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Side by Side Diff: tests/SkSLMemoryLayoutTest.cpp

Issue 2509673002: Revert of added support for push_constant layout (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: Created 4 years, 1 month ago
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1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkSLContext.h"
9 #include "SkSLMemoryLayout.h"
10
11 #include "Test.h"
12
13 #if SK_SUPPORT_GPU
14
15 DEF_TEST(SkSLMemoryLayout140Test, r) {
16 SkSL::Context context;
17 SkSL::MemoryLayout layout(SkSL::MemoryLayout::k140_Standard);
18
19 // basic types
20 REPORTER_ASSERT(r, 4 == layout.size(*context.fFloat_Type));
21 REPORTER_ASSERT(r, 8 == layout.size(*context.fVec2_Type));
22 REPORTER_ASSERT(r, 12 == layout.size(*context.fVec3_Type));
23 REPORTER_ASSERT(r, 16 == layout.size(*context.fVec4_Type));
24 REPORTER_ASSERT(r, 4 == layout.size(*context.fInt_Type));
25 REPORTER_ASSERT(r, 8 == layout.size(*context.fIVec2_Type));
26 REPORTER_ASSERT(r, 12 == layout.size(*context.fIVec3_Type));
27 REPORTER_ASSERT(r, 16 == layout.size(*context.fIVec4_Type));
28 REPORTER_ASSERT(r, 1 == layout.size(*context.fBool_Type));
29 REPORTER_ASSERT(r, 2 == layout.size(*context.fBVec2_Type));
30 REPORTER_ASSERT(r, 3 == layout.size(*context.fBVec3_Type));
31 REPORTER_ASSERT(r, 4 == layout.size(*context.fBVec4_Type));
32 REPORTER_ASSERT(r, 32 == layout.size(*context.fMat2x2_Type));
33 REPORTER_ASSERT(r, 32 == layout.size(*context.fMat2x4_Type));
34 REPORTER_ASSERT(r, 48 == layout.size(*context.fMat3x3_Type));
35 REPORTER_ASSERT(r, 64 == layout.size(*context.fMat4x2_Type));
36 REPORTER_ASSERT(r, 64 == layout.size(*context.fMat4x4_Type));
37 REPORTER_ASSERT(r, 4 == layout.alignment(*context.fFloat_Type));
38 REPORTER_ASSERT(r, 8 == layout.alignment(*context.fVec2_Type));
39 REPORTER_ASSERT(r, 16 == layout.alignment(*context.fVec3_Type));
40 REPORTER_ASSERT(r, 16 == layout.alignment(*context.fVec4_Type));
41 REPORTER_ASSERT(r, 4 == layout.alignment(*context.fInt_Type));
42 REPORTER_ASSERT(r, 8 == layout.alignment(*context.fIVec2_Type));
43 REPORTER_ASSERT(r, 16 == layout.alignment(*context.fIVec3_Type));
44 REPORTER_ASSERT(r, 16 == layout.alignment(*context.fIVec4_Type));
45 REPORTER_ASSERT(r, 1 == layout.alignment(*context.fBool_Type));
46 REPORTER_ASSERT(r, 2 == layout.alignment(*context.fBVec2_Type));
47 REPORTER_ASSERT(r, 4 == layout.alignment(*context.fBVec3_Type));
48 REPORTER_ASSERT(r, 4 == layout.alignment(*context.fBVec4_Type));
49 REPORTER_ASSERT(r, 16 == layout.alignment(*context.fMat2x2_Type));
50 REPORTER_ASSERT(r, 16 == layout.alignment(*context.fMat2x4_Type));
51 REPORTER_ASSERT(r, 16 == layout.alignment(*context.fMat3x3_Type));
52 REPORTER_ASSERT(r, 16 == layout.alignment(*context.fMat4x2_Type));
53 REPORTER_ASSERT(r, 16 == layout.alignment(*context.fMat4x4_Type));
54
55 // struct 1
56 std::vector<SkSL::Type::Field> fields1;
