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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 define('main', [ | 5 define('main', [ |
6 'mojo/public/js/bindings/connection', | 6 'mojo/public/js/bindings/connection', |
7 'content/test/data/web_ui_test_mojo_bindings.mojom', | 7 'content/test/data/web_ui_test_mojo_bindings.mojom', |
8 ], function (connection, bindings) { | 8 ], function (connection, bindings) { |
9 var retainedConnection, kIterations = 100, kBadValue = 13; | 9 var kBadValue = 13; |
10 var fuzzerInstalled = false; | |
11 var retainedConnection; | |
10 | 12 |
11 function RendererTargetTest(bindings) { | 13 function RendererTargetTest(bindings) { |
12 this.bindings_ = bindings; | 14 this.bindings_ = bindings; |
13 } | 15 } |
14 | 16 |
15 // TODO(aa): It is a bummer to need this stub object in JavaScript. We should | 17 // TODO(aa): It is a bummer to need this stub object in JavaScript. We should |
16 // have a 'client' object that contains both the sending and receiving bits of | 18 // have a 'client' object that contains both the sending and receiving bits of |
17 // the client side of the interface. Since JS is loosely typed, we do not need | 19 // the client side of the interface. Since JS is loosely typed, we do not need |
18 // a separate base class to inherit from to receive callbacks. | 20 // a separate base class to inherit from to receive callbacks. |
19 RendererTargetTest.prototype = | 21 RendererTargetTest.prototype = |
20 Object.create(bindings.RendererTargetStub.prototype); | 22 Object.create(bindings.RendererTargetStub.prototype); |
21 | 23 |
22 RendererTargetTest.prototype.ping = function () { | 24 RendererTargetTest.prototype.ping = function () { |
23 this.bindings_.pingResponse(); | 25 this.bindings_.pingResponse(); |
24 }; | 26 }; |
25 | 27 |
26 RendererTargetTest.prototype.echo = function (arg) { | 28 RendererTargetTest.prototype.echo = function (iterations, arg) { |
27 var i; | 29 var i; |
28 | 30 |
29 // Ensure negative values are negative. | 31 // Ensure negative values are negative. |
30 if (arg.si64 > 0) | 32 if (arg.si64 > 0) |
31 arg.si64 = kBadValue; | 33 arg.si64 = kBadValue; |
32 | 34 |
33 if (arg.si32 > 0) | 35 if (arg.si32 > 0) |
34 arg.si32 = kBadValue; | 36 arg.si32 = kBadValue; |
35 | 37 |
36 if (arg.si16 > 0) | 38 if (arg.si16 > 0) |
37 arg.si16 = kBadValue; | 39 arg.si16 = kBadValue; |
38 | 40 |
39 if (arg.si8 > 0) | 41 if (arg.si8 > 0) |
40 arg.si8 = kBadValue; | 42 arg.si8 = kBadValue; |
41 | 43 |
42 for (i = 0; i < kIterations; ++i) { | 44 for (i = 0; i < iterations; ++i) { |
43 arg2 = new bindings.EchoArgs(); | 45 arg2 = new bindings.EchoArgs(); |
44 arg2.si64 = -1; | 46 arg2.si64 = -1; |
45 arg2.si32 = -1; | 47 arg2.si32 = -1; |
46 arg2.si16 = -1; | 48 arg2.si16 = -1; |
47 arg2.si8 = -1; | 49 arg2.si8 = -1; |
48 arg2.name = "going"; | 50 arg2.name = "going"; |
49 this.bindings_.echoResponse(arg, arg2); | 51 this.bindings_.echoResponse(arg, arg2); |
50 } | 52 } |
51 }; | 53 }; |
52 | 54 |
55 RendererTargetTest.prototype.flipBits = function (iterations, arg) { | |
56 var i; | |
57 if (!fuzzerInstalled) { | |
58 retainedConnection.setFuzzer((function () { | |
59 var iteration = 0; | |
60 return function (message) { | |
61 var offset = iteration / 8; | |
62 var mask = 1 << (iteration % 8); | |
63 var value = message.buffer.dataView.getUint8(offset) ^ mask; | |
64 message.buffer.dataView.setUint8(offset, value); | |
65 iteration += 1; | |
66 } | |
67 })()); | |
abarth-chromium
2014/04/25 00:36:48
Rather than hooking in like this, you should be ab
| |
68 fuzzerInstalled = true; | |
69 console.log('Tests running with fuzzers enabled.'); | |
70 } | |
71 for (i = 0; i < iterations; ++i) | |
72 this.bindings_.flipBitsResponse(arg); | |
73 }; | |
74 | |
53 return function(handle) { | 75 return function(handle) { |
54 retainedConnection = new connection.Connection( | 76 retainedConnection = new connection.Connection( |
55 handle, RendererTargetTest, bindings.BrowserTargetProxy); | 77 handle, RendererTargetTest, bindings.BrowserTargetProxy); |
56 }; | 78 }; |
57 }); | 79 }); |
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