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Issue 2506133003: [ash-md] Allows ToggleButton to have a border and adds focus rectangle (Closed)
Patch Set: [ash-md] Allows ToggleButton to have a border and adds focus rectangle (comments) Created 4 years, 1 month ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/controls/button/toggle_button.h" 5 #include "ui/views/controls/button/toggle_button.h"
6 6
7 #include "third_party/skia/include/core/SkDrawLooper.h" 7 #include "third_party/skia/include/core/SkDrawLooper.h"
8 #include "third_party/skia/include/core/SkPaint.h" 8 #include "third_party/skia/include/core/SkPaint.h"
9 #include "ui/accessibility/ax_node_data.h" 9 #include "ui/accessibility/ax_node_data.h"
10 #include "ui/gfx/canvas.h" 10 #include "ui/gfx/canvas.h"
11 #include "ui/gfx/color_palette.h" 11 #include "ui/gfx/color_palette.h"
12 #include "ui/gfx/color_utils.h" 12 #include "ui/gfx/color_utils.h"
13 #include "ui/gfx/geometry/rect_conversions.h"
14 #include "ui/gfx/scoped_canvas.h"
13 #include "ui/views/animation/ink_drop_impl.h" 15 #include "ui/views/animation/ink_drop_impl.h"
14 #include "ui/views/animation/ink_drop_ripple.h" 16 #include "ui/views/animation/ink_drop_ripple.h"
15 #include "ui/views/border.h" 17 #include "ui/views/border.h"
18 #include "ui/views/painter.h"
16 19
17 namespace views { 20 namespace views {
18 21
19 namespace { 22 namespace {
20 23
21 // Constants are measured in dip. 24 // Constants are measured in dip.
22 const int kTrackHeight = 12; 25 const int kTrackHeight = 12;
23 const int kTrackWidth = 28; 26 const int kTrackWidth = 28;
24 // Margins from edge of track to edge of view. 27 // Margins from edge of track to edge of view.
25 const int kTrackVerticalMargin = 5; 28 const int kTrackVerticalMargin = 5;
26 const int kTrackHorizontalMargin = 6; 29 const int kTrackHorizontalMargin = 6;
27 // Margin from edge of thumb to closest edge of view. Note that the thumb 30 // Inset from the rounded edge of the thumb to the rounded edge of the track.
28 // margins must be sufficiently large to allow space for the shadow. 31 const int kThumbInset = 2;
29 const int kThumbHorizontalMargin = 4;
30 // Margin from top/bottom edge of thumb to top/bottom edge of view.
31 const int kThumbVerticalMargin = 3;
32 32
33 } // namespace 33 } // namespace
34 34
35 // Class representing the thumb (the circle that slides horizontally). 35 // Class representing the thumb (the circle that slides horizontally).
36 class ToggleButton::ThumbView : public InkDropHostView { 36 class ToggleButton::ThumbView : public InkDropHostView {
37 public: 37 public:
38 ThumbView() : color_ratio_(0.) {} 38 ThumbView() : color_ratio_(0.) {}
39 ~ThumbView() override {} 39 ~ThumbView() override {}
40 40
41 void Update(const gfx::Rect& bounds, double color_ratio) { 41 void Update(const gfx::Rect& bounds, double color_ratio) {
42 SetBoundsRect(bounds); 42 SetBoundsRect(bounds);
43 color_ratio_ = color_ratio; 43 color_ratio_ = color_ratio;
44 SchedulePaint(); 44 SchedulePaint();
45 } 45 }
46 46
47 // Returns the extra space needed to draw the shadows around the thumb. Since 47 // Returns the extra space needed to draw the shadows around the thumb. Since
48 // the extra space is around the thumb, the insets will be negative. 48 // the extra space is around the thumb, the insets will be negative.