57 fields1.emplace_back(SkSL::Modifiers(), "a", context.fVec3_Type.get());
58 SkSL::Type s1("s1", fields1);
59 REPORTER_ASSERT(r, 16 == layout.size(s1));
60 REPORTER_ASSERT(r, 16 == layout.alignment(s1));
61
62 fields1.emplace_back(SkSL::Modifiers(), "b", context.fFloat_Type.get());
63 SkSL::Type s2("s2", fields1);
64 REPORTER_ASSERT(r, 16 == layout.size(s2));
65 REPORTER_ASSERT(r, 16 == layout.alignment(s2));
66
67 fields1.emplace_back(SkSL::Modifiers(), "c", context.fBool_Type.get());
68 SkSL::Type s3("s3", fields1);
69 REPORTER_ASSERT(r, 32 == layout.size(s3));
70 REPORTER_ASSERT(r, 16 == layout.alignment(s3));
71
72 // struct 2
73 std::vector<SkSL::Type::Field> fields2;
74 fields2.emplace_back(SkSL::Modifiers(), "a", context.fInt_Type.get());
75 SkSL::Type s4("s4", fields2);
76 REPORTER_ASSERT(r, 16 == layout.size(s4));
77 REPORTER_ASSERT(r, 16 == layout.alignment(s4));
78
79 fields2.emplace_back(SkSL::Modifiers(), "b", context.fVec3_Type.get());
80 SkSL::Type s5("s5", fields2);
81 REPORTER_ASSERT(r, 32 == layout.size(s5));
82 REPORTER_ASSERT(r, 16 == layout.alignment(s5));
83
84 // arrays
85 SkSL::Type array1("float[4]", SkSL::Type::kArray_Kind, *context.fFloat_Type, 4);
86 REPORTER_ASSERT(r, 64 == layout.size(array1));
87 REPORTER_ASSERT(r, 16 == layout.alignment(array1));
88 REPORTER_ASSERT(r, 16 == layout.stride(array1));
89
90 SkSL::Type array2("vec4[4]", SkSL::Type::kArray_Kind, *context.fVec4_Type, 4 );
91 REPORTER_ASSERT(r, 64 == layout.size(array2));
92 REPORTER_ASSERT(r, 16 == layout.alignment(array2));
93 REPORTER_ASSERT(r, 16 == layout.stride(array2));
94 }
95
96 DEF_TEST(SkSLMemoryLayout430Test, r) {
97 SkSL::Context context;
98 SkSL::MemoryLayout layout(SkSL::MemoryLayout::k430_Standard);
99
100 // basic types
101 REPORTER_ASSERT(r, 4 == layout.size(*context.fFloat_Type));
102 REPORTER_ASSERT(r, 8 == layout.size(*context.fVec2_Type));
103 REPORTER_ASSERT(r, 12 == layout.size(*context.fVec3_Type));
104 REPORTER_ASSERT(r, 16 == layout.size(*context.fVec4_Type));
105 REPORTER_ASSERT(r, 4 == layout.size(*context.fInt_Type));
106 REPORTER_ASSERT(r, 8 == layout.size(*context.fIVec2_Type));
107 REPORTER_ASSERT(r, 12 == layout.size(*context.fIVec3_Type));
108 REPORTER_ASSERT(r, 16 == layout.size(*context.fIVec4_Type));
109 REPORTER_ASSERT(r, 1 == layout.size(*context.fBool_Type));
110 REPORTER_ASSERT(r, 2 == layout.size(*context.fBVec2_Type));
111 REPORTER_ASSERT(r, 3 == layout.size(*context.fBVec3_Type));
112 REPORTER_ASSERT(r, 4 == layout.size(*context.fBVec4_Type));
113 REPORTER_ASSERT(r, 16 == layout.size(*context.fMat2x2_Type));
114 REPORTER_ASSERT(r, 32 == layout.size(*context.fMat2x4_Type));
115 REPORTER_ASSERT(r, 48 == layout.size(*context.fMat3x3_Type));
116 REPORTER_ASSERT(r, 32 == layout.size(*context.fMat4x2_Type));
117 REPORTER_ASSERT(r, 64 == layout.size(*context.fMat4x4_Type));
118 REPORTER_ASSERT(r, 4 == layout.alignment(*context.fFloat_Type));
