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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_OVERLAY_CANDIDATE_H_ | 5 #ifndef CC_OUTPUT_OVERLAY_CANDIDATE_H_ |
6 #define CC_OUTPUT_OVERLAY_CANDIDATE_H_ | 6 #define CC_OUTPUT_OVERLAY_CANDIDATE_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "cc/base/cc_export.h" | 10 #include "cc/base/cc_export.h" |
11 #include "cc/base/resource_id.h" | |
11 #include "cc/quads/render_pass.h" | 12 #include "cc/quads/render_pass.h" |
12 #include "cc/resources/resource_format.h" | 13 #include "cc/resources/resource_format.h" |
13 #include "ui/gfx/geometry/rect.h" | 14 #include "ui/gfx/geometry/rect.h" |
14 #include "ui/gfx/geometry/rect_f.h" | 15 #include "ui/gfx/geometry/rect_f.h" |
15 #include "ui/gfx/geometry/size.h" | 16 #include "ui/gfx/geometry/size.h" |
16 #include "ui/gfx/overlay_transform.h" | 17 #include "ui/gfx/overlay_transform.h" |
17 #include "ui/gfx/transform.h" | 18 #include "ui/gfx/transform.h" |
18 | 19 |
19 namespace gfx { | 20 namespace gfx { |
20 class Rect; | 21 class Rect; |
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
63 gfx::Rect quad_rect_in_target_space; | 64 gfx::Rect quad_rect_in_target_space; |
64 // Clip rect in the target content space after composition. | 65 // Clip rect in the target content space after composition. |
65 gfx::Rect clip_rect; | 66 gfx::Rect clip_rect; |
66 // If the quad is clipped after composition. | 67 // If the quad is clipped after composition. |
67 bool is_clipped; | 68 bool is_clipped; |
68 // True if the texture for this overlay should be the same one used by the | 69 // True if the texture for this overlay should be the same one used by the |
69 // output surface's main overlay. | 70 // output surface's main overlay. |
70 bool use_output_surface_for_resource; | 71 bool use_output_surface_for_resource; |
71 // Texture resource to present in an overlay. | 72 // Texture resource to present in an overlay. |
72 unsigned resource_id; | 73 unsigned resource_id; |
74 | |
75 #if defined(OS_ANDROID) | |
76 // For candidates from StreamVideoDrawQuads, this records whether the quad is | |
77 // marked as being backed by a SurfaceTexture or not. If so, it's not really | |
78 // promotable to an overlay. | |
79 bool is_backed_by_surface_texture; | |
80 | |
81 // Filled in by the OverlayCandidateValidator to indicate whether this is a | |
82 // promotable candidate or not. | |
83 bool is_promotable_hint; | |
84 #endif | |
85 | |
73 // Stacking order of the overlay plane relative to the main surface, | 86 // Stacking order of the overlay plane relative to the main surface, |
74 // which is 0. Signed to allow for "underlays". | 87 // which is 0. Signed to allow for "underlays". |
75 int plane_z_order; | 88 int plane_z_order; |
76 // True if the overlay does not have any visible quads on top of it. Set by | 89 // True if the overlay does not have any visible quads on top of it. Set by |
77 // the strategy so the OverlayProcessor can consider subtracting damage caused | 90 // the strategy so the OverlayProcessor can consider subtracting damage caused |
78 // by underlay quads. | 91 // by underlay quads. |
79 bool is_unoccluded; | 92 bool is_unoccluded; |
80 | 93 |
81 // To be modified by the implementer if this candidate can go into | 94 // To be modified by the implementer if this candidate can go into |
82 // an overlay. | 95 // an overlay. |
83 bool overlay_handled; | 96 bool overlay_handled; |
84 | 97 |
85 private: | 98 private: |
86 static bool FromTextureQuad(ResourceProvider* resource_provider, | 99 static bool FromTextureQuad(ResourceProvider* resource_provider, |
87 const TextureDrawQuad* quad, | 100 const TextureDrawQuad* quad, |
88 OverlayCandidate* candidate); | 101 OverlayCandidate* candidate); |
89 static bool FromStreamVideoQuad(ResourceProvider* resource_provider, | 102 static bool FromStreamVideoQuad(ResourceProvider* resource_provider, |
90 const StreamVideoDrawQuad* quad, | 103 const StreamVideoDrawQuad* quad, |
91 OverlayCandidate* candidate); | 104 OverlayCandidate* candidate); |
92 }; | 105 }; |
93 | 106 |
94 typedef std::vector<OverlayCandidate> OverlayCandidateList; | 107 class OverlayCandidateList : public std::vector<OverlayCandidate> { |
108 public: | |
109 OverlayCandidateList(); | |
110 OverlayCandidateList(const OverlayCandidateList&); | |
piman
2016/12/01 21:55:25
nit: rule-of-3? (i.e. add a copy-assignment operat
liberato (no reviews please)
2016/12/05 18:14:01
Done.
| |
111 ~OverlayCandidateList(); | |
112 | |
113 // For android, this provides a set of resources that could be promoted to | |
114 // overlay, if one backs them with a SurfaceView. | |
115 ResourceIdSet promotable_resource_hints_; | |
116 }; | |
95 | 117 |
96 } // namespace cc | 118 } // namespace cc |
97 | 119 |
98 #endif // CC_OUTPUT_OVERLAY_CANDIDATE_H_ | 120 #endif // CC_OUTPUT_OVERLAY_CANDIDATE_H_ |
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