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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "modules/canvas2d/BaseRenderingContext2D.h" | 5 #include "modules/canvas2d/BaseRenderingContext2D.h" |
6 | 6 |
7 #include "bindings/core/v8/ExceptionMessages.h" | 7 #include "bindings/core/v8/ExceptionMessages.h" |
8 #include "bindings/core/v8/ExceptionState.h" | 8 #include "bindings/core/v8/ExceptionState.h" |
9 #include "bindings/core/v8/ExceptionStatePlaceholder.h" | 9 #include "bindings/core/v8/ExceptionStatePlaceholder.h" |
10 #include "core/css/cssom/CSSURLImageValue.h" | 10 #include "core/css/cssom/CSSURLImageValue.h" |
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101 CHECK(currState->get()); | 101 CHECK(currState->get()); |
102 c->setMatrix(SkMatrix::I()); | 102 c->setMatrix(SkMatrix::I()); |
103 currState->get()->playbackClips(c); | 103 currState->get()->playbackClips(c); |
104 c->setMatrix(affineTransformToSkMatrix(currState->get()->transform())); | 104 c->setMatrix(affineTransformToSkMatrix(currState->get()->transform())); |
105 c->save(); | 105 c->save(); |
106 } | 106 } |
107 c->restore(); | 107 c->restore(); |
108 validateStateStack(); | 108 validateStateStack(); |
109 } | 109 } |
110 | 110 |
111 void BaseRenderingContext2D::unwindStateStack() { | |
Justin Novosad
2016/11/16 22:58:18
code moved from CanvasRenderingContext2D.cpp
| |
112 if (size_t stackSize = m_stateStack.size()) { | |
113 if (SkCanvas* skCanvas = existingDrawingCanvas()) { | |
114 while (--stackSize) | |
115 skCanvas->restore(); | |
116 } | |
117 } | |
118 } | |
119 | |
120 void BaseRenderingContext2D::reset() { | |
121 validateStateStack(); | |
122 unwindStateStack(); | |
123 m_stateStack.resize(1); | |
124 m_stateStack.first() = CanvasRenderingContext2DState::create(); | |
125 m_path.clear(); | |
126 if (SkCanvas* c = existingDrawingCanvas()) { | |
127 // The canvas should always have an initial/unbalanced save frame, which | |
128 // we use to reset the top level matrix and clip here. | |
129 DCHECK_EQ(c->getSaveCount(), 2); | |
130 c->restore(); | |
131 c->save(); | |
132 DCHECK(c->getTotalMatrix().isIdentity()); | |
133 #if DCHECK_IS_ON() | |
134 SkIRect clipBounds; | |
135 DCHECK(c->getClipDeviceBounds(&clipBounds)); | |
136 DCHECK(clipBounds == c->imageInfo().bounds()); | |
137 #endif | |
138 } | |
139 validateStateStack(); | |
140 } | |
141 | |
111 static inline void convertCanvasStyleToUnionType( | 142 static inline void convertCanvasStyleToUnionType( |
112 CanvasStyle* style, | 143 CanvasStyle* style, |
113 StringOrCanvasGradientOrCanvasPattern& returnValue) { | 144 StringOrCanvasGradientOrCanvasPattern& returnValue) { |
114 if (CanvasGradient* gradient = style->getCanvasGradient()) { | 145 if (CanvasGradient* gradient = style->getCanvasGradient()) { |
115 returnValue.setCanvasGradient(gradient); | 146 returnValue.setCanvasGradient(gradient); |
116 return; | 147 return; |
117 } | 148 } |
118 if (CanvasPattern* pattern = style->getCanvasPattern()) { | 149 if (CanvasPattern* pattern = style->getCanvasPattern()) { |
119 returnValue.setCanvasPattern(pattern); | 150 returnValue.setCanvasPattern(pattern); |
120 return; | 151 return; |
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1983 ExpensiveCanvasHeuristicParameters::ShadowFixedCost[index] * | 2014 ExpensiveCanvasHeuristicParameters::ShadowFixedCost[index] * |
1984 m_usageCounters.numBlurredShadows + | 2015 m_usageCounters.numBlurredShadows + |
1985 ExpensiveCanvasHeuristicParameters:: | 2016 ExpensiveCanvasHeuristicParameters:: |
1986 ShadowVariableCostPerAreaTimesShadowBlurSquared[index] * | 2017 ShadowVariableCostPerAreaTimesShadowBlurSquared[index] * |
1987 m_usageCounters.boundingBoxAreaTimesShadowBlurSquared; | 2018 m_usageCounters.boundingBoxAreaTimesShadowBlurSquared; |
1988 | 2019 |
1989 return basicCostOfDrawCalls + fillTypeAdjustment + shadowAdjustment; | 2020 return basicCostOfDrawCalls + fillTypeAdjustment + shadowAdjustment; |
1990 } | 2021 } |
1991 | 2022 |
1992 } // namespace blink | 2023 } // namespace blink |
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