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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/direct_renderer.h" | 5 #include "cc/output/direct_renderer.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
9 #include <unordered_map> | 9 #include <unordered_map> |
10 #include <utility> | 10 #include <utility> |
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300 } | 300 } |
301 } | 301 } |
302 } else { | 302 } else { |
303 DrawRenderPassAndExecuteCopyRequests(&frame, root_render_pass); | 303 DrawRenderPassAndExecuteCopyRequests(&frame, root_render_pass); |
304 } | 304 } |
305 | 305 |
306 FinishDrawingFrame(&frame); | 306 FinishDrawingFrame(&frame); |
307 render_passes_in_draw_order->clear(); | 307 render_passes_in_draw_order->clear(); |
308 } | 308 } |
309 | 309 |
| 310 bool DirectRenderer::IsResourcePromotable(ResourceId resource_id) { |
| 311 return overlay_processor_->IsResourcePromotable(resource_id); |
| 312 } |
| 313 |
310 gfx::Rect DirectRenderer::ComputeScissorRectForRenderPass( | 314 gfx::Rect DirectRenderer::ComputeScissorRectForRenderPass( |
311 const DrawingFrame* frame) { | 315 const DrawingFrame* frame) { |
312 if (frame->current_render_pass == frame->root_render_pass) | 316 if (frame->current_render_pass == frame->root_render_pass) |
313 return frame->root_damage_rect; | 317 return frame->root_damage_rect; |
314 | 318 |
315 // If the root damage rect has been expanded due to overlays, all the other | 319 // If the root damage rect has been expanded due to overlays, all the other |
316 // damage rect calculations are incorrect. | 320 // damage rect calculations are incorrect. |
317 if (!frame->root_render_pass->damage_rect.Contains(frame->root_damage_rect)) | 321 if (!frame->root_render_pass->damage_rect.Contains(frame->root_damage_rect)) |
318 return frame->current_render_pass->output_rect; | 322 return frame->current_render_pass->output_rect; |
319 | 323 |
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572 auto iter = render_pass_textures_.find(id); | 576 auto iter = render_pass_textures_.find(id); |
573 return iter != render_pass_textures_.end() && iter->second->id(); | 577 return iter != render_pass_textures_.end() && iter->second->id(); |
574 } | 578 } |
575 | 579 |
576 // static | 580 // static |
577 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { | 581 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { |
578 return render_pass->output_rect.size(); | 582 return render_pass->output_rect.size(); |
579 } | 583 } |
580 | 584 |
581 } // namespace cc | 585 } // namespace cc |
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