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| 1 // Copyright 2010 the V8 project authors. All rights reserved. | |
| 2 // Redistribution and use in source and binary forms, with or without | |
| 3 // modification, are permitted provided that the following conditions are | |
| 4 // met: | |
| 5 // | |
| 6 // * Redistributions of source code must retain the above copyright | |
| 7 // notice, this list of conditions and the following disclaimer. | |
| 8 // * Redistributions in binary form must reproduce the above | |
| 9 // copyright notice, this list of conditions and the following | |
| 10 // disclaimer in the documentation and/or other materials provided | |
| 11 // with the distribution. | |
| 12 // * Neither the name of Google Inc. nor the names of its | |
| 13 // contributors may be used to endorse or promote products derived | |
| 14 // from this software without specific prior written permission. | |
| 15 // | |
| 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 27 | |
| 28 // Flags: --expose-debug-as debug | |
| 29 // Get the Debug object exposed from the debug context global object. | |
| 30 | |
| 31 Debug = debug.Debug | |
| 32 Debug.setListener(function(){}); | |
| 33 | |
| 34 var function_z_text = | |
| 35 " function Z() {\n" | |
| 36 + " return 'Z';\n" // Breakpoint line ( #6 ) | |
| 37 + " }\n"; | |
| 38 | |
| 39 eval( | |
| 40 "function F25() {\n" | |
| 41 + " return 25;\n" // Breakpoint line ( #1 ) | |
| 42 + "}\n" | |
| 43 + "function F26 () {\n" | |
| 44 + " var x = 20;\n" | |
| 45 + function_z_text // function takes exactly 3 lines | |
| 46 // // Breakpoint line ( #6 ) | |
| 47 // | |
| 48 + " var y = 6;\n" | |
| 49 + " return x + y;\n" | |
| 50 + "}\n" | |
| 51 + "function Nested() {\n" | |
| 52 + " var a = 30;\n" | |
| 53 + " return function F27() {\n" | |
| 54 + " var b = 3;\n" // Breakpoint line ( #14 ) | |
| 55 + " return a - b;\n" | |
| 56 + " }\n" | |
| 57 + "}\n" | |
| 58 ); | |
| 59 | |
| 60 | |
| 61 assertEquals(25, F25()); | |
| 62 assertEquals(26, F26()); | |
| 63 | |
| 64 var script = Debug.findScript(F25); | |
| 65 | |
| 66 assertEquals(0, Debug.scriptBreakPoints().length); | |
| 67 | |
| 68 Debug.setScriptBreakPoint(Debug.ScriptBreakPointType.ScriptId, script.id, 1, 1,
"true || false || false"); | |
| 69 Debug.setScriptBreakPoint(Debug.ScriptBreakPointType.ScriptId, script.id, 6, 1,
"true || false || false"); | |
| 70 Debug.setScriptBreakPoint(Debug.ScriptBreakPointType.ScriptId, script.id, 14, 1,
"true || false || false"); | |
| 71 | |
| 72 assertEquals(3, Debug.scriptBreakPoints().length); | |
| 73 | |
| 74 var new_source = script.source.replace(function_z_text, ""); | |
| 75 print("new source: " + new_source); | |
| 76 | |
| 77 var change_log = new Array(); | |
| 78 var result = Debug.LiveEdit.SetScriptSource(script, new_source, false, change_lo
g); | |
| 79 print("Result: " + JSON.stringify(result) + "\n"); | |
| 80 print("Change log: " + JSON.stringify(change_log) + "\n"); | |
| 81 | |
| 82 var breaks = Debug.scriptBreakPoints(); | |
| 83 | |
| 84 // One breakpoint gets duplicated in a old version of script. | |
| 85 assertTrue(breaks.length > 3 + 1); | |
| 86 | |
| 87 var breakpoints_in_script = 0; | |
| 88 var break_position_map = {}; | |
| 89 for (var i = 0; i < breaks.length; i++) { | |
| 90 if (breaks[i].script_id() == script.id) { | |
| 91 break_position_map[breaks[i].line()] = true; | |
| 92 breakpoints_in_script++; | |
| 93 } | |
| 94 } | |
| 95 | |
| 96 assertEquals(3, breakpoints_in_script); | |
| 97 | |
| 98 // Check 2 breakpoints. The one in deleted function should have been moved somew
here. | |
| 99 assertTrue(break_position_map[1]); | |
| 100 assertTrue(break_position_map[11]); | |
| 101 | |
| 102 // Delete all breakpoints to make this test reentrant. | |
| 103 var breaks = Debug.scriptBreakPoints(); | |
| 104 var breaks_ids = []; | |
| 105 | |
| 106 for (var i = 0; i < breaks.length; i++) { | |
| 107 breaks_ids.push(breaks[i].number()); | |
| 108 } | |
| 109 | |
| 110 for (var i = 0; i < breaks_ids.length; i++) { | |
| 111 Debug.clearBreakPoint(breaks_ids[i]); | |
| 112 } | |
| 113 | |
| 114 assertEquals(0, Debug.scriptBreakPoints().length); | |
| 115 Debug.setListener(null); | |
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