Index: cc/output/gl_renderer.cc |
diff --git a/cc/output/gl_renderer.cc b/cc/output/gl_renderer.cc |
index 29df50f1746631591b34b3daeefd055d6ae5d7b4..b980d211846e4f2ec1d15bfa3c6d19aaf182c81b 100644 |
--- a/cc/output/gl_renderer.cc |
+++ b/cc/output/gl_renderer.cc |
@@ -334,8 +334,6 @@ GLRenderer::GLRenderer(RendererClient* client, |
// so we only need to avoid POT textures if we have an NPOT fast-path. |
capabilities_.avoid_pow2_textures = context_caps.gpu.fast_npot_mo8_textures; |
- capabilities_.using_offscreen_context3d = false; |
- |
capabilities_.using_map_image = |
settings_->use_map_image && context_caps.gpu.map_image; |