| Index: Source/core/rendering/style/RenderStyle.h
|
| diff --git a/Source/core/rendering/style/RenderStyle.h b/Source/core/rendering/style/RenderStyle.h
|
| index eb5496ea25990b2a81140b143f74c47db208e030..0c943f32ae86d8837694cbaec4031a7be6d17566 100644
|
| --- a/Source/core/rendering/style/RenderStyle.h
|
| +++ b/Source/core/rendering/style/RenderStyle.h
|
| @@ -1788,19 +1788,22 @@ private:
|
| unsigned computeChangedContextSensitiveProperties(const RenderStyle& other, StyleDifference) const;
|
| };
|
|
|
| +// FIXME: Reduce/remove the dependency on zoom adjusted int values.
|
| +// The float or LayoutUnit versions of layout values should be used.
|
| inline int adjustForAbsoluteZoom(int value, float zoomFactor)
|
| {
|
| if (zoomFactor == 1)
|
| return value;
|
| // Needed because computeLengthInt truncates (rather than rounds) when scaling up.
|
| + float fvalue = value;
|
| if (zoomFactor > 1) {
|
| if (value < 0)
|
| - value--;
|
| + fvalue -= 0.5f;
|
| else
|
| - value++;
|
| + fvalue += 0.5f;
|
| }
|
|
|
| - return roundForImpreciseConversion<int>(value / zoomFactor);
|
| + return roundForImpreciseConversion<int>(fvalue / zoomFactor);
|
| }
|
|
|
| inline int adjustForAbsoluteZoom(int value, const RenderStyle* style)
|
|
|