Chromium Code Reviews| OLD | NEW |
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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 define('main', [ | 5 define('main', [ |
| 6 'mojo/public/js/bindings/connection', | 6 'mojo/public/js/bindings/connection', |
| 7 'content/test/data/web_ui_test_mojo_bindings.mojom', | 7 'content/test/data/web_ui_test_mojo_bindings.mojom', |
| 8 ], function (connection, bindings) { | 8 ], function (connection, bindings) { |
| 9 var retainedConnection, kIterations = 100, kBadValue = 13; | 9 var kBadValue = 13; |
| 10 var fuzzerInstalled = false; | |
| 11 var retainedConnection; | |
| 10 | 12 |
| 11 function RendererTargetTest(bindings) { | 13 function RendererTargetTest(bindings) { |
| 12 this.bindings_ = bindings; | 14 this.bindings_ = bindings; |
| 13 } | 15 } |
| 14 | 16 |
| 15 // TODO(aa): It is a bummer to need this stub object in JavaScript. We should | 17 // TODO(aa): It is a bummer to need this stub object in JavaScript. We should |
| 16 // have a 'client' object that contains both the sending and receiving bits of | 18 // have a 'client' object that contains both the sending and receiving bits of |
| 17 // the client side of the interface. Since JS is loosely typed, we do not need | 19 // the client side of the interface. Since JS is loosely typed, we do not need |
| 18 // a separate base class to inherit from to receive callbacks. | 20 // a separate base class to inherit from to receive callbacks. |
| 19 RendererTargetTest.prototype = | 21 RendererTargetTest.prototype = |
| 20 Object.create(bindings.RendererTargetStub.prototype); | 22 Object.create(bindings.RendererTargetStub.prototype); |
| 21 | 23 |
| 22 RendererTargetTest.prototype.ping = function () { | 24 RendererTargetTest.prototype.ping = function () { |
| 23 this.bindings_.pingResponse(); | 25 this.bindings_.pingResponse(); |
| 24 }; | 26 }; |
| 25 | 27 |
| 26 RendererTargetTest.prototype.echo = function (arg) { | 28 RendererTargetTest.prototype.echo = function (iterations, arg) { |
| 27 var i; | 29 var i; |
| 28 | 30 |
| 29 // Ensure negative values are negative. | 31 // Ensure negative values are negative. |
| 30 if (arg.si64 > 0) | 32 if (arg.si64 > 0) |
| 31 arg.si64 = kBadValue; | 33 arg.si64 = kBadValue; |
| 32 | 34 |
| 33 if (arg.si32 > 0) | 35 if (arg.si32 > 0) |
| 34 arg.si32 = kBadValue; | 36 arg.si32 = kBadValue; |
| 35 | 37 |
| 36 if (arg.si16 > 0) | 38 if (arg.si16 > 0) |
| 37 arg.si16 = kBadValue; | 39 arg.si16 = kBadValue; |
| 38 | 40 |
| 39 if (arg.si8 > 0) | 41 if (arg.si8 > 0) |
| 40 arg.si8 = kBadValue; | 42 arg.si8 = kBadValue; |
| 41 | 43 |
| 42 for (i = 0; i < kIterations; ++i) { | 44 for (i = 0; i < iterations; ++i) { |
| 43 arg2 = new bindings.EchoArgs(); | 45 arg2 = new bindings.EchoArgs(); |
| 44 arg2.si64 = -1; | 46 arg2.si64 = -1; |
| 45 arg2.si32 = -1; | 47 arg2.si32 = -1; |
| 46 arg2.si16 = -1; | 48 arg2.si16 = -1; |
| 47 arg2.si8 = -1; | 49 arg2.si8 = -1; |
| 48 arg2.name = "going"; | 50 arg2.name = "going"; |
| 49 this.bindings_.echoResponse(arg, arg2); | 51 this.bindings_.echoResponse(arg, arg2); |
| 50 } | 52 } |
| 51 }; | 53 }; |
| 52 | 54 |
| 55 RendererTargetTest.prototype.flipBits = function (iterations, arg) { | |
| 56 var i; | |
| 57 if (!fuzzerInstalled) { | |
| 58 retainedConnection.setFuzzer((function () { | |
| 59 var iteration = 0; | |
| 60 return function (message) { | |
| 61 var offset = iteration / 8; | |
| 62 var mask = 1 << (iteration % 8); | |
| 63 var value = message.buffer.dataView.getUint8(offset) ^ mask; | |
| 64 message.buffer.dataView.setUint8(offset, value); | |
| 65 iteration += 1; | |
| 66 } | |
| 67 })()); | |
|
abarth-chromium
2014/04/25 00:36:48
Rather than hooking in like this, you should be ab
| |
| 68 fuzzerInstalled = true; | |
| 69 console.log('Tests running with fuzzers enabled.'); | |
| 70 } | |
| 71 for (i = 0; i < iterations; ++i) | |
| 72 this.bindings_.flipBitsResponse(arg); | |
| 73 }; | |
| 74 | |
| 53 return function(handle) { | 75 return function(handle) { |
| 54 retainedConnection = new connection.Connection( | 76 retainedConnection = new connection.Connection( |
| 55 handle, RendererTargetTest, bindings.BrowserTargetProxy); | 77 handle, RendererTargetTest, bindings.BrowserTargetProxy); |
| 56 }; | 78 }; |
| 57 }); | 79 }); |
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