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Side by Side Diff: runtime/embedders/openglui/common/canvas_context.h

Issue 25081002: Remove openglui embedder code (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Created 7 years, 2 months ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file.
4
5 #ifndef EMBEDDERS_OPENGLUI_COMMON_CANVAS_CONTEXT_H_
6 #define EMBEDDERS_OPENGLUI_COMMON_CANVAS_CONTEXT_H_
7
8 #include "embedders/openglui/common/canvas_state.h"
9 #include "embedders/openglui/common/graphics_handler.h"
10 #include "embedders/openglui/common/log.h"
11 #include "embedders/openglui/common/opengl.h"
12 #include "embedders/openglui/common/support.h"
13
14 typedef struct ImageData {
15 int width;
16 int height;
17 GLubyte* pixels;
18
19 ImageData(int wp, int hp, GLubyte* pp)
20 : width(wp), height(hp), pixels(pp) {
21 }
22 ImageData()
23 : width(0), height(0), pixels(NULL) {
24 }
25 } ImageData;
26
27 class CanvasContext {
28 protected:
29 SkCanvas* canvas_;
30 int16_t width_, height_;
31 bool imageSmoothingEnabled_;
32 bool isDirty_;
33 CanvasState* state_;
34
35 static inline float Radians2Degrees(float angle) {
36 return 180.0 * angle / M_PI;
37 }
38
39 inline void NotImplemented(const char* method) {
40 LOGE("Method CanvasContext::%s is not yet implemented", method);
41 }
42
43 public:
44 CanvasContext(int handle, int16_t width, int16_t height);
45 virtual ~CanvasContext();
46
47 inline bool isDirty() {
48 return isDirty_;
49 }
50
51 inline void clearDirty() {
52 isDirty_ = false;
53 }
54
55 inline void setGlobalAlpha(float alpha) {
56 state_->setGlobalAlpha(alpha);
57 }
58
59 inline void setFillColor(const char* color) {
60 state_->setFillColor(color);
61 }
62
63 inline void setStrokeColor(const char* color) {
64 state_->setStrokeColor(color);
65 }
66
67 inline void setShadowBlur(float blur) {
68 state_->setShadowBlur(blur);
69 }
70
71 inline void setShadowColor(const char* color) {
72 state_->setShadowColor(color);
73 }
74
75 inline void setShadowOffsetX(float offset) {
76 state_->setShadowOffsetX(offset);
77 }
78
79 inline void setShadowOffsetY(float offset) {
80 state_->setShadowOffsetY(offset);
81 }
82
83 // For now, we don't allow resizing.
84 // TODO(gram): fix this or remove these.
85 inline int setWidth(int widthp) {
86 return width_;
87 }
88
89 inline int setHeight(int heightp) {
90 return height_;
91 }
92
93 inline bool imageSmoothingEnabled() {
94 return imageSmoothingEnabled_;
95 }
96
97 inline void setImageSmoothingEnabled(bool enabled) {
98 // TODO(gram): We're not actually doing anything with this yet.
99 imageSmoothingEnabled_ = enabled;
100 }
101
102 inline void setGlobalCompositeOperation(const char* op) {
103 state_->setGlobalCompositeOperation(op);
104 }
105
106 void Save();
107 void Restore();
108
109 inline void Rotate(float angle) {
110 canvas_->rotate(Radians2Degrees(angle));
111 }
112
113 inline void Translate(float x, float y) {
114 canvas_->translate(x, y);
115 }
116
117 inline void Scale(float x, float y) {
118 canvas_->scale(x, y);
119 }
120
121 inline void Transform(float a, float b,
122 float c, float d,
123 float e, float f) {
124 SkMatrix t;
125 // Our params are for a 3 x 2 matrix in column order:
126 //
127 // a c e
128 // b d f
129 //
130 // We need to turn this into a 3x3 matrix:
131 //
132 // a c e
133 // b d f
134 // 0 0 1
135 //
136 // and pass the params in row order:
137 t.setAll(a, c, e, b, d, f, 0, 0, 1);
138 canvas_->concat(t);
139 }
140
141 inline void setTransform(float a, float b,
142 float c, float d,
143 float e, float f) {
144 SkMatrix t;
145 t.setAll(a, c, e, b, d, f, 0, 0, 1);
146 canvas_->setMatrix(t);
147 }
148
149 ImageData* GetImageData(float sx, float sy, float sw, float sh) {
150 NotImplemented("GetImageData");
151 return NULL;
152 }
153
154 void PutImageData(ImageData* imageData, float dx, float dy) {
155 NotImplemented("PutImageData");
156 }
157
158 void DrawImage(const char* src_url,
159 int sx, int sy, bool has_src_dimensions, int sw, int sh,
160 int dx, int dy, bool has_dst_dimensions, int dw, int dh);
161
162 inline void Clear() {
163 canvas_->drawColor(0xFFFFFFFF);
164 isDirty_ = true;
165 }
166
167 void ClearRect(float left, float top, float width, float height);
168
169 inline void FillRect(float left, float top, float width, float height) {
170 // Does not affect the path.
