| Index: Source/core/animation/AnimationClock.cpp
|
| diff --git a/Source/core/animation/AnimationClock.cpp b/Source/core/animation/AnimationClock.cpp
|
| index 649220690e67a27adf18592ac5d9a46d000c9ff2..3faae36ec8297090a7c285fa5f9ed8c245a23b71 100644
|
| --- a/Source/core/animation/AnimationClock.cpp
|
| +++ b/Source/core/animation/AnimationClock.cpp
|
| @@ -28,26 +28,52 @@
|
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| */
|
|
|
| +#include <math.h>
|
| #include "config.h"
|
| #include "core/animation/AnimationClock.h"
|
| +#include "wtf/CurrentTime.h"
|
| +
|
| +namespace {
|
| +
|
| +// FIXME: This is an approximation of time between frames, used when
|
| +// ticking the animation clock outside of animation frame callbacks.
|
| +// Ideally this would be generated by the compositor.
|
| +const double approximateFrameTime = 1 / 60.0;
|
| +
|
| +}
|
|
|
| namespace WebCore {
|
|
|
| +unsigned AnimationClock::s_currentTask = 0;
|
| +
|
| void AnimationClock::updateTime(double time)
|
| {
|
| if (time > m_time)
|
| m_time = time;
|
| - m_frozen = true;
|
| + m_currentTask = s_currentTask;
|
| }
|
|
|
| double AnimationClock::currentTime()
|
| {
|
| - if (!m_frozen) {
|
| - double newTime = m_monotonicallyIncreasingTime();
|
| - if (newTime >= m_time + minTimeBeforeUnsynchronizedAnimationClockTick)
|
| - m_time = newTime;
|
| + if (m_currentTask != s_currentTask) {
|
| + double currentTime = m_monotonicallyIncreasingTime();
|
| + if (m_time < currentTime) {
|
| + // Advance to the first estimated frame at or after the current time.
|
| + unsigned advanceCount = ceil((currentTime - m_time) / approximateFrameTime);
|
| + double newTime = m_time + advanceCount * approximateFrameTime;
|
| + ASSERT(newTime >= currentTime);
|
| + ASSERT(newTime <= currentTime + approximateFrameTime);
|
| + updateTime(newTime);
|
| + }
|
| }
|
| return m_time;
|
| }
|
|
|
| +void AnimationClock::resetTimeForTesting()
|
| +{
|
| + m_time = 0;
|
| + m_currentTask = 0;
|
| + s_currentTask = 0;
|
| +}
|
| +
|
| }
|
|
|