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Side by Side Diff: Source/core/html/canvas/CanvasRenderingContext2D.h

Issue 251023004: WebGL: Free temporary GPU resources held by inactive or hidden WebGL. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: rebase to ToT Created 6 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2007, 2009, 2010, 2011, 2012 Apple Inc. All rights reserv ed. 2 * Copyright (C) 2006, 2007, 2009, 2010, 2011, 2012 Apple Inc. All rights reserv ed.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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331 template<class T> void fullCanvasCompositedDrawImage(T*, const FloatRect&, c onst FloatRect&, CompositeOperator); 331 template<class T> void fullCanvasCompositedDrawImage(T*, const FloatRect&, c onst FloatRect&, CompositeOperator);
332 332
333 void drawFocusIfNeededInternal(const Path&, Element*); 333 void drawFocusIfNeededInternal(const Path&, Element*);
334 bool focusRingCallIsValid(const Path&, Element*); 334 bool focusRingCallIsValid(const Path&, Element*);
335 void updateFocusRingAccessibility(const Path&, Element*); 335 void updateFocusRingAccessibility(const Path&, Element*);
336 void drawFocusRing(const Path&); 336 void drawFocusRing(const Path&);
337 337
338 virtual bool is2d() const OVERRIDE { return true; } 338 virtual bool is2d() const OVERRIDE { return true; }
339 virtual bool isAccelerated() const OVERRIDE; 339 virtual bool isAccelerated() const OVERRIDE;
340 virtual bool hasAlpha() const OVERRIDE { return m_hasAlpha; } 340 virtual bool hasAlpha() const OVERRIDE { return m_hasAlpha; }
341 virtual void setIsHidden(bool) OVERRIDE;
341 342
342 virtual bool isTransformInvertible() const OVERRIDE { return state().m_inver tibleCTM; } 343 virtual bool isTransformInvertible() const OVERRIDE { return state().m_inver tibleCTM; }
343 344
344 virtual blink::WebLayer* platformLayer() const OVERRIDE; 345 virtual blink::WebLayer* platformLayer() const OVERRIDE;
345 346
346 // FIXME: Oilpan: Make this a vector of embedded State objects rather than p ointers 347 // FIXME: Oilpan: Make this a vector of embedded State objects rather than p ointers
347 // once we support having vectors with objects using a vtable in oilpan. 348 // once we support having vectors with objects using a vtable in oilpan.
348 WillBePersistentHeapVector<OwnPtrWillBeMember<State> > m_stateStack; 349 WillBePersistentHeapVector<OwnPtrWillBeMember<State> > m_stateStack;
349 bool m_usesCSSCompatibilityParseMode; 350 bool m_usesCSSCompatibilityParseMode;
350 bool m_hasAlpha; 351 bool m_hasAlpha;
351 bool m_isContextLost; 352 bool m_isContextLost;
352 bool m_contextRestorable; 353 bool m_contextRestorable;
353 Canvas2DContextStorage m_storageMode; 354 Canvas2DContextStorage m_storageMode;
354 MutableStylePropertyMap m_fetchedFonts; 355 MutableStylePropertyMap m_fetchedFonts;
355 unsigned m_tryRestoreContextAttemptCount; 356 unsigned m_tryRestoreContextAttemptCount;
356 Timer<CanvasRenderingContext2D> m_dispatchContextLostEventTimer; 357 Timer<CanvasRenderingContext2D> m_dispatchContextLostEventTimer;
357 Timer<CanvasRenderingContext2D> m_dispatchContextRestoredEventTimer; 358 Timer<CanvasRenderingContext2D> m_dispatchContextRestoredEventTimer;
358 Timer<CanvasRenderingContext2D> m_tryRestoreContextEventTimer; 359 Timer<CanvasRenderingContext2D> m_tryRestoreContextEventTimer;
359 }; 360 };
360 361
361 DEFINE_TYPE_CASTS(CanvasRenderingContext2D, CanvasRenderingContext, context, con text->is2d(), context.is2d()); 362 DEFINE_TYPE_CASTS(CanvasRenderingContext2D, CanvasRenderingContext, context, con text->is2d(), context.is2d());
362 363
363 } // namespace WebCore 364 } // namespace WebCore
364 365
365 #endif 366 #endif
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