49 static gfx::Insets GetShadowOutsets() { 49 static gfx::Insets GetShadowOutsets() {
50 return gfx::Insets(-kShadowBlur) 50 return gfx::Insets(-kShadowBlur)
51 .Offset(gfx::Vector2d(kShadowOffsetX, kShadowOffsetY)); 51 .Offset(gfx::Vector2d(kShadowOffsetX, kShadowOffsetY));
52 } 52 }
53 53
54 protected:
55 // views::View:
56 bool CanProcessEventsWithinSubtree() const override {
57 // Make the thumb behave as part of the parent for tooltip event handling.
58 return false;
59 }
60
54 private: 61 private:
55 static const int kShadowOffsetX = 0; 62 static const int kShadowOffsetX = 0;
56 static const int kShadowOffsetY = 1; 63 static const int kShadowOffsetY = 1;
57 static const int kShadowBlur = 2; 64 static const int kShadowBlur = 2;
58 65
59 // views::View: 66 // views::View:
60 const char* GetClassName() const override { 67 const char* GetClassName() const override {
61 return "ToggleButton::ThumbView"; 68 return "ToggleButton::ThumbView";
62 } 69 }
63 70
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
101 // static 108 // static
102 const char ToggleButton::kViewClassName[] = "ToggleButton"; 109 const char ToggleButton::kViewClassName[] = "ToggleButton";
103 110
104 ToggleButton::ToggleButton(ButtonListener* listener) 111 ToggleButton::ToggleButton(ButtonListener* listener)
105 : CustomButton(listener), 112 : CustomButton(listener),
106 is_on_(false), 113 is_on_(false),
107 slide_animation_(this), 114 slide_animation_(this),
108 thumb_view_(new ThumbView()) { 115 thumb_view_(new ThumbView()) {
109 slide_animation_.SetSlideDuration(80 /* ms */); 116 slide_animation_.SetSlideDuration(80 /* ms */);
110 slide_animation_.SetTweenType(gfx::Tween::LINEAR); 117 slide_animation_.SetTweenType(gfx::Tween::LINEAR);
111 SetBorder(CreateEmptyBorder(
112 gfx::Insets(kTrackVerticalMargin, kTrackHorizontalMargin)));
113 AddChildView(thumb_view_); 118 AddChildView(thumb_view_);
114 SetInkDropMode(InkDropMode::ON); 119 SetInkDropMode(InkDropMode::ON);
115 set_has_ink_drop_action_on_click(true); 120 set_has_ink_drop_action_on_click(true);
116 } 121 }
117 122
118 ToggleButton::~ToggleButton() { 123 ToggleButton::~ToggleButton() {
119 // Destroying ink drop early allows ink drop layer to be properly removed, 124 // Destroying ink drop early allows ink drop layer to be properly removed,
120 SetInkDropMode(InkDropMode::OFF); 125 SetInkDropMode(InkDropMode::OFF);
121 } 126 }
122 127
123 void ToggleButton::SetIsOn(bool is_on, bool animate) { 128 void ToggleButton::SetIsOn(bool is_on, bool animate) {
124 if (is_on_ == is_on) 129 if (is_on_ == is_on)
125 return; 130 return;
126 131
127 is_on_ = is_on; 132 is_on_ = is_on;
128 if (!animate) { 133 if (!animate) {
129 slide_animation_.Reset(is_on_ ? 1.0 : 0.0); 134 slide_animation_.Reset(is_on_ ? 1.0 : 0.0);
130 UpdateThumb(); 135 UpdateThumb();
131 SchedulePaint(); 136 SchedulePaint();
132 } else if (is_on_) { 137 } else if (is_on_) {
133 slide_animation_.Show(); 138 slide_animation_.Show();
134 } else { 139 } else {
135 slide_animation_.Hide(); 140 slide_animation_.Hide();
136 } 141 }
137 } 142 }
138 143
144 void ToggleButton::set_focus_painter(std::unique_ptr<Painter> focus_painter) {
145 focus_painter_ = std::move(focus_painter);
146 }
147
148 void ToggleButton::OnFocus() {
149 CustomButton::OnFocus();
150 if (focus_painter_)
151 SchedulePaint();
152 }
153
154 void ToggleButton::OnBlur() {
155 CustomButton::OnBlur();
156 if (focus_painter_)
157 SchedulePaint();
158 }
159
160 gfx::RectF ToggleButton::GetTrackBounds() const {
Evan Stade 2016/11/17 22:32:22 we can only lay out in DIP, so this should return
varkha 2016/11/17 22:51:54 Done.
