Index: cc/output/gl_renderer.cc |
diff --git a/cc/output/gl_renderer.cc b/cc/output/gl_renderer.cc |
index a04a706b8540b6a7bce55a208129d48731d6ac70..81ec574f0874677dea9f4d2c6651522db4862b00 100644 |
--- a/cc/output/gl_renderer.cc |
+++ b/cc/output/gl_renderer.cc |
@@ -334,8 +334,6 @@ GLRenderer::GLRenderer(RendererClient* client, |
// so we only need to avoid POT textures if we have an NPOT fast-path. |
capabilities_.avoid_pow2_textures = context_caps.gpu.fast_npot_mo8_textures; |
- capabilities_.using_offscreen_context3d = false; |
- |
capabilities_.using_map_image = |
settings_->use_map_image && context_caps.gpu.map_image; |