171 state_->FillRect(left, top, width, height);
172 isDirty_ = true;
173 }
174
175 inline void StrokeRect(float left, float top, float width, float height) {
176 // Does not affect the path.
177 state_->StrokeRect(left, top, width, height);
178 isDirty_ = true;
179 }
180
181 inline void BeginPath() {
182 state_->BeginPath();
183 }
184
185 inline void Fill() {
186 state_->Fill();
187 isDirty_ = true;
188 }
189
190 inline void Stroke() {
191 state_->Stroke();
192 isDirty_ = true;
193 }
194
195 inline void ClosePath() {
196 state_->ClosePath();
197 }
198
199 inline void MoveTo(float x, float y) {
200 state_->MoveTo(x, y);
201 }
202
203 inline void LineTo(float x, float y) {
204 state_->LineTo(x, y);
205 }
206
207 inline void QuadraticCurveTo(float cpx, float cpy, float x, float y) {
208 state_->QuadraticCurveTo(cpx, cpy, x, y);
209 }
210
211 inline void BezierCurveTo(float cp1x, float cp1y, float cp2x, float cp2y,
212 float x, float y) {
213 state_->BezierCurveTo(cp1x, cp1y, cp2x, cp2y, x, y);
214 }
215
216 inline void ArcTo(float x1, float y1, float x2, float y2, float radius) {
217 state_->ArcTo(x1, y1, x2, y2, radius);
218 }
219
220 inline void Rect(float x, float y, float w, float h) {
221 state_->Rect(x, y, w, h);
222 }
223
224 inline void Arc(float x, float y, float radius,
225 float startAngle, float endAngle,
226 bool antiClockwise) {
227 state_->Arc(x, y, radius, startAngle, endAngle, antiClockwise);
228 }
229
230 inline void setLineWidth(double w) {
231 state_->setLineWidth(w);
232 }
233
234 inline void setLineCap(const char* lc) {
235 state_->setLineCap(lc);
236 }
237
238 inline void setLineDash(float* dashes, int len) {
239 state_->setLineDash(dashes, len);
240 }
241
242 inline void setLineDashOffset(float offset) {
243 state_->setLineDashOffset(offset);
244 }
245
246 inline void setLineJoin(const char* lj) {
247 state_->setLineJoin(lj);
248 }
249
250 inline void setMiterLimit(float limit) {
251 state_->setMiterLimit(limit);
252 }
253
254 inline const char* setFont(const char* font) {
255 return state_->setFont(font);
256 }
257
258 inline const char* setTextAlign(const char* align) {
259 return state_->setTextAlign(align);
260 }
261
262 const char* setTextBaseline(const char* baseline) {
263 return state_->setTextBaseline(baseline);
264 }
265
266 inline const char* setDirection(const char* direction) {
267 return state_->setTextDirection(direction);
268 }
269
270 inline void FillText(const char* text, float x, float y,
271 float maxWidth = -1) {
272 state_->FillText(text, x, y, maxWidth);
273 isDirty_ = true;
274 }
275
276 inline void StrokeText(const char* text, float x, float y,
277 float maxWidth = -1) {
278 state_->StrokeText(text, x, y, maxWidth);
279 isDirty_ = true;
280 }
281
282 inline float MeasureText(const char *text) {
283 return state_->MeasureText(text);
284 }
285
286 inline void Clip() {
287 state_->Clip();
288 }
289
290 inline void ResetClip() {
291 // TODO(gram): Check this. Is it affected by the transform?
292 canvas_->clipRect(SkRect::MakeLTRB(0, 0, width_, height_),
293 SkRegion::kReplace_Op);
294 }
295
296 virtual void Flush() {
297 canvas_->flush();
298 }
299
300 inline void SetFillGradient(bool is_radial, double x0, double y0, double r0,
301 double x1, double y1, double r1,
302 int stops, float* positions, char** colors) {
303 state_->SetFillGradient(is_radial, x0, y0, r0, x1, y1, r1,
304 stops, positions, colors);
305 }
306
307 inline void SetStrokeGradient(bool is_radial, double x0, double y0, double r0,
308 double x1, double y1, double r1,
309 int stops, float* positions, char** colors) {
310 state_->SetStrokeGradient(is_radial, x0, y0, r0, x1, y1, r1,
311 stops, positions, colors);
312 }
313
314 inline const SkBitmap* GetBitmap() {
315 SkDevice* device = canvas_->getDevice();
316 return &device->accessBitmap(false);
317 }
318 };
319
320 CanvasContext* Context2D(int handle);
321 void FreeContexts();
322
323 #endif // EMBEDDERS_OPENGLUI_COMMON_CANVAS_CONTEXT_H_
324
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