Index: content/browser/compositor/gpu_process_transport_factory.cc |
diff --git a/content/browser/compositor/gpu_process_transport_factory.cc b/content/browser/compositor/gpu_process_transport_factory.cc |
index e01a79b27e1944c1bf4bfbc388d5d003667d2621..46f1e84140dbe6f0956de8179f5491448b473218 100644 |
--- a/content/browser/compositor/gpu_process_transport_factory.cc |
+++ b/content/browser/compositor/gpu_process_transport_factory.cc |
@@ -58,7 +58,7 @@ struct GpuProcessTransportFactory::PerCompositorData { |
}; |
GpuProcessTransportFactory::GpuProcessTransportFactory() |
- : callback_factory_(this), offscreen_content_bound_to_other_thread_(false) { |
+ : callback_factory_(this) { |
output_surface_proxy_ = new BrowserCompositorOutputSurfaceProxy( |
&output_surface_map_); |
} |
@@ -68,13 +68,6 @@ GpuProcessTransportFactory::~GpuProcessTransportFactory() { |
// Make sure the lost context callback doesn't try to run during destruction. |
callback_factory_.InvalidateWeakPtrs(); |
- |
- if (offscreen_compositor_contexts_.get() && |
- offscreen_content_bound_to_other_thread_) { |
- // Leak shared contexts on other threads, as we can not get to the correct |
- // thread to destroy them. |
- offscreen_compositor_contexts_->set_leak_on_destroy(); |
- } |
} |
scoped_ptr<WebGraphicsContext3DCommandBufferImpl> |
@@ -258,24 +251,6 @@ void GpuProcessTransportFactory::RemoveObserver( |
} |
scoped_refptr<cc::ContextProvider> |
-GpuProcessTransportFactory::OffscreenCompositorContextProvider() { |
- // Don't check for DestroyedOnMainThread() here. We hear about context |
- // loss for this context through the lost context callback. If the context |
- // is lost, we want to leave this ContextProvider available until the lost |
- // context notification is sent to the ImageTransportFactoryObserver clients. |
- if (offscreen_compositor_contexts_.get()) |
- return offscreen_compositor_contexts_; |
- |
- offscreen_compositor_contexts_ = ContextProviderCommandBuffer::Create( |
- GpuProcessTransportFactory::CreateOffscreenCommandBufferContext(), |
- "Compositor-Offscreen"); |
- offscreen_content_bound_to_other_thread_ = |
- ui::Compositor::WasInitializedWithThread(); |
- |
- return offscreen_compositor_contexts_; |
-} |
- |
-scoped_refptr<cc::ContextProvider> |
GpuProcessTransportFactory::SharedMainThreadContextProvider() { |
if (shared_main_thread_contexts_.get()) |
return shared_main_thread_contexts_; |
@@ -293,10 +268,8 @@ GpuProcessTransportFactory::SharedMainThreadContextProvider() { |
base::Bind(&GpuProcessTransportFactory:: |
OnLostMainThreadSharedContextInsideCallback, |
callback_factory_.GetWeakPtr())); |
- if (!shared_main_thread_contexts_->BindToCurrentThread()) { |
+ if (!shared_main_thread_contexts_->BindToCurrentThread()) |
shared_main_thread_contexts_ = NULL; |
- offscreen_compositor_contexts_ = NULL; |
- } |
} |
return shared_main_thread_contexts_; |
} |
@@ -366,11 +339,8 @@ void GpuProcessTransportFactory::OnLostMainThreadSharedContext() { |
// new resources are created if needed. |
// Kill shared contexts for both threads in tandem so they are always in |
// the same share group. |
- scoped_refptr<cc::ContextProvider> lost_offscreen_compositor_contexts = |
- offscreen_compositor_contexts_; |
scoped_refptr<cc::ContextProvider> lost_shared_main_thread_contexts = |
shared_main_thread_contexts_; |
- offscreen_compositor_contexts_ = NULL; |
shared_main_thread_contexts_ = NULL; |
scoped_ptr<GLHelper> lost_gl_helper = gl_helper_.Pass(); |
@@ -381,7 +351,6 @@ void GpuProcessTransportFactory::OnLostMainThreadSharedContext() { |
// Kill things that use the shared context before killing the shared context. |
lost_gl_helper.reset(); |
- lost_offscreen_compositor_contexts = NULL; |
lost_shared_main_thread_contexts = NULL; |
} |