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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef WebGL2RenderingContext_h | 5 #ifndef WebGL2RenderingContext_h |
6 #define WebGL2RenderingContext_h | 6 #define WebGL2RenderingContext_h |
7 | 7 |
8 #include "core/html/canvas/CanvasRenderingContextFactory.h" | 8 #include "core/html/canvas/CanvasRenderingContextFactory.h" |
9 #include "modules/webgl/WebGL2RenderingContextBase.h" | 9 #include "modules/webgl/WebGL2RenderingContextBase.h" |
10 #include <memory> | 10 #include <memory> |
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25 class Factory : public CanvasRenderingContextFactory { | 25 class Factory : public CanvasRenderingContextFactory { |
26 WTF_MAKE_NONCOPYABLE(Factory); | 26 WTF_MAKE_NONCOPYABLE(Factory); |
27 | 27 |
28 public: | 28 public: |
29 Factory() {} | 29 Factory() {} |
30 ~Factory() override {} | 30 ~Factory() override {} |
31 | 31 |
32 CanvasRenderingContext* create(HTMLCanvasElement*, | 32 CanvasRenderingContext* create(HTMLCanvasElement*, |
33 const CanvasContextCreationAttributes&, | 33 const CanvasContextCreationAttributes&, |
34 Document&) override; | 34 Document&) override; |
| 35 CanvasRenderingContext* create( |
| 36 ScriptState*, |
| 37 OffscreenCanvas*, |
| 38 const CanvasContextCreationAttributes&) override; |
35 CanvasRenderingContext::ContextType getContextType() const override { | 39 CanvasRenderingContext::ContextType getContextType() const override { |
36 return CanvasRenderingContext::ContextWebgl2; | 40 return CanvasRenderingContext::ContextWebgl2; |
37 } | 41 } |
38 void onError(HTMLCanvasElement*, const String& error) override; | 42 void onError(HTMLCanvasElement*, const String& error) override; |
39 }; | 43 }; |
40 | 44 |
41 ~WebGL2RenderingContext() override; | 45 ~WebGL2RenderingContext() override; |
42 | 46 |
43 CanvasRenderingContext::ContextType getContextType() const override { | 47 CanvasRenderingContext::ContextType getContextType() const override { |
44 return CanvasRenderingContext::ContextWebgl2; | 48 return CanvasRenderingContext::ContextWebgl2; |
45 } | 49 } |
46 ImageBitmap* transferToImageBitmap(ScriptState*) final; | 50 ImageBitmap* transferToImageBitmap(ScriptState*) final; |
47 String contextName() const override { return "WebGL2RenderingContext"; } | 51 String contextName() const override { return "WebGL2RenderingContext"; } |
48 void registerContextExtensions() override; | 52 void registerContextExtensions() override; |
49 void setCanvasGetContextResult(RenderingContext&) final; | 53 void setCanvasGetContextResult(RenderingContext&) final; |
50 void setOffscreenCanvasGetContextResult(OffscreenRenderingContext&) final; | 54 void setOffscreenCanvasGetContextResult(OffscreenRenderingContext&) final; |
51 | 55 |
52 DECLARE_VIRTUAL_TRACE(); | 56 DECLARE_VIRTUAL_TRACE(); |
53 | 57 |
54 DECLARE_VIRTUAL_TRACE_WRAPPERS(); | 58 DECLARE_VIRTUAL_TRACE_WRAPPERS(); |
55 | 59 |
56 protected: | 60 protected: |
57 WebGL2RenderingContext( | 61 WebGL2RenderingContext( |
58 HTMLCanvasElement* passedCanvas, | 62 HTMLCanvasElement* passedCanvas, |
59 std::unique_ptr<WebGraphicsContext3DProvider>, | 63 std::unique_ptr<WebGraphicsContext3DProvider>, |
60 const CanvasContextCreationAttributes& requestedAttributes); | 64 const CanvasContextCreationAttributes& requestedAttributes); |
61 | 65 |
| 66 WebGL2RenderingContext( |
| 67 OffscreenCanvas* passedOffscreenCanvas, |
| 68 std::unique_ptr<WebGraphicsContext3DProvider>, |
| 69 const CanvasContextCreationAttributes& requestedAttributes); |
| 70 |
62 Member<EXTColorBufferFloat> m_extColorBufferFloat; | 71 Member<EXTColorBufferFloat> m_extColorBufferFloat; |
63 Member<EXTDisjointTimerQueryWebGL2> m_extDisjointTimerQueryWebGL2; | 72 Member<EXTDisjointTimerQueryWebGL2> m_extDisjointTimerQueryWebGL2; |
64 Member<EXTTextureFilterAnisotropic> m_extTextureFilterAnisotropic; | 73 Member<EXTTextureFilterAnisotropic> m_extTextureFilterAnisotropic; |
65 Member<OESTextureFloatLinear> m_oesTextureFloatLinear; | 74 Member<OESTextureFloatLinear> m_oesTextureFloatLinear; |
66 Member<WebGLCompressedTextureASTC> m_webglCompressedTextureASTC; | 75 Member<WebGLCompressedTextureASTC> m_webglCompressedTextureASTC; |
67 Member<WebGLCompressedTextureATC> m_webglCompressedTextureATC; | 76 Member<WebGLCompressedTextureATC> m_webglCompressedTextureATC; |
68 Member<WebGLCompressedTextureETC> m_webglCompressedTextureETC; | 77 Member<WebGLCompressedTextureETC> m_webglCompressedTextureETC; |
69 Member<WebGLCompressedTextureETC1> m_webglCompressedTextureETC1; | 78 Member<WebGLCompressedTextureETC1> m_webglCompressedTextureETC1; |
70 Member<WebGLCompressedTexturePVRTC> m_webglCompressedTexturePVRTC; | 79 Member<WebGLCompressedTexturePVRTC> m_webglCompressedTexturePVRTC; |
71 Member<WebGLCompressedTextureS3TC> m_webglCompressedTextureS3TC; | 80 Member<WebGLCompressedTextureS3TC> m_webglCompressedTextureS3TC; |
72 Member<WebGLCompressedTextureS3TCsRGB> m_webglCompressedTextureS3TCsRGB; | 81 Member<WebGLCompressedTextureS3TCsRGB> m_webglCompressedTextureS3TCsRGB; |
73 Member<WebGLDebugRendererInfo> m_webglDebugRendererInfo; | 82 Member<WebGLDebugRendererInfo> m_webglDebugRendererInfo; |
74 Member<WebGLDebugShaders> m_webglDebugShaders; | 83 Member<WebGLDebugShaders> m_webglDebugShaders; |
75 Member<WebGLLoseContext> m_webglLoseContext; | 84 Member<WebGLLoseContext> m_webglLoseContext; |
76 }; | 85 }; |
77 | 86 |
78 DEFINE_TYPE_CASTS(WebGL2RenderingContext, | 87 DEFINE_TYPE_CASTS(WebGL2RenderingContext, |
79 CanvasRenderingContext, | 88 CanvasRenderingContext, |
80 context, | 89 context, |
81 context->is3d() && | 90 context->is3d() && |
82 WebGLRenderingContextBase::getWebGLVersion(context) == 2, | 91 WebGLRenderingContextBase::getWebGLVersion(context) == 2, |
83 context.is3d() && | 92 context.is3d() && |
84 WebGLRenderingContextBase::getWebGLVersion(&context) == | 93 WebGLRenderingContextBase::getWebGLVersion(&context) == |
85 2); | 94 2); |
86 | 95 |
87 } // namespace blink | 96 } // namespace blink |
88 | 97 |
89 #endif | 98 #endif |
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