| Index: runtime/embedders/openglui/android/android_sound_handler.cc
|
| diff --git a/runtime/embedders/openglui/android/android_sound_handler.cc b/runtime/embedders/openglui/android/android_sound_handler.cc
|
| deleted file mode 100644
|
| index de9e977920a63295e578cdd2863bd2ecf4f27a59..0000000000000000000000000000000000000000
|
| --- a/runtime/embedders/openglui/android/android_sound_handler.cc
|
| +++ /dev/null
|
| @@ -1,277 +0,0 @@
|
| -// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
|
| -// for details. All rights reserved. Use of this source code is governed by a
|
| -// BSD-style license that can be found in the LICENSE file.
|
| -
|
| -#include "embedders/openglui/android/android_sound_handler.h"
|
| -
|
| -#include "embedders/openglui/android/android_resource.h"
|
| -#include "embedders/openglui/common/log.h"
|
| -
|
| -AndroidSoundHandler::AndroidSoundHandler(android_app* application)
|
| - : SoundHandler(),
|
| - application_(application),
|
| - engine_(NULL),
|
| - engine_if_(NULL),
|
| - output_mix_(NULL),
|
| - background_player_(NULL),
|
| - background_player_if_(NULL),
|
| - background_player_seek_if_(NULL),
|
| - sample_player_(NULL),
|
| - sample_player_if_(NULL),
|
| - sample_player_queue_(NULL) {
|
| -}
|
| -
|
| -int32_t AndroidSoundHandler::Start() {
|
| - LOGI("Starting SoundService");
|
| -
|
| - const SLInterfaceID k_engine_mix_IIDs[] = { SL_IID_ENGINE };
|
| - const SLboolean k_engine_mix_reqs[] = { SL_BOOLEAN_TRUE };
|
| - const SLInterfaceID k_output_mix_IIDs[] = {};
|
| - const SLboolean k_output_mix_reqs[] = {};
|
| - int32_t res = slCreateEngine(&engine_, 0, NULL, 1,
|
| - k_engine_mix_IIDs, k_engine_mix_reqs);
|
| - if (res == SL_RESULT_SUCCESS) {
|
| - res = (*engine_)->Realize(engine_, SL_BOOLEAN_FALSE);
|
| - if (res == SL_RESULT_SUCCESS) {
|
| - res = (*engine_)->GetInterface(engine_, SL_IID_ENGINE, &engine_if_);
|
| - if (res == SL_RESULT_SUCCESS) {
|
| - res = (*engine_if_)->CreateOutputMix(engine_if_, &output_mix_, 0,
|
| - k_output_mix_IIDs, k_output_mix_reqs);
|
| - if (res == SL_RESULT_SUCCESS) {
|
| - res = (*output_mix_)->Realize(output_mix_, SL_BOOLEAN_FALSE);
|
| - if (res == SL_RESULT_SUCCESS) {
|
| - if (StartSamplePlayer() == 0) {
|
| - return 0;
|
| - }
|
| - }
|
| - }
|
| - }
|
| - }
|
| - }
|
| - LOGI("Failed to start SoundService");
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| - Stop();
|
| - return -1;
|
| -}
|
| -
|
| -void AndroidSoundHandler::Stop() {
|
| - LOGI("Stopping SoundService");
|
| - if (sample_player_ != NULL) {
|
| - LOGI("Destroying sample player");
|
| - (*sample_player_)->Destroy(sample_player_);
|
| - sample_player_ = NULL;
|
| - sample_player_if_ = NULL;
|
| - sample_player_queue_ = NULL;
|
| - }
|
| - samples_.clear();
|
| - if (output_mix_ != NULL) {
|
| - LOGI("Destroying output mix");
|
| - (*output_mix_)->Destroy(output_mix_);
|
| - output_mix_ = NULL;
|
| - }
|
| - if (engine_ != NULL) {
|
| - LOGI("Destroying engine");
|
| - (*engine_)->Destroy(engine_);
|
| - engine_ = NULL;
|
| - engine_if_ = NULL;
|
| - }
|
| -}
|
| -
|
| -int32_t AndroidSoundHandler::SetBackgroundPlayerState(int state) {
|
| - if (background_player_if_ != NULL) {
|
| - SLuint32 state;
|
| - (*background_player_)->GetState(background_player_, &state);
|
| - if (state == SL_OBJECT_STATE_REALIZED) {
|
| - (*background_player_if_)->SetPlayState(background_player_if_,
|
| - state);
|
| - return 0;
|
| - }
|
| - }
|
| - return -1;
|
| -}
|
| -
|
| -int32_t AndroidSoundHandler::Pause() {
|
| - return SetBackgroundPlayerState(SL_PLAYSTATE_PAUSED);
