| Index: cc/output/overlay_unittest.cc
|
| diff --git a/cc/output/overlay_unittest.cc b/cc/output/overlay_unittest.cc
|
| index a6bc3d7e728e45b3129d6549cdbca78654492121..3b0c65a2806de7be5875d0fe07b530a423ba05ba 100644
|
| --- a/cc/output/overlay_unittest.cc
|
| +++ b/cc/output/overlay_unittest.cc
|
| @@ -569,8 +569,7 @@ TEST_F(GLRendererWithOverlaysTest, OverlayQuadNotDrawn) {
|
| _,
|
| kOverlayRect,
|
| BoundingRect(kUVTopLeft, kUVBottomRight))).Times(1);
|
| - renderer_->DrawFrame(
|
| - &pass_list, NULL, 1.f, viewport_rect, viewport_rect, false);
|
| + renderer_->DrawFrame(&pass_list, 1.f, viewport_rect, viewport_rect, false);
|
|
|
| SwapBuffers();
|
|
|
| @@ -602,8 +601,7 @@ TEST_F(GLRendererWithOverlaysTest, OccludedQuadDrawn) {
|
| // 3 quads in the pass, all should draw.
|
| EXPECT_CALL(*renderer_, DoDrawQuad(_, _)).Times(3);
|
| EXPECT_CALL(scheduler_, Schedule(_, _, _, _, _)).Times(0);
|
| - renderer_->DrawFrame(
|
| - &pass_list, NULL, 1.f, viewport_rect, viewport_rect, false);
|
| + renderer_->DrawFrame(&pass_list, 1.f, viewport_rect, viewport_rect, false);
|
|
|
| SwapBuffers();
|
|
|
| @@ -635,8 +633,7 @@ TEST_F(GLRendererWithOverlaysTest, NoValidatorNoOverlay) {
|
| // Should see no overlays.
|
| EXPECT_CALL(*renderer_, DoDrawQuad(_, _)).Times(3);
|
| EXPECT_CALL(scheduler_, Schedule(_, _, _, _, _)).Times(0);
|
| - renderer_->DrawFrame(
|
| - &pass_list, NULL, 1.f, viewport_rect, viewport_rect, false);
|
| + renderer_->DrawFrame(&pass_list, 1.f, viewport_rect, viewport_rect, false);
|
|
|
| SwapBuffers();
|
|
|
|
|