119 REPORTER_ASSERT(r, 8 == layout.alignment(*context.fVec2_Type));
120 REPORTER_ASSERT(r, 16 == layout.alignment(*context.fVec3_Type));
121 REPORTER_ASSERT(r, 16 == layout.alignment(*context.fVec4_Type));
122 REPORTER_ASSERT(r, 4 == layout.alignment(*context.fInt_Type));
123 REPORTER_ASSERT(r, 8 == layout.alignment(*context.fIVec2_Type));
124 REPORTER_ASSERT(r, 16 == layout.alignment(*context.fIVec3_Type));
125 REPORTER_ASSERT(r, 16 == layout.alignment(*context.fIVec4_Type));
126 REPORTER_ASSERT(r, 1 == layout.alignment(*context.fBool_Type));
127 REPORTER_ASSERT(r, 2 == layout.alignment(*context.fBVec2_Type));
128 REPORTER_ASSERT(r, 4 == layout.alignment(*context.fBVec3_Type));
129 REPORTER_ASSERT(r, 4 == layout.alignment(*context.fBVec4_Type));
130 REPORTER_ASSERT(r, 8 == layout.alignment(*context.fMat2x2_Type));
131 REPORTER_ASSERT(r, 16 == layout.alignment(*context.fMat2x4_Type));
132 REPORTER_ASSERT(r, 16 == layout.alignment(*context.fMat3x3_Type));
133 REPORTER_ASSERT(r, 8 == layout.alignment(*context.fMat4x2_Type));
134 REPORTER_ASSERT(r, 16 == layout.alignment(*context.fMat4x4_Type));
135
136 // struct 1
137 std::vector<SkSL::Type::Field> fields1;
138 fields1.emplace_back(SkSL::Modifiers(), "a", context.fVec3_Type.get());
139 SkSL::Type s1("s1", fields1);
140 REPORTER_ASSERT(r, 16 == layout.size(s1));
141 REPORTER_ASSERT(r, 16 == layout.alignment(s1));
142
143 fields1.emplace_back(SkSL::Modifiers(), "b", context.fFloat_Type.get());
144 SkSL::Type s2("s2", fields1);
145 REPORTER_ASSERT(r, 16 == layout.size(s2));
146 REPORTER_ASSERT(r, 16 == layout.alignment(s2));
147
148 fields1.emplace_back(SkSL::Modifiers(), "c", context.fBool_Type.get());
149 SkSL::Type s3("s3", fields1);
150 REPORTER_ASSERT(r, 32 == layout.size(s3));
151 REPORTER_ASSERT(r, 16 == layout.alignment(s3));
152
153 // struct 2
154 std::vector<SkSL::Type::Field> fields2;
155 fields2.emplace_back(SkSL::Modifiers(), "a", context.fInt_Type.get());
156 SkSL::Type s4("s4", fields2);
157 REPORTER_ASSERT(r, 4 == layout.size(s4));
158 REPORTER_ASSERT(r, 4 == layout.alignment(s4));
159
160 fields2.emplace_back(SkSL::Modifiers(), "b", context.fVec3_Type.get());
161 SkSL::Type s5("s5", fields2);
162 REPORTER_ASSERT(r, 32 == layout.size(s5));
163 REPORTER_ASSERT(r, 16 == layout.alignment(s5));
164
165 // arrays
166 SkSL::Type array1("float[4]", SkSL::Type::kArray_Kind, *context.fFloat_Type, 4);
167 REPORTER_ASSERT(r, 16 == layout.size(array1));
168 REPORTER_ASSERT(r, 4 == layout.alignment(array1));
169 REPORTER_ASSERT(r, 4 == layout.stride(array1));
170
171 SkSL::Type array2("vec4[4]", SkSL::Type::kArray_Kind, *context.fVec4_Type, 4 );
172 REPORTER_ASSERT(r, 64 == layout.size(array2));
173 REPORTER_ASSERT(r, 16 == layout.alignment(array2));
174 REPORTER_ASSERT(r, 16 == layout.stride(array2));
175 }
176 #endif
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