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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/compiler/state-values-utils.h" | 5 #include "src/compiler/state-values-utils.h" |
| 6 #include "src/bit-vector.h" |
6 #include "test/unittests/compiler/graph-unittest.h" | 7 #include "test/unittests/compiler/graph-unittest.h" |
7 #include "test/unittests/compiler/node-test-utils.h" | 8 #include "test/unittests/compiler/node-test-utils.h" |
8 #include "test/unittests/test-utils.h" | 9 #include "test/unittests/test-utils.h" |
9 #include "testing/gmock/include/gmock/gmock.h" | 10 #include "testing/gmock/include/gmock/gmock.h" |
10 | 11 |
11 namespace v8 { | 12 namespace v8 { |
12 namespace internal { | 13 namespace internal { |
13 namespace compiler { | 14 namespace compiler { |
14 | 15 |
15 class StateValuesIteratorTest : public GraphTest { | 16 class StateValuesIteratorTest : public GraphTest { |
16 public: | 17 public: |
17 StateValuesIteratorTest() : GraphTest(3) {} | 18 StateValuesIteratorTest() : GraphTest(3) {} |
18 | 19 |
19 Node* StateValuesFromVector(NodeVector* nodes) { | 20 Node* StateValuesFromVector(NodeVector* nodes) { |
20 int count = static_cast<int>(nodes->size()); | 21 int count = static_cast<int>(nodes->size()); |
21 return graph()->NewNode(common()->StateValues(count), count, | 22 return graph()->NewNode(common()->StateValues(count, 0u), count, |
22 count == 0 ? nullptr : &(nodes->front())); | 23 count == 0 ? nullptr : &(nodes->front())); |
23 } | 24 } |
24 }; | 25 }; |
25 | 26 |
26 | 27 |
27 TEST_F(StateValuesIteratorTest, SimpleIteration) { | 28 TEST_F(StateValuesIteratorTest, SimpleIteration) { |
28 NodeVector inputs(zone()); | 29 NodeVector inputs(zone()); |
29 const int count = 10; | 30 const int count = 10; |
30 for (int i = 0; i < count; i++) { | 31 for (int i = 0; i < count; i++) { |
31 inputs.push_back(Int32Constant(i)); | 32 inputs.push_back(Int32Constant(i)); |
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
100 | 101 |
101 // Generate the input vector. | 102 // Generate the input vector. |
102 NodeVector inputs(zone()); | 103 NodeVector inputs(zone()); |
103 for (int i = 0; i < count; i++) { | 104 for (int i = 0; i < count; i++) { |
104 inputs.push_back(Int32Constant(i)); | 105 inputs.push_back(Int32Constant(i)); |
105 } | 106 } |
106 | 107 |
107 // Build the tree. | 108 // Build the tree. |
108 StateValuesCache builder(&jsgraph); | 109 StateValuesCache builder(&jsgraph); |
109 Node* values_node = builder.GetNodeForValues( | 110 Node* values_node = builder.GetNodeForValues( |
110 inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size()); | 111 inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(), |
| 112 nullptr); |
111 | 113 |
112 // Check the tree contents with vector. | 114 // Check the tree contents with vector. |
113 int i = 0; | 115 int i = 0; |
114 for (StateValuesAccess::TypedNode node : StateValuesAccess(values_node)) { | 116 for (StateValuesAccess::TypedNode node : StateValuesAccess(values_node)) { |
115 EXPECT_THAT(node.node, IsInt32Constant(i)); | 117 EXPECT_THAT(node.node, IsInt32Constant(i)); |
116 i++; | 118 i++; |
117 } | 119 } |
118 EXPECT_EQ(inputs.size(), static_cast<size_t>(i)); | 120 EXPECT_EQ(inputs.size(), static_cast<size_t>(i)); |
119 } | 121 } |
120 } | 122 } |
121 | 123 |
| 124 TEST_F(StateValuesIteratorTest, TreeFromVectorWithLiveness) { |
| 125 int sizes[] = {0, 1, 2, 100, 5000, 30000}; |
| 126 TRACED_FOREACH(int, count, sizes) { |
| 127 JSOperatorBuilder javascript(zone()); |
| 128 MachineOperatorBuilder machine(zone()); |
| 129 JSGraph jsgraph(isolate(), graph(), common(), &javascript, nullptr, |
| 130 &machine); |
| 131 |
| 132 // Generate the input vector. |
| 133 NodeVector inputs(zone()); |
| 134 for (int i = 0; i < count; i++) { |
| 135 inputs.push_back(Int32Constant(i)); |
| 136 } |
| 137 // Generate the input liveness. |
| 138 BitVector liveness(count, zone()); |
| 139 for (int i = 0; i < count; i++) { |
| 140 if (i % 3 == 0) { |
| 141 liveness.Add(i); |
| 142 } |
