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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/overview/window_selector_item.h" | 5 #include "ash/wm/overview/window_selector_item.h" |
| 6 | 6 |
| 7 #include "ash/screen_util.h" | 7 #include "ash/screen_util.h" |
| 8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
| 9 #include "ash/shell_window_ids.h" | 9 #include "ash/shell_window_ids.h" |
| 10 #include "ash/wm/overview/scoped_transform_overview_window.h" | 10 #include "ash/wm/overview/scoped_transform_overview_window.h" |
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| 113 void WindowSelectorItem::RecomputeWindowTransforms() { | 113 void WindowSelectorItem::RecomputeWindowTransforms() { |
| 114 if (in_bounds_update_ || target_bounds_.IsEmpty()) | 114 if (in_bounds_update_ || target_bounds_.IsEmpty()) |
| 115 return; | 115 return; |
| 116 DCHECK(root_window_); | 116 DCHECK(root_window_); |
| 117 base::AutoReset<bool> auto_reset_in_bounds_update(&in_bounds_update_, true); | 117 base::AutoReset<bool> auto_reset_in_bounds_update(&in_bounds_update_, true); |
| 118 gfx::Rect inset_bounds(target_bounds_); | 118 gfx::Rect inset_bounds(target_bounds_); |
| 119 inset_bounds.Inset(kWindowMargin, kWindowMargin); | 119 inset_bounds.Inset(kWindowMargin, kWindowMargin); |
| 120 SetItemBounds(root_window_, inset_bounds, false); | 120 SetItemBounds(root_window_, inset_bounds, false); |
| 121 } | 121 } |
| 122 | 122 |
| 123 void WindowSelectorItem::SendFocusAlert() const { |
| 124 activate_window_button_->SendFocusAlert(); |
| 125 } |
| 126 |
| 123 void WindowSelectorItem::UpdateWindowLabels(const gfx::Rect& window_bounds, | 127 void WindowSelectorItem::UpdateWindowLabels(const gfx::Rect& window_bounds, |
| 124 aura::Window* root_window, | 128 aura::Window* root_window, |
| 125 bool animate) { | 129 bool animate) { |
| 126 gfx::Rect converted_bounds = ScreenUtil::ConvertRectFromScreen(root_window, | 130 gfx::Rect converted_bounds = ScreenUtil::ConvertRectFromScreen(root_window, |
| 127 window_bounds); | 131 window_bounds); |
| 128 gfx::Rect label_bounds(converted_bounds.x(), | 132 gfx::Rect label_bounds(converted_bounds.x(), |
| 129 converted_bounds.bottom(), | 133 converted_bounds.bottom(), |
| 130 converted_bounds.width(), | 134 converted_bounds.width(), |
| 131 0); | 135 0); |
| 132 | 136 |
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| 174 settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds( | 178 settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds( |
| 175 ScopedTransformOverviewWindow::kTransitionMilliseconds)); | 179 ScopedTransformOverviewWindow::kTransitionMilliseconds)); |
| 176 window_label_->GetNativeWindow()->SetBounds(label_bounds); | 180 window_label_->GetNativeWindow()->SetBounds(label_bounds); |
| 177 } else { | 181 } else { |
| 178 window_label_->GetNativeWindow()->SetBounds(label_bounds); | 182 window_label_->GetNativeWindow()->SetBounds(label_bounds); |
| 179 } | 183 } |
| 180 } | 184 } |
| 181 } | 185 } |
| 182 | 186 |
| 183 } // namespace ash | 187 } // namespace ash |
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