() != ET_TOUCH_RELEASED && touch.type() != ET_TOUCH_CANCELLED) | |
145 return; | |
146 | |
147 DCHECK(id_to_index_.count(touch.touch_id())); | |
148 int index_to_delete = id_to_index_[touch.touch_id()]; | |
149 | |
150 pointer_count_--; | |
151 active_touches_[index_to_delete] = active_touches_[pointer_count_]; | |
152 id_to_index_[active_touches_[pointer_count_].touch_id] = index_to_delete; | |
153 } | |
154 | |
155 int MotionEventUI::GetSourceDeviceId(size_t pointer_index) const { | |
156 DCHECK(pointer_index < pointer_count_); | |
157 return active_touches_[pointer_index].source_device_id; | |
158 } | |
159 | |
160 void MotionEventUI::UpdatePointData(const TouchEvent& touch, | |
161 PointData* point_data) { | |
162 point_data->x = touch.x(); | |
163 point_data->y = touch.y(); | |
164 point_data->touch_id = touch.touch_id(); | |
165 point_data->pressure = touch.force(); | |
166 point_data->source_device_id = touch.source_device_id(); | |
167 | |
168 // TODO(tdresser): at some point we should start using both radii if they are | |
169 // available, but for now we use the max. | |
170 point_data->major_radius = std::max(touch.radius_x(), touch.radius_y()); | |
171 if (!point_data->major_radius) | |
172 point_data->major_radius = GestureConfiguration::default_radius(); | |
173 } | |
174 | |
175 void MotionEventUI::AddTouch(const TouchEvent& touch) { | |
jdduke (slow)
2014/05/02 17:56:43
Would it ever make sense for |AddTouch()| to be th
tdresser
2014/05/05 15:42:35
In GestureProviderAura::OnTouchEvent, where we ign
| |
176 if (pointer_count_ == static_cast<size_t>(GestureSequence::kMaxGesturePoints)) | |
177 return; | |
178 | |
179 PointData* point_data = &active_touches_[pointer_count_]; | |
jdduke (slow)
2014/05/02 17:56:43
What if we had a free function |GetPointDataFromTo
tdresser
2014/05/05 15:42:35
Can't quite be free, since PointData is (and I bel
| |
180 UpdatePointData(touch, point_data); | |
181 id_to_index_[touch.touch_id()] = static_cast<int>(pointer_count_); | |
182 pointer_count_++; | |
183 } | |
184 | |
185 | |
186 void MotionEventUI::UpdateTouch(const TouchEvent& touch) { | |
187 PointData* point_data = &active_touches_[id_to_index_[touch.touch_id()]]; | |
jdduke (slow)
2014/05/02 17:56:43
What if touch_id() is not contained in id_to_index
tdresser
2014/05/05 15:42:35
Done.
| |
188 UpdatePointData(touch, point_data); | |
189 } | |
190 | |
191 void MotionEventUI::SetCachedAction(const TouchEvent& touch) { | |
192 switch (touch.type()) { | |
jdduke (slow)
2014/05/02 17:56:43
Might be worth another DCHECK(pointer_count_) here
tdresser
2014/05/05 15:42:35
Done.
| |
193 case ET_TOUCH_PRESSED: | |
194 if (pointer_count_ == 1) { | |
195 cached_action_ = ACTION_DOWN; | |
196 } else { | |
197 cached_action_ = ACTION_POINTER_DOWN; | |
198 cached_action_index_ = static_cast<int>(id_to_index_[touch.touch_id()]); | |
199 } | |
200 break; | |
201 case ET_TOUCH_RELEASED: | |
202 if (pointer_count_ == 1) { | |
203 cached_action_ = ACTION_UP; | |
204 } else { | |
205 cached_action_ = ACTION_POINTER_UP; | |
206 DCHECK(id_to_index_.count(touch.touch_id())); | |
207 cached_action_index_ = static_cast<int>(id_to_index_[touch.touch_id()]); | |
208 DCHECK(cached_action_index_ < static_cast<int>(pointer_count_)); | |
209 } | |
210 break; | |
211 case ET_TOUCH_CANCELLED: | |
212 cached_action_ = ACTION_CANCEL; | |
213 break; | |
214 case ET_TOUCH_MOVED: | |
215 cached_action_ = ACTION_MOVE; | |
216 break; | |
217 default: | |
218 NOTREACHED(); | |
219 break; | |
220 } | |
221 } | |
222 | |
223 } // namespace ui | |
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