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Side by Side Diff: mash/simple_wm/simple_wm.h

Issue 2511233002: Add the beginning of a simple window manager that we'll support on Windows. (Closed)
Patch Set: . Created 4 years ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef MASH_SIMPLE_WM_SIMPLE_WM_H_
6 #define MASH_SIMPLE_WM_SIMPLE_WM_H_
7
8 #include <memory>
9 #include <utility>
10
11 #include "base/memory/ptr_util.h"
12 #include "base/threading/thread_task_runner_handle.h"
13 #include "mojo/public/cpp/bindings/binding.h"
14 #include "services/service_manager/public/cpp/connector.h"
15 #include "services/service_manager/public/cpp/service.h"
16 #include "services/service_manager/public/cpp/service_context.h"
17 #include "services/ui/public/cpp/gpu/gpu_service.h"
18 #include "ui/aura/env.h"
19 #include "ui/aura/mus/mus_context_factory.h"
20 #include "ui/aura/mus/property_converter.h"
21 #include "ui/aura/mus/property_utils.h"
22 #include "ui/aura/mus/window_manager_delegate.h"
23 #include "ui/aura/mus/window_tree_client.h"
24 #include "ui/aura/mus/window_tree_client_delegate.h"
25 #include "ui/aura/mus/window_tree_host_mus.h"
26 #include "ui/aura/test/test_focus_client.h"
27 #include "ui/aura/window.h"
28 #include "ui/display/display.h"
29 #include "ui/wm/core/capture_controller.h"
30 #include "ui/wm/core/wm_state.h"
31
32 namespace display {
33 class ScreenBase;
34 }
35
36 namespace views {
37 class AuraInit;
38 }
39
40 namespace simple_wm {
41
42 class SimpleWM : public service_manager::Service,
43 public aura::WindowTreeClientDelegate,
44 public aura::WindowManagerDelegate {
45 public:
46 SimpleWM();
47 ~SimpleWM() override;
48
49 private:
50 class FrameView;
51
52 // service_manager::Service:
53 void OnStart() override;
54 bool OnConnect(const service_manager::ServiceInfo& remote_info,
55 service_manager::InterfaceRegistry* registry) override;
56
57 // aura::WindowTreeClientDelegate:
58 void OnEmbed(
59 std::unique_ptr<aura::WindowTreeHostMus> window_tree_host) override;
60 void OnLostConnection(aura::WindowTreeClient* client) override;
61 void OnEmbedRootDestroyed(aura::Window* root) override;
62 void OnPointerEventObserved(const ui::PointerEvent& event,
63 aura::Window* target) override;
64 aura::client::CaptureClient* GetCaptureClient() override;
65 aura::PropertyConverter* GetPropertyConverter() override;
66
67 // aura::WindowManagerDelegate:
68 void SetWindowManagerClient(aura::WindowManagerClient* client) override;
69 bool OnWmSetBounds(aura::Window* window, gfx::Rect* bounds) override;
70 bool OnWmSetProperty(
71 aura::Window* window,
72 const std::string& name,
73 std::unique_ptr<std::vector<uint8_t>>* new_data) override;
74 aura::Window* OnWmCreateTopLevelWindow(
75 ui::mojom::WindowType window_type,
76 std::map<std::string, std::vector<uint8_t>>* properties) override;
77 void OnWmClientJankinessChanged(const std::set<aura::Window*>& client_windows,
78 bool janky) override;
79 void OnWmWillCreateDisplay(const display::Display& display) override;
80 void OnWmNewDisplay(std::unique_ptr<aura::WindowTreeHostMus> window_tree_host,
81 const display::Display& display) override;
82 void OnWmDisplayRemoved(aura::WindowTreeHostMus* window_tree_host) override;
83 void OnWmDisplayModified(const display::Display& display) override;
84 void OnWmPerformMoveLoop(aura::Window* window,
85 ui::mojom::MoveLoopSource source,
86 const gfx::Point& cursor_location,
87 const base::Callback<void(bool)>& on_done) override;
88 void OnWmCancelMoveLoop(aura::Window* window) override;
89 void OnWmSetClientArea(
90 aura::Window* window,
91 const gfx::Insets& insets,
92 const std::vector<gfx::Rect>& additional_client_areas) override;
93
94 FrameView* GetFrameViewForClientWindow(aura::Window* client_window);
95
96 std::unique_ptr<views::AuraInit> aura_init_;
97 ::wm::WMState wm_state_;
98 std::unique_ptr<display::ScreenBase> screen_;
99 aura::PropertyConverter property_converter_;
100 aura::test::TestFocusClient focus_client_;
101 std::unique_ptr<aura::WindowTreeHostMus> window_tree_host_;
102 aura::Window* root_ = nullptr;
103 aura::WindowManagerClient* window_manager_client_ = nullptr;
104 std::unique_ptr<aura::WindowTreeClient> window_tree_client_;
105 std::unique_ptr<ui::GpuService> gpu_service_;
106 std::unique_ptr<aura::MusContextFactory> compositor_context_factory_;
107 std::map<aura::Window*, FrameView*> client_window_to_frame_view_;
108
109 bool started_ = false;
110
111 DISALLOW_COPY_AND_ASSIGN(SimpleWM);
112 };
113
114 } // namespace simple_wm
115
116 #endif // MASH_SIMPLE_WM_SIMPLE_WM_H_
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