161 gfx::RectF track_bounds((gfx::SizeF(size())));
Evan Stade 2016/11/17 22:32:22 too many parens
varkha 2016/11/17 22:51:54 I would also think so. Compiler disagreed though:
162 track_bounds.ClampToCenteredSize(gfx::SizeF(kTrackWidth, kTrackHeight));
163 return track_bounds;
164 }
165
139 gfx::Rect ToggleButton::GetThumbBounds() const { 166 gfx::Rect ToggleButton::GetThumbBounds() const {
140 gfx::Rect thumb_bounds = GetLocalBounds(); 167 gfx::Rect thumb_bounds(gfx::ToEnclosingRect(GetTrackBounds()));
141 thumb_bounds.Inset(gfx::Insets(kThumbVerticalMargin, kThumbHorizontalMargin)); 168 thumb_bounds.Inset(gfx::Insets(-kThumbInset));
142 thumb_bounds.set_x(thumb_bounds.x() + 169 thumb_bounds.set_x(thumb_bounds.x() +
143 slide_animation_.GetCurrentValue() * 170 slide_animation_.GetCurrentValue() *
144 (thumb_bounds.width() - thumb_bounds.height())); 171 (thumb_bounds.width() - thumb_bounds.height()));
145 // The thumb is a circle, so the width should match the height. 172 // The thumb is a circle, so the width should match the height.
146 thumb_bounds.set_width(thumb_bounds.height()); 173 thumb_bounds.set_width(thumb_bounds.height());
147 thumb_bounds.set_x(GetMirroredXForRect(thumb_bounds)); 174 thumb_bounds.set_x(GetMirroredXForRect(thumb_bounds));
148 thumb_bounds.Inset(ThumbView::GetShadowOutsets()); 175 thumb_bounds.Inset(ThumbView::GetShadowOutsets());
149 return thumb_bounds; 176 return thumb_bounds;
150 } 177 }
151 178
152 void ToggleButton::UpdateThumb() { 179 void ToggleButton::UpdateThumb() {
153 thumb_view_->Update(GetThumbBounds(), slide_animation_.GetCurrentValue()); 180 thumb_view_->Update(GetThumbBounds(), slide_animation_.GetCurrentValue());
154 } 181 }
155 182
156 SkColor ToggleButton::GetTrackColor(bool is_on) const { 183 SkColor ToggleButton::GetTrackColor(bool is_on) const {
157 const SkAlpha kOffTrackAlpha = 0x29; 184 const SkAlpha kOffTrackAlpha = 0x29;
158 const SkAlpha kOnTrackAlpha = kOffTrackAlpha * 2; 185 const SkAlpha kOnTrackAlpha = kOffTrackAlpha * 2;
159 ui::NativeTheme::ColorId color_id = 186 ui::NativeTheme::ColorId color_id =
160 is_on ? ui::NativeTheme::kColorId_ProminentButtonColor 187 is_on ? ui::NativeTheme::kColorId_ProminentButtonColor
161 : ui::NativeTheme::kColorId_LabelEnabledColor; 188 : ui::NativeTheme::kColorId_LabelEnabledColor;
162 return SkColorSetA(GetNativeTheme()->GetSystemColor(color_id), 189 return SkColorSetA(GetNativeTheme()->GetSystemColor(color_id),
163 is_on ? kOnTrackAlpha : kOffTrackAlpha); 190 is_on ? kOnTrackAlpha : kOffTrackAlpha);
164 } 191 }
165 192
166 gfx::Size ToggleButton::GetPreferredSize() const { 193 gfx::Size ToggleButton::GetPreferredSize() const {
167 gfx::Rect rect(0, 0, kTrackWidth, kTrackHeight); 194 gfx::Rect rect(0, 0, kTrackWidth, kTrackHeight);
195 rect.Inset(gfx::Insets(-kTrackVerticalMargin, -kTrackHorizontalMargin));
168 if (border()) 196 if (border())
169 rect.Inset(-border()->GetInsets()); 197 rect.Inset(-border()->GetInsets());
170 return rect.size(); 198 return rect.size();
171 } 199 }
172 200
173 const char* ToggleButton::GetClassName() const { 201 const char* ToggleButton::GetClassName() const {
174 return kViewClassName; 202 return kViewClassName;
175 } 203 }
176 204
177 void ToggleButton::OnPaint(gfx::Canvas* canvas) { 205 void ToggleButton::OnPaint(gfx::Canvas* canvas) {
178 // Paint the toggle track. To look sharp even at fractional scale factors, 206 // Paint the toggle track. To look sharp even at fractional scale factors,
179 // round up to pixel boundaries. 207 // round up to pixel boundaries.
