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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_INTERPRETER_BYTECODE_ARRAY_BUILDER_H_ | 5 #ifndef V8_INTERPRETER_BYTECODE_ARRAY_BUILDER_H_ |
6 #define V8_INTERPRETER_BYTECODE_ARRAY_BUILDER_H_ | 6 #define V8_INTERPRETER_BYTECODE_ARRAY_BUILDER_H_ |
7 | 7 |
8 #include "src/ast/ast.h" | 8 #include "src/ast/ast.h" |
9 #include "src/base/compiler-specific.h" | 9 #include "src/base/compiler-specific.h" |
10 #include "src/globals.h" | 10 #include "src/globals.h" |
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115 BytecodeArrayBuilder& MoveRegister(Register from, Register to); | 115 BytecodeArrayBuilder& MoveRegister(Register from, Register to); |
116 | 116 |
117 // Named load property. | 117 // Named load property. |
118 BytecodeArrayBuilder& LoadNamedProperty(Register object, | 118 BytecodeArrayBuilder& LoadNamedProperty(Register object, |
119 const Handle<Name> name, | 119 const Handle<Name> name, |
120 int feedback_slot); | 120 int feedback_slot); |
121 // Keyed load property. The key should be in the accumulator. | 121 // Keyed load property. The key should be in the accumulator. |
122 BytecodeArrayBuilder& LoadKeyedProperty(Register object, int feedback_slot); | 122 BytecodeArrayBuilder& LoadKeyedProperty(Register object, int feedback_slot); |
123 | 123 |
124 // Store properties. The value to be stored should be in the accumulator. | 124 // Store properties. The value to be stored should be in the accumulator. |
| 125 BytecodeArrayBuilder& StoreDataPropertyInLiteral( |
| 126 Register object, Register name, Register attrs, |
| 127 Register needs_function_name); |
| 128 |
| 129 // Store properties. The value to be stored should be in the accumulator. |
125 BytecodeArrayBuilder& StoreNamedProperty(Register object, | 130 BytecodeArrayBuilder& StoreNamedProperty(Register object, |
126 const Handle<Name> name, | 131 const Handle<Name> name, |
127 int feedback_slot, | 132 int feedback_slot, |
128 LanguageMode language_mode); | 133 LanguageMode language_mode); |
129 BytecodeArrayBuilder& StoreKeyedProperty(Register object, Register key, | 134 BytecodeArrayBuilder& StoreKeyedProperty(Register object, Register key, |
130 int feedback_slot, | 135 int feedback_slot, |
131 LanguageMode language_mode); | 136 LanguageMode language_mode); |
132 | 137 |
133 // Lookup the variable with |name|. | 138 // Lookup the variable with |name|. |
134 BytecodeArrayBuilder& LoadLookupSlot(const Handle<String> name, | 139 BytecodeArrayBuilder& LoadLookupSlot(const Handle<String> name, |
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415 static int const kNoFeedbackSlot = 0; | 420 static int const kNoFeedbackSlot = 0; |
416 | 421 |
417 DISALLOW_COPY_AND_ASSIGN(BytecodeArrayBuilder); | 422 DISALLOW_COPY_AND_ASSIGN(BytecodeArrayBuilder); |
418 }; | 423 }; |
419 | 424 |
420 } // namespace interpreter | 425 } // namespace interpreter |
421 } // namespace internal | 426 } // namespace internal |
422 } // namespace v8 | 427 } // namespace v8 |
423 | 428 |
424 #endif // V8_INTERPRETER_BYTECODE_ARRAY_BUILDER_H_ | 429 #endif // V8_INTERPRETER_BYTECODE_ARRAY_BUILDER_H_ |
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