| Index: include/gpu/GrContext.h
|
| diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
|
| index c88f469ca0116782790cc3c08a905ba35f23c378..4d0a94e4cda92682d59c1d83a6f23bb08805857b 100644
|
| --- a/include/gpu/GrContext.h
|
| +++ b/include/gpu/GrContext.h
|
| @@ -20,6 +20,7 @@
|
|
|
| class GrAARectRenderer;
|
| class GrAutoScratchTexture;
|
| +class GrCacheable;
|
| class GrDrawState;
|
| class GrDrawTarget;
|
| class GrEffect;
|
| @@ -87,8 +88,8 @@ public:
|
| * buffer, etc. references/IDs are now invalid. Should be called even when
|
| * GrContext is no longer going to be used for two reasons:
|
| * 1) ~GrContext will not try to free the objects in the 3D API.
|
| - * 2) If you've created GrResources that outlive the GrContext they will
|
| - * be marked as invalid (GrResource::isValid()) and won't attempt to
|
| + * 2) If you've created GrGpuObjects that outlive the GrContext they will
|
| + * be marked as invalid (GrGpuObjects::isValid()) and won't attempt to
|
| * free their underlying resource in the 3D API.
|
| * Content drawn since the last GrContext::flush() may be lost.
|
| */
|
|
|