| 143 } |
| 144 |
| 145 // Build the tree. |
| 146 StateValuesCache builder(&jsgraph); |
| 147 Node* values_node = builder.GetNodeForValues( |
| 148 inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(), |
| 149 &liveness); |
| 150 |
| 151 // Check the tree contents with vector. |
| 152 int i = 0; |
| 153 for (StateValuesAccess::TypedNode node : StateValuesAccess(values_node)) { |
| 154 if (liveness.Contains(i)) { |
| 155 EXPECT_THAT(node.node, IsInt32Constant(i)); |
| 156 } else { |
| 157 EXPECT_EQ(node.node, nullptr); |
| 158 } |
| 159 i++; |
| 160 } |
| 161 EXPECT_EQ(inputs.size(), static_cast<size_t>(i)); |
| 162 } |
| 163 } |
122 | 164 |
123 TEST_F(StateValuesIteratorTest, BuildTreeIdentical) { | 165 TEST_F(StateValuesIteratorTest, BuildTreeIdentical) { |
124 int sizes[] = {0, 1, 2, 100, 5000, 30000}; | 166 int sizes[] = {0, 1, 2, 100, 5000, 30000}; |
125 TRACED_FOREACH(int, count, sizes) { | 167 TRACED_FOREACH(int, count, sizes) { |
126 JSOperatorBuilder javascript(zone()); | 168 JSOperatorBuilder javascript(zone()); |
127 MachineOperatorBuilder machine(zone()); | 169 MachineOperatorBuilder machine(zone()); |
128 JSGraph jsgraph(isolate(), graph(), common(), &javascript, nullptr, | 170 JSGraph jsgraph(isolate(), graph(), common(), &javascript, nullptr, |
129 &machine); | 171 &machine); |
130 | 172 |
131 // Generate the input vector. | 173 // Generate the input vector. |
132 NodeVector inputs(zone()); | 174 NodeVector inputs(zone()); |
133 for (int i = 0; i < count; i++) { | 175 for (int i = 0; i < count; i++) { |
134 inputs.push_back(Int32Constant(i)); | 176 inputs.push_back(Int32Constant(i)); |
135 } | 177 } |
136 | 178 |
137 // Build two trees from the same data. | 179 // Build two trees from the same data. |
138 StateValuesCache builder(&jsgraph); | 180 StateValuesCache builder(&jsgraph); |
139 Node* node1 = builder.GetNodeForValues( | 181 Node* node1 = builder.GetNodeForValues( |
140 inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size()); | 182 inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(), |
| 183 nullptr); |
141 Node* node2 = builder.GetNodeForValues( | 184 Node* node2 = builder.GetNodeForValues( |
142 inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size()); | 185 inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(), |
| 186 nullptr); |
143 | 187 |
144 // The trees should be equal since the data was the same. | 188 // The trees should be equal since the data was the same. |
145 EXPECT_EQ(node1, node2); | 189 EXPECT_EQ(node1, node2); |
| 190 } |
| 191 } |
| 192 |
| 193 TEST_F(StateValuesIteratorTest, BuildTreeWithLivenessIdentical) { |
| 194 int sizes[] = {0, 1, 2, 100, 5000, 30000}; |
| 195 TRACED_FOREACH(int, count, sizes) { |
| 196 JSOperatorBuilder javascript(zone()); |
| 197 MachineOperatorBuilder machine(zone()); |
| 198 JSGraph jsgraph(isolate(), graph(), common(), &javascript, nullptr, |
| 199 &machine); |
| 200 |
| 201 // Generate the input vector. |
| 202 NodeVector inputs(zone()); |
| 203 for (int i = 0; i < count; i++) { |
| 204 inputs.push_back(Int32Constant(i)); |
| 205 } |
| 206 // Generate the input liveness. |
| 207 BitVector liveness(count, zone()); |
| 208 for (int i = 0; i < count; i++) { |
| 209 if (i % 3 == 0) { |
| 210 liveness.Add(i); |
| 211 } |
| 212 } |
| 213 |
| 214 // Build two trees from the same data. |
| 215 StateValuesCache builder(&jsgraph); |
| 216 Node* node1 = builder.GetNodeForValues( |
| 217 inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(), |
| 218 &liveness); |
| 219 Node* node2 = builder.GetNodeForValues( |
| 220 inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(), |
| 221 &liveness); |
| 222 |
| 223 // The trees should be equal since the data was the same. |
| 224 EXPECT_EQ(node1, node2); |
146 } | 225 } |
147 } | 226 } |
148 | 227 |
149 } // namespace compiler | 228 } // namespace compiler |
150 } // namespace internal | 229 } // namespace internal |
151 } // namespace v8 | 230 } // namespace v8 |
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