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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
(...skipping 13 matching lines...) Expand all Loading... | |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef AnimationClock_h | 31 #ifndef AnimationClock_h |
32 #define AnimationClock_h | 32 #define AnimationClock_h |
33 | 33 |
34 #include "wtf/CurrentTime.h" | |
35 #include "wtf/PassOwnPtr.h" | 34 #include "wtf/PassOwnPtr.h" |
36 | 35 |
37 namespace WebCore { | 36 namespace WebCore { |
38 | 37 |
39 // FIXME: This value is used to suppress updates when time is required outside o f a frame. | |
40 // The purpose of allowing the clock to update during such periods is to allow a nimations | |
41 // to have an appropriate start time and for getComputedStyle to attempt to catc h-up to a | |
42 // compositor animation. However a more accurate system might be to attempt to p hase-lock | |
43 // with the frame clock. | |
44 const double minTimeBeforeUnsynchronizedAnimationClockTick = 0.005; | |
45 | |
46 class AnimationClock { | 38 class AnimationClock { |
47 public: | 39 public: |
48 static PassOwnPtr<AnimationClock> create(WTF::TimeFunction monotonicallyIncr easingTime = WTF::monotonicallyIncreasingTime) | 40 AnimationClock() |
41 : m_time(0) | |
49 { | 42 { |
50 return adoptPtr(new AnimationClock(monotonicallyIncreasingTime)); | |
51 } | 43 } |
52 | 44 |
53 void updateTime(double time); | 45 void updateTime(double time); |
54 double currentTime(); | 46 double currentTime(); |
55 void unfreeze() { m_frozen = false; } | 47 void resetTimeForTesting() { m_time = 0; taskTime() = 0; } |
56 void resetTimeForTesting() { m_time = 0; m_frozen = true; } | 48 |
49 static double& taskTime() | |
shans
2014/04/30 20:43:07
I think this needs a comment indicating its purpos
esprehn
2014/04/30 22:43:50
Can we use a regular getter/setter pair instead of
dstockwell
2014/04/30 22:59:51
It's a static local, I can't access it from two di
esprehn
2014/04/30 23:54:33
Don't use a static local, make it a static member
| |
50 { | |
51 static double time = 0; | |
52 return time; | |
53 } | |
54 | |
55 static void notifyTaskStartTime(double time) { taskTime() = time; } | |
57 | 56 |
58 private: | 57 private: |
59 AnimationClock(WTF::TimeFunction monotonicallyIncreasingTime) | |
60 : m_monotonicallyIncreasingTime(monotonicallyIncreasingTime) | |
61 , m_time(0) | |
62 , m_frozen(false) | |
63 { | |
64 } | |
65 WTF::TimeFunction m_monotonicallyIncreasingTime; | |
66 double m_time; | 58 double m_time; |
67 bool m_frozen; | |
68 }; | 59 }; |
69 | 60 |
70 } // namespace WebCore | 61 } // namespace WebCore |
71 | 62 |
72 #endif // AnimationClock_h | 63 #endif // AnimationClock_h |
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