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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_SURFACES_SURFACE_FACTORY_H_ | 5 #ifndef CC_SURFACES_SURFACE_FACTORY_H_ |
6 #define CC_SURFACES_SURFACE_FACTORY_H_ | 6 #define CC_SURFACES_SURFACE_FACTORY_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 #include <set> | 9 #include <set> |
| 10 #include <unordered_map> |
10 | 11 |
11 #include "base/callback_forward.h" | 12 #include "base/callback_forward.h" |
12 #include "base/macros.h" | 13 #include "base/macros.h" |
13 #include "base/memory/weak_ptr.h" | 14 #include "base/memory/weak_ptr.h" |
14 #include "base/observer_list.h" | 15 #include "base/observer_list.h" |
15 #include "cc/output/compositor_frame.h" | 16 #include "cc/output/compositor_frame.h" |
16 #include "cc/surfaces/surface_id.h" | 17 #include "cc/surfaces/surface_id.h" |
17 #include "cc/surfaces/surface_resource_holder.h" | 18 #include "cc/surfaces/surface_resource_holder.h" |
18 #include "cc/surfaces/surface_sequence.h" | 19 #include "cc/surfaces/surface_sequence.h" |
19 #include "cc/surfaces/surfaces_export.h" | 20 #include "cc/surfaces/surfaces_export.h" |
20 | 21 |
21 namespace gfx { | 22 namespace gfx { |
22 class Size; | 23 class Size; |
23 } | 24 } |
24 | 25 |
25 namespace cc { | 26 namespace cc { |
26 class BeginFrameSource; | 27 class BeginFrameSource; |
27 class CopyOutputRequest; | 28 class CopyOutputRequest; |
28 class Surface; | 29 class Surface; |
29 class SurfaceFactoryClient; | 30 class SurfaceFactoryClient; |
30 class SurfaceManager; | 31 class SurfaceManager; |
31 | 32 |
32 // This class is used for creating surfaces and submitting compositor frames to | 33 // A SurfaceFactory is used to create surfaces that may share resources and |
33 // them. Surfaces are created lazily each time SubmitCompositorFrame is | 34 // receive returned resources for frames submitted to those surfaces. Resources |
34 // called with a local frame id that is different from the last call. Only one | 35 // submitted to frames created by a particular factory will be returned to that |
35 // surface is owned by this class at a time, and upon constructing a new surface | 36 // factory's client when they are no longer being used. This is the only class |
36 // the old one will be destructed. Resources submitted to surfaces created by a | 37 // most users of surfaces will need to directly interact with. |
37 // particular factory will be returned to that factory's client when they are no | |
38 // longer being used. This is the only class most users of surfaces will need to | |
39 // directly interact with. | |
40 class CC_SURFACES_EXPORT SurfaceFactory { | 38 class CC_SURFACES_EXPORT SurfaceFactory { |
41 public: | 39 public: |
42 using DrawCallback = base::Callback<void()>; | 40 using DrawCallback = base::Callback<void()>; |
43 | 41 |
44 SurfaceFactory(const FrameSinkId& frame_sink_id, | 42 SurfaceFactory(const FrameSinkId& frame_sink_id, |
45 SurfaceManager* manager, | 43 SurfaceManager* manager, |
46 SurfaceFactoryClient* client); | 44 SurfaceFactoryClient* client); |
47 ~SurfaceFactory(); | 45 ~SurfaceFactory(); |
48 | 46 |
49 const FrameSinkId& frame_sink_id() const { return frame_sink_id_; } | 47 const FrameSinkId& frame_sink_id() const { return frame_sink_id_; } |
50 | 48 |
51 // Destroys the current surface. You need to call this method before the | 49 void Create(const LocalFrameId& local_frame_id); |
52 // factory is destroyed, or when you would like to get rid of the surface as | 50 void Destroy(const LocalFrameId& local_frame_id); |
53 // soon as possible (otherwise, the next time you call SubmitCompositorFrame | |
54 // the old surface will be dealt with). | |
55 void EvictSurface(); | |
56 | 51 |
57 // Destroys and disowns the current surface, and resets all resource | 52 // Destroys all surfaces. |
58 // references. This is useful when resources are invalid (e.g. lost context). | 53 void DestroyAll(); |
| 54 |
| 55 // Destroys and disown all surfaces, and reset all resource references. This |
| 56 // is useful when resources are invalid (e.g. lost context). |
59 void Reset(); | 57 void Reset(); |
60 | 58 |
61 // Submits the frame to the current surface being managed by the factory if | 59 // Set that the current frame on new_id is to be treated as the successor to |
