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Side by Side Diff: ash/wm/overview/window_grid.h

Issue 251103005: Added arrow key navigation to Overview Mode (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Starting again from design doc Created 6 years, 6 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef ASH_WM_OVERVIEW_WINDOW_GRID_H_
6 #define ASH_WM_OVERVIEW_WINDOW_GRID_H_
7
8 #include <vector>
9
10 #include "ash/wm/overview/window_selector.h"
11 #include "base/macros.h"
12 #include "base/memory/scoped_ptr.h"
13
14 namespace aura {
15 class Window;
16 }
17
18 namespace views {
19 class Widget;
20 }
21
22 namespace ash {
23 class WindowSelectorItem;
24
25 // Represents a grid of windows in the Overview Mode in a particular root
26 // window.
27 class WindowGrid {
28 public:
29 WindowGrid(aura::Window* root_window,
30 std::vector<WindowSelectorItem*> window_list);
31 ~WindowGrid();
32
33 // Moves the selection widget to the specified |direction|. Returns false if,
34 // after moving, the widget is out of bounds.
35 bool Move(WindowSelector::Direction direction);
36
37 // Positions all the windows in the grid. If a window pointer is invalid, the
tdanderson 2014/05/28 16:01:19 Just reading this header file and not looking into
Nina 2014/05/29 17:12:24 I'll consider that for future changes. I removed t
38 // behavior is undefined.
39 void PositionWindows(bool animate);
40
41 // Removes |window| from the grid, if present. Returns true if this was the
42 // case, false if |window| was not found.
tdanderson 2014/05/28 16:01:19 This comment needs to be updated since RemoveWindo
Nina 2014/05/29 17:12:24 Done.
43 WindowSelectorItem* RemoveWindow(aura::Window* window);
44
45 // Returns the target selected window, or NULL if there is none selected.
46 WindowSelectorItem* SelectedWindow() const;
47
48 // Returns true if the grid no more windows.
49 bool empty() { return window_list_.empty(); }
50
51 private:
52 // Updates |selected_index_| according to the specified |direction|. Returns
53 // |true| if the new selection index is out of this window grid bounds.
54 bool MoveSelectedIndex(WindowSelector::Direction direction);
55
56 const gfx::Rect GetSelectionBounds() const;
tdanderson 2014/05/28 16:01:19 Add documentation for this.
Nina 2014/05/29 17:12:24 Done.
57
58 // Root window the grid is in.
59 aura::Window* root_window_;
60
61 // Vector containing all the windows in this grid.
62 std::vector<WindowSelectorItem*> window_list_;
63
64 // Widget that indicates the user which is the selected window.
tdanderson 2014/05/28 16:01:19 to the user
Nina 2014/05/29 17:12:24 Done.
65 scoped_ptr<views::Widget> selection_widget_;
66
67 // Current selected window position.
68 size_t selected_index_;
69
70 // Grid size.
71 size_t rows_;
tdanderson 2014/05/28 16:01:19 I would prefer num_rows_ and num_columns_ to make
Nina 2014/05/29 17:12:24 Done.
72 size_t columns_;
73
74 DISALLOW_COPY_AND_ASSIGN(WindowGrid);
75 };
76
77 } // namespace ash
78
79 #endif // ASH_WM_OVERVIEW_WINDOW_GRID_H_
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