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Side by Side Diff: base/debug/debugger.cc

Issue 2513363003: repro for crbug.com/663886
Patch Set: Created 4 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/debug/debugger.h" 5 #include "base/debug/debugger.h"
6 #include "base/logging.h" 6 #include "base/logging.h"
7 #include "base/threading/platform_thread.h" 7 #include "base/threading/platform_thread.h"
8 #include "build/build_config.h" 8 #include "build/build_config.h"
9 9
10 namespace base { 10 namespace base {
11 namespace debug { 11 namespace debug {
12 12
13 static bool is_debug_ui_suppressed = false; 13 static bool is_debug_ui_suppressed = false;
14 14
15 bool WaitForDebugger(int wait_seconds, bool silent) { 15 bool WaitForDebugger(int wait_seconds, bool silent) {
16 #if defined(OS_ANDROID) 16 #if defined(OS_ANDROID)
17 // The pid from which we know which process to attach to are not output by 17 // The pid from which we know which process to attach to are not output by
18 // android ddms, so we have to print it out explicitly. 18 // android ddms, so we have to print it out explicitly.
19 DLOG(INFO) << "DebugUtil::WaitForDebugger(pid=" << static_cast<int>(getpid()) 19 LOG(INFO) << "DebugUtil::WaitForDebugger(pid=" << static_cast<int>(getpid())
20 << ")"; 20 << ")";
21 #endif 21 #endif
22 for (int i = 0; i < wait_seconds * 10; ++i) { 22 for (int i = 0; i < wait_seconds * 10; ++i) {
23 if (BeingDebugged()) { 23 if (BeingDebugged()) {
24 if (!silent) 24 if (!silent)
25 BreakDebugger(); 25 BreakDebugger();
26 return true; 26 return true;
27 } 27 }
28 PlatformThread::Sleep(TimeDelta::FromMilliseconds(100)); 28 PlatformThread::Sleep(TimeDelta::FromMilliseconds(100));
29 } 29 }
30 return false; 30 return false;
31 } 31 }
32 32
33 void SetSuppressDebugUI(bool suppress) { 33 void SetSuppressDebugUI(bool suppress) {
34 is_debug_ui_suppressed = suppress; 34 is_debug_ui_suppressed = suppress;
35 } 35 }
36 36
37 bool IsDebugUISuppressed() { 37 bool IsDebugUISuppressed() {
38 return is_debug_ui_suppressed; 38 return is_debug_ui_suppressed;
39 } 39 }
40 40
41 } // namespace debug 41 } // namespace debug
42 } // namespace base 42 } // namespace base
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