| Index: ash/wm/overview/window_selector.h
|
| diff --git a/ash/wm/overview/window_selector.h b/ash/wm/overview/window_selector.h
|
| index 158df2cf7ea2604ca31d8d3354c5573b23f5101e..d6c85195ca1e66a59954c189483fa87222f0e6f3 100644
|
| --- a/ash/wm/overview/window_selector.h
|
| +++ b/ash/wm/overview/window_selector.h
|
| @@ -36,6 +36,7 @@ namespace ash {
|
| class WindowSelectorDelegate;
|
| class WindowSelectorItem;
|
| class WindowSelectorTest;
|
| +class WindowGrid;
|
|
|
| // The WindowSelector shows a grid of all of your windows, allowing to select
|
| // one by clicking or tapping on it.
|
| @@ -45,6 +46,13 @@ class ASH_EXPORT WindowSelector
|
| public aura::WindowObserver,
|
| public aura::client::ActivationChangeObserver {
|
| public:
|
| + enum Direction {
|
| + LEFT,
|
| + UP,
|
| + RIGHT,
|
| + DOWN
|
| + };
|
| +
|
| typedef std::vector<aura::Window*> WindowList;
|
| typedef ScopedVector<WindowSelectorItem> WindowSelectorItemList;
|
|
|
| @@ -55,6 +63,9 @@ class ASH_EXPORT WindowSelector
|
| // Cancels window selection.
|
| void CancelSelection();
|
|
|
| + // Called when the last window selector item from a grid is deleted.
|
| + void OnGridEmpty(WindowGrid* grid);
|
| +
|
| // ui::EventHandler:
|
| virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE;
|
|
|
| @@ -66,9 +77,6 @@ class ASH_EXPORT WindowSelector
|
|
|
| // aura::WindowObserver:
|
| virtual void OnWindowAdded(aura::Window* new_window) OVERRIDE;
|
| - virtual void OnWindowBoundsChanged(aura::Window* window,
|
| - const gfx::Rect& old_bounds,
|
| - const gfx::Rect& new_bounds) OVERRIDE;
|
| virtual void OnWindowDestroying(aura::Window* window) OVERRIDE;
|
|
|
| // aura::client::ActivationChangeObserver:
|
| @@ -84,25 +92,18 @@ class ASH_EXPORT WindowSelector
|
| // Begins positioning windows such that all windows are visible on the screen.
|
| void StartOverview();
|
|
|
| - // Returns true if a window is contained in the overview, and therefore should
|
| - // not be hidden prior to entering overview mode.
|
| - bool Contains(const aura::Window* window);
|
| -
|
| - // Position all of the windows based on the current selection mode.
|
| + // Position all of the windows in the overview.
|
| void PositionWindows(bool animate);
|
| - // Position all of the windows from |root_window| on |root_window|.
|
| - void PositionWindowsFromRoot(aura::Window* root_window, bool animate);
|
|
|
| - // Resets the stored window from RemoveFocusAndSetRestoreWindow to NULL. If
|
| - // Hide and track all hidden windows not in overview.
|
| + // Hide and track all hidden windows not in the overview item list.
|
| void HideAndTrackNonOverviewWindows();
|
|
|
| // |focus|, restores focus to the stored window.
|
| void ResetFocusRestoreWindow(bool focus);
|
|
|
| - // The collection of items in the overview wrapped by a helper class which
|
| - // restores their state and helps transform them to other root windows.
|
| - ScopedVector<WindowSelectorItem> windows_;
|
| + // Helper function that moves the selection widget to |direction| on the
|
| + // corresponding window grid.
|
| + void Move(Direction direction);
|
|
|
| // Tracks observed windows.
|
| std::set<aura::Window*> observed_windows_;
|
| @@ -120,6 +121,9 @@ class ASH_EXPORT WindowSelector
|
| // used to prevent handling the resulting expected activation.
|
| bool ignore_activations_;
|
|
|
| + // List of all the window overview grids, one for each root window.
|
| + ScopedVector<WindowGrid> grid_list_;
|
| +
|
| // The time when overview was started.
|
| base::Time overview_start_time_;
|
|
|
| @@ -127,6 +131,9 @@ class ASH_EXPORT WindowSelector
|
| // overview.
|
| aura::WindowTracker hidden_windows_;
|
|
|
| + // Tracks the index of the root window the selection widget is in.
|
| + size_t selected_grid_index_;
|
| +
|
| DISALLOW_COPY_AND_ASSIGN(WindowSelector);
|
| };
|
|
|
|
|