Index: cc/output/overlay_unittest.cc |
diff --git a/cc/output/overlay_unittest.cc b/cc/output/overlay_unittest.cc |
index a6bc3d7e728e45b3129d6549cdbca78654492121..3b0c65a2806de7be5875d0fe07b530a423ba05ba 100644 |
--- a/cc/output/overlay_unittest.cc |
+++ b/cc/output/overlay_unittest.cc |
@@ -569,8 +569,7 @@ TEST_F(GLRendererWithOverlaysTest, OverlayQuadNotDrawn) { |
_, |
kOverlayRect, |
BoundingRect(kUVTopLeft, kUVBottomRight))).Times(1); |
- renderer_->DrawFrame( |
- &pass_list, NULL, 1.f, viewport_rect, viewport_rect, false); |
+ renderer_->DrawFrame(&pass_list, 1.f, viewport_rect, viewport_rect, false); |
SwapBuffers(); |
@@ -602,8 +601,7 @@ TEST_F(GLRendererWithOverlaysTest, OccludedQuadDrawn) { |
// 3 quads in the pass, all should draw. |
EXPECT_CALL(*renderer_, DoDrawQuad(_, _)).Times(3); |
EXPECT_CALL(scheduler_, Schedule(_, _, _, _, _)).Times(0); |
- renderer_->DrawFrame( |
- &pass_list, NULL, 1.f, viewport_rect, viewport_rect, false); |
+ renderer_->DrawFrame(&pass_list, 1.f, viewport_rect, viewport_rect, false); |
SwapBuffers(); |
@@ -635,8 +633,7 @@ TEST_F(GLRendererWithOverlaysTest, NoValidatorNoOverlay) { |
// Should see no overlays. |
EXPECT_CALL(*renderer_, DoDrawQuad(_, _)).Times(3); |
EXPECT_CALL(scheduler_, Schedule(_, _, _, _, _)).Times(0); |
- renderer_->DrawFrame( |
- &pass_list, NULL, 1.f, viewport_rect, viewport_rect, false); |
+ renderer_->DrawFrame(&pass_list, 1.f, viewport_rect, viewport_rect, false); |
SwapBuffers(); |