|
| -}
|
| -
|
| -
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| -int32_t AndroidSoundHandler::Resume() {
|
| - return SetBackgroundPlayerState(SL_PLAYSTATE_PLAYING);
|
| -}
|
| -
|
| -int32_t AndroidSoundHandler::CreateAudioPlayer(SLEngineItf engine_if,
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| - const SLInterfaceID extra_if,
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| - SLDataSource data_source,
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| - SLDataSink data_sink,
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| - SLObjectItf& player_out,
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| - SLPlayItf& player_if_out) {
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| - const SLuint32 SoundPlayerIIDCount = 2;
|
| - const SLInterfaceID SoundPlayerIIDs[] = { SL_IID_PLAY, extra_if };
|
| - const SLboolean SoundPlayerReqs[] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE };
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| - int32_t res = (*engine_if)->CreateAudioPlayer(engine_if,
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| - &player_out,
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| - &data_source,
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| - &data_sink,
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| - SoundPlayerIIDCount,
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| - SoundPlayerIIDs,
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| - SoundPlayerReqs);
|
| -
|
| - if (res == SL_RESULT_SUCCESS) {
|
| - res = (*player_out)->Realize(player_out, SL_BOOLEAN_FALSE);
|
| - if (res == SL_RESULT_SUCCESS) {
|
| - res = (*player_out)->GetInterface(sample_player_,
|
| - SL_IID_PLAY,
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| - &player_if_out);
|
| - if (res == SL_RESULT_SUCCESS) {
|
| - return 0;
|
| - }
|
| - }
|
| - }
|
| - return -1;
|
| -}
|
| -
|
| -int32_t AndroidSoundHandler::PlayBackground(const char* path) {
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| - LOGI("Creating audio player");
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| -
|
| - Resource resource(path);
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| - int fd = resource.descriptor();
|
| - if (fd < 0) {
|
| - LOGI("Could not open file %s", path);
|
| - return -1;
|
| - }
|
| -
|
| - SLDataLocator_AndroidFD data_locator_in = {
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| - SL_DATALOCATOR_ANDROIDFD,
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| - fd,
|
| - resource.start(),
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| - resource.length()
|
| - };
|
| - SLDataFormat_MIME data_format = {
|
| - SL_DATAFORMAT_MIME,
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| - NULL,
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| - SL_CONTAINERTYPE_UNSPECIFIED
|
| - };
|
| - SLDataSource data_source = { &data_locator_in, &data_format };
|
| -
|
| - resource.Close();
|
| -
|
| - SLDataLocator_OutputMix data_locator_out =
|
| - { SL_DATALOCATOR_OUTPUTMIX, output_mix_ };
|
| - SLDataSink data_sink = { &data_locator_out, NULL };
|
| -
|
| - int32_t res = CreateAudioPlayer(engine_if_,
|
| - SL_IID_SEEK,
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| - data_source,
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| - data_sink,
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| - background_player_,
|
| - background_player_if_);
|
| -
|
| - if (res != SL_RESULT_SUCCESS) {
|
| - LOGE("Couldn't create audio player");
