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Side by Side Diff: gpu/config/gpu_driver_bug_list_json.cc

Issue 2515413002: Revert workaround due to perf regression (Closed)
Patch Set: Created 4 years ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Determines whether a certain driver bug exists in the current system. 5 // Determines whether a certain driver bug exists in the current system.
6 // The format of a valid gpu_driver_bug_list.json file is defined in 6 // The format of a valid gpu_driver_bug_list.json file is defined in
7 // <gpu/config/gpu_control_list_format.txt>. 7 // <gpu/config/gpu_control_list_format.txt>.
8 // The supported "features" can be found in 8 // The supported "features" can be found in
9 // <gpu/config/gpu_driver_bug_workaround_type.h>. 9 // <gpu/config/gpu_driver_bug_workaround_type.h>.
10 10
11 #include "gpu/config/gpu_control_list_jsons.h" 11 #include "gpu/config/gpu_control_list_jsons.h"
12 12
13 #define LONG_STRING_CONST(...) #__VA_ARGS__ 13 #define LONG_STRING_CONST(...) #__VA_ARGS__
14 14
15 namespace gpu { 15 namespace gpu {
16 16
17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST(
18 18
19 { 19 {
20 "name": "gpu driver bug list", 20 "name": "gpu driver bug list",
21 // Please update the version number whenever you change this file. 21 // Please update the version number whenever you change this file.
22 "version": "9.18", 22 "version": "9.19",
23 "entries": [ 23 "entries": [
24 { 24 {
25 "id": 1, 25 "id": 1,
26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly", 26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly",
27 "os": { 27 "os": {
28 "type": "android" 28 "type": "android"
29 }, 29 },
30 "gl_vendor": "Imagination.*", 30 "gl_vendor": "Imagination.*",
31 "features": [ 31 "features": [
32 "use_client_side_arrays_for_stream_buffers" 32 "use_client_side_arrays_for_stream_buffers"
(...skipping 2169 matching lines...) Expand 10 before | Expand all | Expand 10 after
2202 "type": "linux" 2202 "type": "linux"
2203 }, 2203 },
2204 "driver_vendor": "Mesa", 2204 "driver_vendor": "Mesa",
2205 "gl_version": { 2205 "gl_version": {
2206 "op": "=", 2206 "op": "=",
2207 "value": "3.3" 2207 "value": "3.3"
2208 }, 2208 },
2209 "features": [ 2209 "features": [
2210 "remove_invariant_and_centroid_for_essl3" 2210 "remove_invariant_and_centroid_for_essl3"
2211 ] 2211 ]
2212 },
2213 {
2214 "id": 204,
2215 "cr_bugs": [665656],
2216 "description": "Hardware readback from 2D canvas to WebGL texture is flaky on Mac Intel",
2217 "os": {
2218 "type": "macosx"
2219 },
2220 "vendor_id": "0x8086",
2221 "features": [
2222 "force_software_readback_from_2d_canvas"
2223 ]
2224 } 2212 }
2225 ] 2213 ]
2226 // Please update the version number at beginning of this file whenever you 2214 // Please update the version number at beginning of this file whenever you
2227 // change this file. 2215 // change this file.
2228 } 2216 }
2229 2217
2230 ); // LONG_STRING_CONST macro 2218 ); // LONG_STRING_CONST macro
2231 2219
2232 } // namespace gpu 2220 } // namespace gpu
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