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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // The entity that handles framing writes for a Quic client or server. | 5 // The entity that handles framing writes for a Quic client or server. |
6 // Each QuicSession will have a connection associated with it. | 6 // Each QuicSession will have a connection associated with it. |
7 // | 7 // |
8 // On the server side, the Dispatcher handles the raw reads, and hands off | 8 // On the server side, the Dispatcher handles the raw reads, and hands off |
9 // packets via ProcessUdpPacket for framing and processing. | 9 // packets via ProcessUdpPacket for framing and processing. |
10 // | 10 // |
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1035 // packet number of the last sent packet. Packets are guaranteed to be sent | 1035 // packet number of the last sent packet. Packets are guaranteed to be sent |
1036 // in packet number order. | 1036 // in packet number order. |
1037 QuicPacketNumber packet_number_of_last_sent_packet_; | 1037 QuicPacketNumber packet_number_of_last_sent_packet_; |
1038 | 1038 |
1039 // Sent packet manager which tracks the status of packets sent by this | 1039 // Sent packet manager which tracks the status of packets sent by this |
1040 // connection and contains the send and receive algorithms to determine when | 1040 // connection and contains the send and receive algorithms to determine when |
1041 // to send packets. | 1041 // to send packets. |
1042 std::unique_ptr<QuicSentPacketManagerInterface> sent_packet_manager_; | 1042 std::unique_ptr<QuicSentPacketManagerInterface> sent_packet_manager_; |
1043 | 1043 |
1044 // The state of connection in version negotiation finite state machine. | 1044 // The state of connection in version negotiation finite state machine. |
| 1045 enum QuicVersionNegotiationState { |
| 1046 START_NEGOTIATION = 0, |
| 1047 // Server-side this implies we've sent a version negotiation packet and are |
| 1048 // waiting on the client to select a compatible version. Client-side this |
| 1049 // implies we've gotten a version negotiation packet, are retransmitting the |
| 1050 // initial packets with a supported version and are waiting for our first |
| 1051 // packet from the server. |
| 1052 NEGOTIATION_IN_PROGRESS, |
| 1053 // This indicates this endpoint has received a packet from the peer with a |
| 1054 // version this endpoint supports. Version negotiation is complete, and the |
| 1055 // version number will no longer be sent with future packets. |
| 1056 NEGOTIATED_VERSION |
| 1057 }; |
1045 QuicVersionNegotiationState version_negotiation_state_; | 1058 QuicVersionNegotiationState version_negotiation_state_; |
1046 | 1059 |
1047 // Tracks if the connection was created by the server or the client. | 1060 // Tracks if the connection was created by the server or the client. |
1048 Perspective perspective_; | 1061 Perspective perspective_; |
1049 | 1062 |
1050 // True by default. False if we've received or sent an explicit connection | 1063 // True by default. False if we've received or sent an explicit connection |
1051 // close. | 1064 // close. |
1052 bool connected_; | 1065 bool connected_; |
1053 | 1066 |
1054 // Destination address of the last received packet. | 1067 // Destination address of the last received packet. |
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1100 // Indicates whether a write error is encountered currently. This is used to | 1113 // Indicates whether a write error is encountered currently. This is used to |
1101 // avoid infinite write errors. | 1114 // avoid infinite write errors. |
1102 bool write_error_occured_; | 1115 bool write_error_occured_; |
1103 | 1116 |
1104 DISALLOW_COPY_AND_ASSIGN(QuicConnection); | 1117 DISALLOW_COPY_AND_ASSIGN(QuicConnection); |
1105 }; | 1118 }; |
1106 | 1119 |
1107 } // namespace net | 1120 } // namespace net |
1108 | 1121 |
1109 #endif // NET_QUIC_QUIC_CONNECTION_H_ | 1122 #endif // NET_QUIC_QUIC_CONNECTION_H_ |
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