|
| - return -1;
|
| - }
|
| -
|
| - if ((*background_player_)->
|
| - GetInterface(background_player_, SL_IID_SEEK,
|
| - &background_player_seek_if_) != SL_RESULT_SUCCESS) {
|
| - LOGE("Couldn't get seek interface");
|
| - return -1;
|
| - }
|
| - LOGI("Got seek interface");
|
| - if ((*background_player_seek_if_)->
|
| - SetLoop(background_player_seek_if_, SL_BOOLEAN_TRUE, 0,
|
| - SL_TIME_UNKNOWN) != SL_RESULT_SUCCESS) {
|
| - LOGE("Couldn't set loop");
|
| - return -1;
|
| - }
|
| - LOGI("Set loop");
|
| - if ((*background_player_if_)->
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| - SetPlayState(background_player_if_, SL_PLAYSTATE_PLAYING) !=
|
| - SL_RESULT_SUCCESS) {
|
| - LOGE("Couldn't start playing");
|
| - return -1;
|
| - }
|
| - LOGI("Started playing");
|
| - return 0;
|
| -}
|
| -
|
| -void AndroidSoundHandler::StopBackground() {
|
| - if (Pause() == 0) {
|
| - (*background_player_)->Destroy(background_player_);
|
| - background_player_ = NULL;
|
| - background_player_if_ = NULL;
|
| - background_player_seek_if_ = NULL;
|
| - }
|
| -}
|
| -
|
| -int32_t AndroidSoundHandler::StartSamplePlayer() {
|
| - SLDataLocator_AndroidSimpleBufferQueue data_locator_in = {
|
| - SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE,
|
| - 1
|
| - };
|
| -
|
| - SLDataFormat_PCM data_format= {
|
| - SL_DATAFORMAT_PCM,
|
| - 1,
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| - SL_SAMPLINGRATE_44_1,
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| - SL_PCMSAMPLEFORMAT_FIXED_16,
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| - SL_PCMSAMPLEFORMAT_FIXED_16,
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| - SL_SPEAKER_FRONT_CENTER,
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| - SL_BYTEORDER_LITTLEENDIAN
|
| - };
|
| -
|
| - SLDataSource data_source = { &data_locator_in, &data_format };
|
| -
|
| - SLDataLocator_OutputMix data_locator_out =
|
| - { SL_DATALOCATOR_OUTPUTMIX, output_mix_ };
|
| - SLDataSink data_sink = { &data_locator_out, NULL };
|
| -
|
| - int32_t res = CreateAudioPlayer(engine_if_, SL_IID_BUFFERQUEUE,
|
| - data_source,
|
| - data_sink,
|
| - sample_player_, sample_player_if_);
|
| -
|
| - if (res == SL_RESULT_SUCCESS) {
|
| - res = (*sample_player_)->GetInterface(sample_player_,
|
| - SL_IID_BUFFERQUEUE,
|
| - &sample_player_queue_);
|
| - if (res == SL_RESULT_SUCCESS) {
|
| - res = (*sample_player_if_)->SetPlayState(sample_player_if_,
|
| - SL_PLAYSTATE_PLAYING);
|
| - if (res == SL_RESULT_SUCCESS) {
|
| - return 0;
|
| - }
|
| - }
|
| - }
|
| - LOGE("Error while starting sample player");
|
| - return -1;
|
| -}
|
| -
|
| -int32_t AndroidSoundHandler::PlaySample(const char* path) {
|
| - SLuint32 state;
|
| - (*sample_player_)->GetState(sample_player_, &state);
|
| - if (state != SL_OBJECT_STATE_REALIZED) {
|
| - LOGE("Sample player has not been realized");
|
| - } else {
|
| - Sample* sample = GetSample(path);
|
| - if (sample != NULL) {
|
| - int16_t* buffer = reinterpret_cast<int16_t*>(sample->buffer());
|
| - off_t len = sample->length();
|
| -
|
| - // Remove any current sample.
|
| - int32_t res = (*sample_player_queue_)->Clear(sample_player_queue_);
|
| - if (res == SL_RESULT_SUCCESS) {
|
| - res = (*sample_player_queue_)->Enqueue(sample_player_queue_,
|
| - buffer, len);
|
| - if (res == SL_RESULT_SUCCESS) {
|
| - LOGE("Enqueued sample %s of length %d", path,
|
| - static_cast<int>(len));
|
| - return 0;
|
| - }
|
| - LOGE("Enqueueing sample failed");
|
| - }
|
| - }
|
| - }
|
| - return -1;
|
| -}
|
| -
|
| -
|
|
|