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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CC_SURFACES_SURFACE_REFERENCE_BASE_H_ | |
6 #define CC_SURFACES_SURFACE_REFERENCE_BASE_H_ | |
7 | |
8 #include <memory> | |
9 | |
10 #include "base/memory/ptr_util.h" | |
11 #include "cc/surfaces/surface_reference_factory.h" | |
12 #include "cc/surfaces/surface_sequence.h" | |
13 | |
14 namespace cc { | |
15 | |
16 class CompositorFrameMetadata; | |
17 class SurfaceReferenceFactory; | |
18 | |
19 // The base class for the references returned by SurfaceReferenceFactory and | |
20 // its subclasses. | |
21 // The objects of this class hold on to their corresponding surface reference | |
22 // until destroy is called. | |
23 // To keep things as lightweight as possible, the base class only keeps a | |
Fady Samuel
2016/12/14 20:11:39
I wouldn't say it's to keep things lightweight but
Saman Sami
2016/12/14 20:47:52
But more information never hurts flexibility. I ca
| |
24 // pointer to the factory and it's up to the subclasses to decide what other | |
25 // information they need to keep. | |
26 class SurfaceReferenceBase { | |
27 public: | |
28 explicit SurfaceReferenceBase( | |
29 scoped_refptr<const SurfaceReferenceFactory> factory); | |
30 virtual ~SurfaceReferenceBase(); | |
31 | |
32 void Destroy(); | |
33 | |
34 // TODO(fsamuel, samans, kylechar): Remove this. | |
35 void Destroy(CompositorFrameMetadata* metadata); | |
36 | |
37 private: | |
38 scoped_refptr<const SurfaceReferenceFactory> factory_; | |
39 | |
40 DISALLOW_COPY_AND_ASSIGN(SurfaceReferenceBase); | |
41 }; | |
42 | |
43 } // namespace cc | |
44 | |
45 #endif // CC_SURFACES_SURFACE_REFERENCE_BASE_H_ | |
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