62 // the local frame ids match, or creates a new surface with the given local | 60 // the current frame on old_id for the purposes of calculating damage. |
63 // frame id, destroys the old one, and submits the frame to this new surface. | 61 void SetPreviousFrameSurface(const LocalFrameId& new_id, |
64 // The frame can contain references to any surface, regardless of which | 62 const LocalFrameId& old_id); |
65 // factory owns it. The callback is called the first time this frame is used | 63 |
66 // to draw, or if the frame is discarded. | 64 // A frame can only be submitted to a surface created by this factory, |
| 65 // although the frame may reference surfaces created by other factories. |
| 66 // The callback is called the first time this frame is used to draw, or if |
| 67 // the frame is discarded. |
67 void SubmitCompositorFrame(const LocalFrameId& local_frame_id, | 68 void SubmitCompositorFrame(const LocalFrameId& local_frame_id, |
68 CompositorFrame frame, | 69 CompositorFrame frame, |
69 const DrawCallback& callback); | 70 const DrawCallback& callback); |
70 void RequestCopyOfSurface(std::unique_ptr<CopyOutputRequest> copy_request); | 71 void RequestCopyOfSurface(const LocalFrameId& local_frame_id, |
| 72 std::unique_ptr<CopyOutputRequest> copy_request); |
71 | 73 |
72 void WillDrawSurface(const LocalFrameId& id, const gfx::Rect& damage_rect); | 74 void WillDrawSurface(const LocalFrameId& id, const gfx::Rect& damage_rect); |
73 | 75 |
74 SurfaceFactoryClient* client() { return client_; } | 76 SurfaceFactoryClient* client() { return client_; } |
75 | 77 |
76 void ReceiveFromChild(const TransferableResourceArray& resources); | 78 void ReceiveFromChild(const TransferableResourceArray& resources); |
77 void RefResources(const TransferableResourceArray& resources); | 79 void RefResources(const TransferableResourceArray& resources); |
78 void UnrefResources(const ReturnedResourceArray& resources); | 80 void UnrefResources(const ReturnedResourceArray& resources); |
79 | 81 |
80 SurfaceManager* manager() { return manager_; } | 82 SurfaceManager* manager() { return manager_; } |
81 | 83 |
82 // This can be set to false if resources from this SurfaceFactory don't need | 84 // This can be set to false if resources from this SurfaceFactory don't need |
83 // to have sync points set on them when returned from the Display, for | 85 // to have sync points set on them when returned from the Display, for |
84 // example if the Display shares a context with the creator. | 86 // example if the Display shares a context with the creator. |
85 bool needs_sync_points() const { return needs_sync_points_; } | 87 bool needs_sync_points() const { return needs_sync_points_; } |
86 void set_needs_sync_points(bool needs) { needs_sync_points_ = needs; } | 88 void set_needs_sync_points(bool needs) { needs_sync_points_ = needs; } |
87 | 89 |
88 // SurfaceFactory's owner can call this when it finds out that SurfaceManager | 90 // SurfaceFactory's owner can call this when it finds out that SurfaceManager |
89 // is no longer alive during destruction. | 91 // is no longer alive during destruction. |
90 void DidDestroySurfaceManager() { manager_ = nullptr; } | 92 void DidDestroySurfaceManager() { manager_ = nullptr; } |
91 | 93 |
92 private: | 94 private: |
93 std::unique_ptr<Surface> Create(const LocalFrameId& local_frame_id); | 95 FrameSinkId frame_sink_id_; |
94 void Destroy(std::unique_ptr<Surface> surface); | |
95 | |
96 const FrameSinkId frame_sink_id_; | |
97 SurfaceManager* manager_; | 96 SurfaceManager* manager_; |
98 SurfaceFactoryClient* client_; | 97 SurfaceFactoryClient* client_; |
99 SurfaceResourceHolder holder_; | 98 SurfaceResourceHolder holder_; |
| 99 |
100 bool needs_sync_points_; | 100 bool needs_sync_points_; |
101 std::unique_ptr<Surface> current_surface_; | 101 |
| 102 using OwningSurfaceMap = std:: |
| 103 unordered_map<LocalFrameId, std::unique_ptr<Surface>, LocalFrameIdHash>; |
| 104 OwningSurfaceMap surface_map_; |
| 105 |
102 base::WeakPtrFactory<SurfaceFactory> weak_factory_; | 106 base::WeakPtrFactory<SurfaceFactory> weak_factory_; |
103 | 107 |
104 DISALLOW_COPY_AND_ASSIGN(SurfaceFactory); | 108 DISALLOW_COPY_AND_ASSIGN(SurfaceFactory); |
105 }; | 109 }; |
106 | 110 |
107 } // namespace cc | 111 } // namespace cc |
108 | 112 |
109 #endif // CC_SURFACES_SURFACE_FACTORY_H_ | 113 #endif // CC_SURFACES_SURFACE_FACTORY_H_ |
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