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Unified Diff: runtime/embedders/openglui/common/input_handler.cc

Issue 25081002: Remove openglui embedder code (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Created 7 years, 3 months ago
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Index: runtime/embedders/openglui/common/input_handler.cc
diff --git a/runtime/embedders/openglui/common/input_handler.cc b/runtime/embedders/openglui/common/input_handler.cc
deleted file mode 100644
index 7c4c3d2f4edf49d83dfa5ddda1fc7d5e64fd4fb3..0000000000000000000000000000000000000000
--- a/runtime/embedders/openglui/common/input_handler.cc
+++ /dev/null
@@ -1,76 +0,0 @@
-// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
-// for details. All rights reserved. Use of this source code is governed by a
-// BSD-style license that can be found in the LICENSE file.
-
-#include "embedders/openglui/common/input_handler.h"
-#include "embedders/openglui/common/log.h"
-
-InputHandler::InputHandler(VMGlue* vm_glue)
- : vm_glue_(vm_glue) {
-}
-
-int InputHandler::OnMotionEvent(MotionEvent event,
- int64_t when,
- float x,
- float y) {
- const char *function = NULL;
- // For now we just keep this simple. There are
- // no click events or mouseover events.
- switch (event) {
- case kMotionDown:
- function = "onMouseDown_";
- break;
- case kMotionUp:
- function = "onMouseUp_";
- break;
- case kMotionMove:
- function = "onMouseMove_";
- break;
- case kMotionCancel:
- break;
- case kMotionOutside:
- break;
- case kMotionPointerDown:
- break;
- case kMotionPointerUp:
- break;
- default:
- return -1;
- }
- if (function == NULL) {
- return 0;
- } else {
- return vm_glue_->OnMotionEvent(function, when, x, y);
- }
-}
-
-int InputHandler::OnKeyEvent(KeyEvent event,
- int64_t when,
- int32_t key_code,
- bool isAltKeyDown,
- bool isCtrlKeyDown,
- bool isShiftKeyDown,
- int32_t repeat) {
- const char *function = NULL;
- switch (event) {
- case kKeyDown:
- function = "onKeyDown_";
- break;
- case kKeyUp:
- function = "onKeyUp_";
- break;
- case kKeyMultiple:
- return -1; // TODO(gram): handle this.
- break;
- default:
- return -1;
- }
- return vm_glue_->OnKeyEvent(function, when, key_code,
- isAltKeyDown, isCtrlKeyDown, isShiftKeyDown,
- repeat);
-}
-
-void InputHandler::OnAccelerometerEvent(float x, float y, float z) {
- vm_glue_->OnAccelerometerEvent(x, y, z);
-}
-
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