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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLVertexArray.h" | 8 #include "GrGLVertexArray.h" |
9 #include "GrGpuGL.h" | 9 #include "GrGpuGL.h" |
10 | 10 |
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62 SkASSERT(fAttribArrayStates[i].fEnableIsValid && fAttribArrayStates[
i].fEnabled); | 62 SkASSERT(fAttribArrayStates[i].fEnableIsValid && fAttribArrayStates[
i].fEnabled); |
63 } | 63 } |
64 // if the count is greater than 64 then this will become 0 and we will d
isable arrays 64+. | 64 // if the count is greater than 64 then this will become 0 and we will d
isable arrays 64+. |
65 usedMask >>= 1; | 65 usedMask >>= 1; |
66 } | 66 } |
67 } | 67 } |
68 | 68 |
69 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 69 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
70 | 70 |
71 GrGLVertexArray::GrGLVertexArray(GrGpuGL* gpu, GrGLint id, int attribCount) | 71 GrGLVertexArray::GrGLVertexArray(GrGpuGL* gpu, GrGLint id, int attribCount) |
72 : GrResource(gpu, false) | 72 : INHERITED(gpu, false) |
73 , fID(id) | 73 , fID(id) |
74 , fAttribArrays(attribCount) | 74 , fAttribArrays(attribCount) |
75 , fIndexBufferIDIsValid(false) { | 75 , fIndexBufferIDIsValid(false) { |
76 } | 76 } |
77 | 77 |
78 void GrGLVertexArray::onAbandon() { | 78 void GrGLVertexArray::onAbandon() { |
79 fID = 0; | 79 fID = 0; |
80 INHERITED::onAbandon(); | 80 INHERITED::onAbandon(); |
81 } | 81 } |
82 | 82 |
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113 void GrGLVertexArray::notifyIndexBufferDelete(GrGLuint bufferID) { | 113 void GrGLVertexArray::notifyIndexBufferDelete(GrGLuint bufferID) { |
114 if (fIndexBufferIDIsValid && bufferID == fIndexBufferID) { | 114 if (fIndexBufferIDIsValid && bufferID == fIndexBufferID) { |
115 fIndexBufferID = 0; | 115 fIndexBufferID = 0; |
116 } | 116 } |
117 } | 117 } |
118 | 118 |
119 void GrGLVertexArray::invalidateCachedState() { | 119 void GrGLVertexArray::invalidateCachedState() { |
120 fAttribArrays.invalidate(); | 120 fAttribArrays.invalidate(); |
121 fIndexBufferIDIsValid = false; | 121 fIndexBufferIDIsValid = false; |
122 } | 122 } |
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