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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_STATE_VALUES_UTILS_H_ | 5 #ifndef V8_COMPILER_STATE_VALUES_UTILS_H_ |
6 #define V8_COMPILER_STATE_VALUES_UTILS_H_ | 6 #define V8_COMPILER_STATE_VALUES_UTILS_H_ |
7 | 7 |
8 #include "src/compiler/js-graph.h" | 8 #include "src/compiler/js-graph.h" |
9 #include "src/globals.h" | 9 #include "src/globals.h" |
10 | 10 |
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26 | 26 |
27 struct NodeKey { | 27 struct NodeKey { |
28 Node* node; | 28 Node* node; |
29 | 29 |
30 explicit NodeKey(Node* node) : node(node) {} | 30 explicit NodeKey(Node* node) : node(node) {} |
31 }; | 31 }; |
32 | 32 |
33 struct StateValuesKey : public NodeKey { | 33 struct StateValuesKey : public NodeKey { |
34 // ValueArray - array of nodes ({node} has to be nullptr). | 34 // ValueArray - array of nodes ({node} has to be nullptr). |
35 size_t count; | 35 size_t count; |
| 36 uint32_t mask; |
36 Node** values; | 37 Node** values; |
37 | 38 |
38 StateValuesKey(size_t count, Node** values) | 39 StateValuesKey(size_t count, uint32_t mask, Node** values) |
39 : NodeKey(nullptr), count(count), values(values) {} | 40 : NodeKey(nullptr), count(count), mask(mask), values(values) {} |
40 }; | 41 }; |
41 | 42 |
42 class ValueArrayIterator; | 43 class ValueArrayIterator; |
43 | 44 |
44 static bool AreKeysEqual(void* key1, void* key2); | 45 static bool AreKeysEqual(void* key1, void* key2); |
45 static bool IsKeysEqualToNode(StateValuesKey* key, Node* node); | 46 static bool IsKeysEqualToNode(StateValuesKey* key, Node* node); |
46 static bool AreValueKeysEqual(StateValuesKey* key1, StateValuesKey* key2); | 47 static bool AreValueKeysEqual(StateValuesKey* key1, StateValuesKey* key2); |
47 | 48 |
48 Node* BuildTree(ValueArrayIterator* it, size_t max_height); | 49 Node* BuildTree(ValueArrayIterator* it, size_t max_height); |
49 NodeVector* GetWorkingSpace(size_t level); | 50 NodeVector* GetWorkingSpace(size_t level); |
50 Node* GetEmptyStateValues(); | 51 Node* GetEmptyStateValues(); |
51 Node* GetValuesNodeFromCache(Node** nodes, size_t count); | 52 Node* GetValuesNodeFromCache(Node** nodes, size_t count, uint32_t mask); |
52 | 53 |
53 Graph* graph() { return js_graph_->graph(); } | 54 Graph* graph() { return js_graph_->graph(); } |
54 CommonOperatorBuilder* common() { return js_graph_->common(); } | 55 CommonOperatorBuilder* common() { return js_graph_->common(); } |
55 | 56 |
56 Zone* zone() { return graph()->zone(); } | 57 Zone* zone() { return graph()->zone(); } |
57 | 58 |
58 JSGraph* js_graph_; | 59 JSGraph* js_graph_; |
59 CustomMatcherZoneHashMap hash_map_; | 60 CustomMatcherZoneHashMap hash_map_; |
60 ZoneVector<NodeVector*> working_space_; // One working space per level. | 61 ZoneVector<NodeVector*> working_space_; // One working space per level. |
61 Node* empty_state_values_; | 62 Node* empty_state_values_; |
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79 private: | 80 private: |
80 friend class StateValuesAccess; | 81 friend class StateValuesAccess; |
81 | 82 |
82 iterator() : current_depth_(-1) {} | 83 iterator() : current_depth_(-1) {} |
83 explicit iterator(Node* node); | 84 explicit iterator(Node* node); |
84 | 85 |
85 Node* node(); | 86 Node* node(); |
86 MachineType type(); | 87 MachineType type(); |
87 bool done(); | 88 bool done(); |
88 void Advance(); | 89 void Advance(); |
| 90 void MoveToNextSibling(); |
| 91 void EnsureValid(); |
89 | 92 |
90 struct StatePos { | 93 struct StatePos { |
91 Node* node; | 94 Node* node; |
| 95 uint32_t mask; |
92 int index; | 96 int index; |
93 | |
94 explicit StatePos(Node* node) : node(node), index(0) {} | |
95 StatePos() {} | |
96 }; | 97 }; |
97 | 98 |
98 StatePos* Top(); | 99 StatePos* Top(); |
99 void Push(Node* node); | 100 void Push(Node* node, uint32_t mask); |
100 void Pop(); | 101 void Pop(); |
101 | 102 |
102 static const int kMaxInlineDepth = 8; | 103 static const int kMaxInlineDepth = 8; |
103 StatePos stack_[kMaxInlineDepth]; | 104 StatePos stack_[kMaxInlineDepth]; |
104 int current_depth_; | 105 int current_depth_; |
105 }; | 106 }; |
106 | 107 |
107 explicit StateValuesAccess(Node* node) : node_(node) {} | 108 explicit StateValuesAccess(Node* node) : node_(node) {} |
108 | 109 |
109 size_t size(); | 110 size_t size(); |
110 iterator begin() { return iterator(node_); } | 111 iterator begin() { return iterator(node_); } |
111 iterator end() { return iterator(); } | 112 iterator end() { return iterator(); } |
112 | 113 |
113 private: | 114 private: |
114 Node* node_; | 115 Node* node_; |
115 }; | 116 }; |
116 | 117 |
117 } // namespace compiler | 118 } // namespace compiler |
118 } // namespace internal | 119 } // namespace internal |
119 } // namespace v8 | 120 } // namespace v8 |
120 | 121 |
121 #endif // V8_COMPILER_STATE_VALUES_UTILS_H_ | 122 #endif // V8_COMPILER_STATE_VALUES_UTILS_H_ |
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