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Issue 2508203004: Add hints for potential overlay promotion on android. (Closed)
Patch Set: #include and comment cleanup Created 4 years, 1 month ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/gl_renderer.h" 5 #include "cc/output/gl_renderer.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <algorithm> 10 #include <algorithm>
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2465 .egl_image_external); 2465 .egl_image_external);
2466 2466
2467 TexCoordPrecision tex_coord_precision = TexCoordPrecisionRequired( 2467 TexCoordPrecision tex_coord_precision = TexCoordPrecisionRequired(
2468 gl_, &highp_threshold_cache_, highp_threshold_min_, 2468 gl_, &highp_threshold_cache_, highp_threshold_min_,
2469 quad->shared_quad_state->visible_quad_layer_rect.bottom_right()); 2469 quad->shared_quad_state->visible_quad_layer_rect.bottom_right());
2470 2470
2471 const VideoStreamTextureProgram* program = 2471 const VideoStreamTextureProgram* program =
2472 GetVideoStreamTextureProgram(tex_coord_precision); 2472 GetVideoStreamTextureProgram(tex_coord_precision);
2473 SetUseProgram(program->program()); 2473 SetUseProgram(program->program());
2474 2474
2475 bool is_promotable = IsResourcePromotable(quad->resource_id());
2476 LOG(ERROR) << "AVDA: " << __FUNCTION__ << ": promotable: " << is_promotable;
2477
2475 ToGLMatrix(&gl_matrix[0], quad->matrix); 2478 ToGLMatrix(&gl_matrix[0], quad->matrix);
2476 2479
2477 ResourceProvider::ScopedReadLockGL lock(resource_provider_, 2480 ResourceProvider::ScopedReadLockGL lock(resource_provider_,
2478 quad->resource_id()); 2481 quad->resource_id());
2479 2482
2480 DCHECK_EQ(GL_TEXTURE0, GetActiveTextureUnit(gl_)); 2483 DCHECK_EQ(GL_TEXTURE0, GetActiveTextureUnit(gl_));
2481 gl_->BindTexture(GL_TEXTURE_EXTERNAL_OES, lock.texture_id()); 2484 gl_->BindTexture(GL_TEXTURE_EXTERNAL_OES, lock.texture_id());
2482 2485
2483 gl_->UniformMatrix4fvStreamTextureMatrixCHROMIUM( 2486 gl_->UniformMatrix4fvStreamTextureMatrixCHROMIUM(
2484 program->vertex_shader().tex_matrix_location(), false, gl_matrix); 2487 program->vertex_shader().tex_matrix_location(), false, gl_matrix);
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4045 // The alpha has already been applied when copying the RPDQ to an IOSurface. 4048 // The alpha has already been applied when copying the RPDQ to an IOSurface.
4046 GLfloat alpha = 1; 4049 GLfloat alpha = 1;
4047 gl_->ScheduleCALayerSharedStateCHROMIUM(alpha, is_clipped, clip_rect, 4050 gl_->ScheduleCALayerSharedStateCHROMIUM(alpha, is_clipped, clip_rect,
4048 sorting_context_id, gl_transform); 4051 sorting_context_id, gl_transform);
4049 gl_->ScheduleCALayerCHROMIUM( 4052 gl_->ScheduleCALayerCHROMIUM(
4050 texture_id, contents_rect, ca_layer_overlay->background_color, 4053 texture_id, contents_rect, ca_layer_overlay->background_color,
4051 ca_layer_overlay->edge_aa_mask, bounds_rect, filter); 4054 ca_layer_overlay->edge_aa_mask, bounds_rect, filter);
4052 } 4055 }
4053 4056
4054 } // namespace cc 4057 } // namespace cc
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