Index: cc/trees/layer_tree_host_common.cc |
diff --git a/cc/trees/layer_tree_host_common.cc b/cc/trees/layer_tree_host_common.cc |
index 59e55edca903aea27473b58194db7321bf5d73d7..7175d5fc0e3c131bc28ac6f02c315e7a62ca42ad 100644 |
--- a/cc/trees/layer_tree_host_common.cc |
+++ b/cc/trees/layer_tree_host_common.cc |
@@ -1112,16 +1112,9 @@ static inline void CalculateAnimationContentsScale( |
std::max(ancestor_transform_scales.x(), ancestor_transform_scales.y()); |
} |
-static inline RenderSurface* CreateOrReuseRenderSurface(Layer* layer) { |
- // The render surface should always be new on the main thread, as the |
- // RenderSurfaceLayerList should be a new empty list when given to |
- // CalculateDrawProperties. |
- DCHECK(!layer->render_surface()); |
- layer->CreateRenderSurface(); |
- return layer->render_surface(); |
-} |
- |
-static inline RenderSurfaceImpl* CreateOrReuseRenderSurface(LayerImpl* layer) { |
+template <typename LayerType> |
+static inline typename LayerType::RenderSurfaceType* CreateOrReuseRenderSurface( |
+ LayerType* layer) { |
if (!layer->render_surface()) { |
layer->CreateRenderSurface(); |
return layer->render_surface(); |
@@ -1143,12 +1136,12 @@ static inline void RemoveSurfaceForEarlyExit( |
// things to crash. So here we proactively remove any additional |
// layers from the end of the list. |
while (render_surface_layer_list->back() != layer_to_remove) { |
- render_surface_layer_list->back()->ClearRenderSurface(); |
+ render_surface_layer_list->back()->ClearRenderSurfaceLayerList(); |
render_surface_layer_list->pop_back(); |
} |
DCHECK_EQ(render_surface_layer_list->back(), layer_to_remove); |
render_surface_layer_list->pop_back(); |
- layer_to_remove->ClearRenderSurface(); |
+ layer_to_remove->ClearRenderSurfaceLayerList(); |
} |
struct PreCalculateMetaInformationRecursiveData { |
@@ -1381,14 +1374,22 @@ static void GetNewRenderSurfacesStartIndexAndCount(LayerType* layer, |
*count = layer->draw_properties().num_render_surfaces_added; |
} |
-template <typename LayerType, |
- typename GetIndexAndCountType> |
+// We need to extract a list from the the two flavors of RenderSurfaceListType |
+// for use in the sorting function below. |
+static LayerList* GetLayerListForSorting(RenderSurfaceLayerList* rsll) { |
+ return &rsll->AsLayerList(); |
+} |
+ |
+static LayerImplList* GetLayerListForSorting(LayerImplList* layer_list) { |
+ return layer_list; |
+} |
+ |
+template <typename LayerType, typename GetIndexAndCountType> |
static void SortLayerListContributions( |
const LayerType& parent, |
- typename LayerType::RenderSurfaceListType* unsorted, |
+ typename LayerType::LayerListType* unsorted, |
size_t start_index_for_all_contributions, |
GetIndexAndCountType get_index_and_count) { |
- |
typename LayerType::LayerListType buffer; |
for (size_t i = 0; i < parent.children().size(); ++i) { |
LayerType* child = |
@@ -1416,7 +1417,7 @@ static void CalculateDrawPropertiesInternal( |
const SubtreeGlobals<LayerType>& globals, |
const DataForRecursion<LayerType>& data_from_ancestor, |
typename LayerType::RenderSurfaceListType* render_surface_layer_list, |
- typename LayerType::RenderSurfaceListType* layer_list, |
+ typename LayerType::LayerListType* layer_list, |
std::vector<AccumulatedSurfaceState<LayerType> >* |
accumulated_surface_state) { |
// This function computes the new matrix transformations recursively for this |
@@ -1560,7 +1561,7 @@ static void CalculateDrawPropertiesInternal( |
// The root layer cannot skip CalcDrawProperties. |
if (!IsRootLayer(layer) && SubtreeShouldBeSkipped(layer, layer_is_drawn)) { |
if (layer->render_surface()) |
- layer->ClearRenderSurface(); |
+ layer->ClearRenderSurfaceLayerList(); |
return; |
} |
@@ -1764,7 +1765,7 @@ static void CalculateDrawPropertiesInternal( |
// subtree |
if (!layer->double_sided() && TransformToParentIsKnown(layer) && |
IsSurfaceBackFaceVisible(layer, combined_transform)) { |
- layer->ClearRenderSurface(); |
+ layer->ClearRenderSurfaceLayerList(); |
return; |
} |
@@ -1997,7 +1998,7 @@ static void CalculateDrawPropertiesInternal( |
layer_draw_properties.clip_rect = rect_in_target_space; |
} |
- typename LayerType::RenderSurfaceListType& descendants = |
+ typename LayerType::LayerListType& descendants = |
(layer->render_surface() ? layer->render_surface()->layer_list() |
: *layer_list); |
@@ -2073,6 +2074,7 @@ static void CalculateDrawPropertiesInternal( |
&descendants, |
accumulated_surface_state); |
if (child->render_surface() && |
+ !child->render_surface()->layer_list().empty() && |
danakj
2014/04/28 15:02:17
How come the render surface's content rect is not
|
!child->render_surface()->content_rect().IsEmpty()) { |
descendants.push_back(child); |
} |
@@ -2090,7 +2092,7 @@ static void CalculateDrawPropertiesInternal( |
if (child_order_changed) { |
SortLayerListContributions( |
*layer, |
- render_surface_layer_list, |
+ GetLayerListForSorting(render_surface_layer_list), |
render_surface_layer_list_child_sorting_start_index, |
&GetNewRenderSurfacesStartIndexAndCount<LayerType>); |
@@ -2313,7 +2315,7 @@ static void ProcessCalcDrawPropsInputs( |
void LayerTreeHostCommon::CalculateDrawProperties( |
CalcDrawPropsMainInputs* inputs) { |
- RenderSurfaceLayerList dummy_layer_list; |
+ LayerList dummy_layer_list; |
SubtreeGlobals<Layer> globals; |
DataForRecursion<Layer> data_for_recursion; |
ProcessCalcDrawPropsInputs(*inputs, &globals, &data_for_recursion); |