180 float dsf = canvas->UndoDeviceScaleFactor(); 208 {
181 gfx::RectF track_rect(GetContentsBounds()); 209 gfx::ScopedCanvas scoped_canvas(canvas);
Evan Stade 2016/11/17 22:32:22 Personally I think I'd prefer not indenting and us
varkha 2016/11/17 22:51:54 Done. We use both throughout the code but I've not
Evan Stade 2016/11/17 23:00:43 yes, ScopedCanvas is nice when you already have an
varkha 2016/11/17 23:18:10 Acknowledged.
182 track_rect.Scale(dsf); 210 float dsf = canvas->UndoDeviceScaleFactor();
183 track_rect = gfx::RectF(gfx::ToEnclosingRect(track_rect)); 211 gfx::RectF track_rect(GetTrackBounds());
184 SkPaint track_paint; 212 track_rect.Scale(dsf);
185 track_paint.setAntiAlias(true); 213 track_rect = gfx::RectF(gfx::ToEnclosingRect(track_rect));
186 const double color_ratio = slide_animation_.GetCurrentValue(); 214 SkPaint track_paint;
187 track_paint.setColor(color_utils::AlphaBlend( 215 track_paint.setAntiAlias(true);
188 GetTrackColor(true), GetTrackColor(false), 216 const double color_ratio = slide_animation_.GetCurrentValue();
189 static_cast<SkAlpha>(SK_AlphaOPAQUE * color_ratio))); 217 track_paint.setColor(color_utils::AlphaBlend(
190 canvas->DrawRoundRect(track_rect, track_rect.height() / 2, track_paint); 218 GetTrackColor(true), GetTrackColor(false),
219 static_cast<SkAlpha>(SK_AlphaOPAQUE * color_ratio)));
220 canvas->DrawRoundRect(track_rect, track_rect.height() / 2, track_paint);
221 }
222 views::Painter::PaintFocusPainter(this, canvas, focus_painter_.get());
191 } 223 }
192 224
193 void ToggleButton::NotifyClick(const ui::Event& event) { 225 void ToggleButton::NotifyClick(const ui::Event& event) {
194 SetIsOn(!is_on(), true); 226 SetIsOn(!is_on(), true);
195 CustomButton::NotifyClick(event); 227 CustomButton::NotifyClick(event);
196 } 228 }
197 229
198 void ToggleButton::OnBoundsChanged(const gfx::Rect& previous_bounds) { 230 void ToggleButton::OnBoundsChanged(const gfx::Rect& previous_bounds) {
199 UpdateThumb(); 231 UpdateThumb();
200 } 232 }
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after
241 // TODO(varkha, estade): The thumb is using its own view. Investigate if 273 // TODO(varkha, estade): The thumb is using its own view. Investigate if
242 // repainting in every animation step to update colors could be avoided. 274 // repainting in every animation step to update colors could be avoided.
243 UpdateThumb(); 275 UpdateThumb();
244 SchedulePaint(); 276 SchedulePaint();
245 return; 277 return;
246 } 278 }
247 CustomButton::AnimationProgressed(animation); 279 CustomButton::AnimationProgressed(animation);
248 } 280 }
249 281
250 } // namespace views 282 } // namespace views
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